Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
B44lzebul667
Zeus
Level 105
God Stats
138W - 109L
1,641 SR
Queue Stats
225W - 211L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
HoodFighter2
Cthulhu
Level 64
God Stats
25W - 24L
1,409 SR
Queue Stats
82W - 93L
1,381 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,478 Elo+

VS

Team Averages
Level 97
1,401 SR
1,385 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
F4K3_WarLord
Gilgamesh
Level 89
God Stats
2W - 6L
1,201 SR
Queue Stats
12W - 18L
1,310 Elo+
Solo
Eset
Eset
esik9801
Eset
Level 74
God Stats
6W - 3L
1,501 SR
Queue Stats
110W - 134L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 3 / 3
7,957
612
3,958
8,466
3,057
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 4
8,478
652
15,677
4,347
1,358
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HoodFighter2
Cthulhu
13
1 / 0 / 6
8,151
627
6,476
11,828
9,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 1
7,658
589
7,932
13,710
6,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
F4K3_WarLord
Gilgamesh
10
2 / 5 / 1
7,679
591
7,780
12,931
7,650
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
12
0 / 3 / 3
7,471
575
5,875
6,698
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
3
1.5
L
Chaac
 
Chaac
1
0
1
1.5
W
4
0
4
6
L
Gilgamesh
F4K3_WarLord
Gilgamesh
2
5
1
0.5
W
Cthulhu
HoodFighter2
Cthulhu
1
0
6
4
L
Eset
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,111
Damage
21,587
24,641
Taken
33,339
14,103
Mitigated
16,777
4,228
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,958
614
0
541
8,466
3,057
0
2,447
6,019
0
14,559
L
Chaac
 
Chaac
7,932
1,085
0
5,363
13,710
6,763
0
11,400
2,310
0
30,130
W
15,677
951
0
0
4,347
1,358
0
1,466
2,881
33,968
0
L
Gilgamesh
F4K3_WarLord
Gilgamesh
7,780
1,438
0
1,181
12,931
7,650
0
7,628
5,303
1,697
19,433
W
Cthulhu
HoodFighter2
Cthulhu
6,476
834
0
3,687
11,828
9,688
27
3,426
8,402
31,040
0
L
Eset
5,875
97
1,169
543
6,698
2,364
0
3,970
2,728
26,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
22,808
135
Minions Killed
140
7
Camps Cleared
4
731,622
Distance Traveled
733,212
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,957
612
22
2
3
226,959
1
L
Chaac
7,658
589
62
5
1
269,337
1
W
Zeus
8,478
652
58
4
3
252,786
10
L
Gilgamesh
7,679
591
35
3
2
225,916
3
W
Cthulhu
8,151
627
55
4
1
251,877
0
L
Eset
7,471
575
43
3
1
237,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role