Player Matchup

Anhur
Anhur
I VIad l
Anhur
Level 140
God Stats
5W - 2L
1,450 SR
Queue Stats
99W - 55L
1,728 Elo+
Party 1
Bellona
Bellona
MittBama
Bellona
Level 154
God Stats
1W - 0L
1,771 SR
Queue Stats
384W - 243L
1,735 Elo+
Party 1
He Bo
He Bo
decimater24
He Bo
Level 146
God Stats
6W - 5L
1,461 SR
Queue Stats
262W - 192L
1,707 Elo+
Party 1
Team Averages
Level 147
1,561 SR
1,723 Elo+

VS

Team Averages
Level 123
1,497 SR
1,548 Elo+
Charybdis
Charybdis
BroadCalf670443
Charybdis
Level 103
God Stats
1W - 2L
1,486 SR
Queue Stats
19W - 21L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
StonedAdidas
Gilgamesh
Level 126
God Stats
3W - 4L
1,411 SR
Queue Stats
305W - 328L
1,535 Elo+
Party 2
Chang'e
Chang'e
magicboombox
Chang'e
Level 140
God Stats
3W - 5L
1,594 SR
Queue Stats
195W - 196L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
I VIad l
Anhur
15
6 / 0 / 9
9,735
811
11,882
10,880
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MittBama
Bellona
14
6 / 0 / 10
9,490
791
14,948
13,392
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 8
9,395
783
8,287
6,363
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BroadCalf670443
Charybdis
10
0 / 8 / 2
6,979
582
6,734
11,488
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
StonedAdidas
Gilgamesh
10
0 / 4 / 2
6,891
574
6,614
14,845
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
magicboombox
Chang'e
11
2 / 5 / 0
7,606
634
9,423
14,092
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
2
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BroadCalf670443
Charybdis
0
8
2
0.13
W
Anhur
I VIad l
Anhur
6
0
9
10.5
W
Bellona
MittBama
Bellona
6
0
10
11
L
Gilgamesh
StonedAdidas
Gilgamesh
0
4
2
0.25
W
5
2
8
4.5
L
Chang'e
magicboombox
Chang'e
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
22,771
30,635
Taken
40,425
17,777
Mitigated
18,844
9,905
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BroadCalf670443
Charybdis
6,734
2,255
0
564
11,488
3,798
0
2,256
8,968
0
20,897
W
Anhur
I VIad l
Anhur
11,882
5,860
0
3,721
10,880
4,750
1,325
3,008
7,664
0
48,823
W
Bellona
MittBama
Bellona
14,948
2,870
0
4,787
13,392
10,894
441
4,999
7,581
6,304
21,678
L
Gilgamesh
StonedAdidas
Gilgamesh
6,614
789
0
1,334
14,845
10,115
0
5,005
9,225
4,057
17,104
W
8,287
290
0
1,397
6,363
2,133
618
1,956
4,323
33,986
0
L
Chang'e
magicboombox
Chang'e
9,423
172
2,467
6,808
14,092
4,931
18
3,599
9,981
22,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
21,476
153
Minions Killed
107
9
Camps Cleared
3
748,475
Distance Traveled
650,542
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,979
582
51
4
2
188,772
2
W
Anhur
9,735
811
72
6
7
237,201
3
W
Bellona
9,490
791
30
3
0
268,362
3
L
Gilgamesh
6,891
574
25
2
1
222,027
1
W
He Bo
9,395
783
51
4
2
242,912
1
L
Chang'e
7,606
634
31
3
0
239,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role