Player Matchup

Chaac
Chaac
Ace 666Maverick
Chaac
Level 99
God Stats
20W - 22L
1,464 SR
Queue Stats
500W - 577L
1,448 Elo+
Party 1
Ra
Ra
Keenando Reeves
Ra
Level 64
God Stats
5W - 16L
1,238 SR
Queue Stats
593W - 785L
1,389 Elo+
Solo
Mulan
Mulan
x2L0Wx
Mulan
Level 46
God Stats
9W - 8L
1,494 SR
Queue Stats
397W - 429L
1,404 Elo+
Party 1
Team Averages
Level 70
1,399 SR
1,414 Elo+

VS

Team Averages
Level 50
1,603 SR
1,552 Elo+
Nemesis
Nemesis
DontTouchMyClio
Nemesis
Level 28
God Stats
1W - 1L
1,463 SR
Queue Stats
98W - 32L
1,720 Elo+
Party 2
Erlang Shen
Erlang Shen
Fl BaGdad ex
Erlang Shen
Level 78
God Stats
13W - 13L
1,416 SR
Queue Stats
295W - 444L
1,382 Elo+
Solo
Cabrakan
Cabrakan
SnortinAddy
Cabrakan
Level 45
God Stats
10W - 1L
1,928 SR
Queue Stats
164W - 110L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
9,670
691
10,350
19,208
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 4 / 6
8,584
613
12,677
7,206
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
x2L0Wx
Mulan
11
3 / 9 / 3
8,914
637
8,843
20,340
15,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
10,825
773
17,396
11,333
10,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Fl BaGdad ex
Erlang Shen
12
4 / 5 / 12
9,379
670
13,093
15,248
13,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
SnortinAddy
Cabrakan
15
7 / 2 / 11
11,363
812
12,363
15,009
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
20
20
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
9
0
9
13.5
W
Erlang Shen
Fl BaGdad ex
Erlang Shen
4
5
12
2
L
0
4
6
0.75
W
Cabrakan
SnortinAddy
Cabrakan
7
2
11
6.25
L
Mulan
x2L0Wx
Mulan
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
42,852
46,754
Taken
41,590
34,964
Mitigated
45,135
13,605
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,350
3,072
241
5,699
19,208
17,042
0
6,166
13,042
0
31,057
W
17,396
9,206
0
2,491
11,333
10,011
771
2,564
8,392
0
55,306
W
Erlang Shen
Fl BaGdad ex
Erlang Shen
13,093
7,268
0
2,843
15,248
13,958
481
4,492
10,316
0
32,620
L
12,677
462
1,491
1,929
7,206
2,409
0
1,410
5,796
36,236
0
W
Cabrakan
SnortinAddy
Cabrakan
12,363
2,764
982
4,480
15,009
21,166
37
4,710
9,688
27,118
0
L
Mulan
x2L0Wx
Mulan
8,843
2,179
509
3,736
20,340
15,513
0
4,931
15,409
0
16,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
31,567
142
Minions Killed
154
3
Camps Cleared
11
689,854
Distance Traveled
766,285
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,670
691
50
4
1
208,924
1
W
Nemesis
10,825
773
88
6
4
276,160
1
W
Erlang Shen
9,379
670
33
2
2
242,687
1
L
Ra
8,584
613
81
6
1
263,122
1
W
Cabrakan
11,363
812
33
2
5
247,438
3
L
Mulan
8,914
637
11
1
1
217,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role