Player Matchup

Hachiman
Hachiman
Big Zarexxii
Hachiman
Level 16
God Stats
14W - 10L
1,442 SR
Queue Stats
54W - 43L
1,543 Elo+
Solo
Janus
Janus
Josecazador73
Janus
Level 19
God Stats
2W - 0L
1,806 SR
Queue Stats
48W - 31L
1,617 Elo+
Solo
Nemesis
Nemesis
Tiesmo30
Nemesis
Level 24
God Stats
4W - 1L
1,633 SR
Queue Stats
62W - 36L
1,551 Elo+
Solo
Sylvanus
Sylvanus
ilovemytm8
Sylvanus
Level 15
God Stats
1W - 1L
1,474 SR
Queue Stats
33W - 22L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
savagec4ssngabe
Gilgamesh
Level 26
God Stats
2W - 1L
1,732 SR
Queue Stats
59W - 75L
1,340 Elo+
Solo
Team Averages
Level 20
1,617 SR
1,516 Elo+

VS

Team Averages
Level 23
1,508 SR
1,525 Elo+
Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DousaMembele
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 102L
1,555 Elo+
Solo
Medusa
Medusa
Non-Toi-Tais-Toi
Medusa
Level 27
God Stats
4W - 13L
1,318 SR
Queue Stats
42W - 36L
1,522 Elo+
Solo
Loki
Loki
ParryHotter5746
Loki
Level 19
God Stats
2W - 2L
1,722 SR
Queue Stats
48W - 34L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big Zarexxii
Hachiman
18
2 / 3 / 8
11,779
535
11,803
16,517
6,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 7
12,471
567
16,277
13,889
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tiesmo30
Nemesis
20
9 / 4 / 12
13,622
619
15,460
17,051
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
ilovemytm8
Sylvanus
16
4 / 2 / 10
11,720
533
7,740
18,669
25,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
savagec4ssngabe
Gilgamesh
18
11 / 5 / 9
12,852
584
16,058
17,727
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 9 / 4
8,433
383
8,506
17,880
6,243
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
 
Erlang Shen
10
1 / 10 / 4
7,840
356
2,596
12,289
4,150
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
DousaMembele
Sylvanus
17
5 / 4 / 6
10,150
461
12,644
22,278
14,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 3 / 6
11,731
533
18,148
16,806
6,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 7 / 6
10,818
492
7,174
16,252
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
33
Kills
18
18
Deaths
33
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
9
4
0.44
L
Erlang Shen
 
Erlang Shen
1
10
4
0.3
W
Hachiman
Big Zarexxii
Hachiman
2
3
8
2
L
Sylvanus
DousaMembele
Sylvanus
5
4
6
2
W
7
4
7
2.63
L
5
3
6
2.67
L
5
7
6
1.14
W
Nemesis
Tiesmo30
Nemesis
9
4
12
3.75
W
Sylvanus
ilovemytm8
Sylvanus
4
2
10
4.5
W
Gilgamesh
savagec4ssngabe
Gilgamesh
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,338
Damage
49,068
83,853
Taken
85,505
60,203
Mitigated
38,327
32,632
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,506
2,174
0
4,152
17,880
6,243
474
7,327
10,094
33,213
0
L
Erlang Shen
 
Erlang Shen
2,596
1,038
0
1,008
12,289
4,150
184
1,645
10,049
0
19,799
W
Hachiman
Big Zarexxii
Hachiman
11,803
5,490
0
8,586
16,517
6,088
1,323
5,055
11,462
0
100,640
L
Sylvanus
DousaMembele
Sylvanus
12,644
1,855
2,437
7,861
22,278
14,379
0
5,698
16,230
42,715
11,510
W
16,277
671
409
3,793
13,889
4,215
491
5,287
8,602
90,116
0
L
18,148
7,310
0
5,905
16,806
6,486
0
3,807
12,676
0
101,054
L
7,174
1,830
0
1,742
16,252
7,069
0
4,686
11,241
0
61,437
W
Nemesis
Tiesmo30
Nemesis
15,460
6,118
0
3,821
17,051
8,896
2,305
3,940
13,111
0
104,533
W
Sylvanus
ilovemytm8
Sylvanus
7,740
1,181
4,639
8,540
18,669
25,285
760
4,965
13,704
32,107
0
W
Gilgamesh
savagec4ssngabe
Gilgamesh
16,058
4,317
0
2,844
17,727
15,719
2,418
4,391
13,336
0
75,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,444
Gold Earned
48,972
616
Minions Killed
433
0
Camps Cleared
0
2,057,389
Distance Traveled
1,803,026
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,433
383
46
2
0
346,985
0
L
Erlang Shen
7,840
356
39
2
0
236,099
2
W
Hachiman
11,779
535
163
7
0
420,741
4
L
Sylvanus
10,150
461
78
4
0
399,548
6
W
Janus
12,471
567
157
7
0
426,033
5
L
Medusa
11,731
533
165
8
0
376,409
6
L
Loki
10,818
492
105
5
0
443,985
6
W
Nemesis
13,622
619
148
7
0
460,877
2
W
Sylvanus
11,720
533
37
2
0
374,497
7
W
Gilgamesh
12,852
584
111
5
0
375,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role