Player Matchup

Morgan Le Fay
Morgan Le Fay
EVOCarl
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,334 SR
Queue Stats
15W - 26L
1,380 Elo+
Solo
Bacchus
Bacchus
Eycaj
Bacchus
Level 64
God Stats
3W - 1L
1,706 SR
Queue Stats
14W - 10L
1,468 Elo+
Solo
Fenrir
Fenrir
MigthYWolf
Fenrir
Level 17
God Stats
75W - 31L
1,706 SR
Queue Stats
87W - 38L
1,703 Elo+
Solo
Team Averages
Level 43
1,582 SR
1,517 Elo+

VS

Team Averages
Level 12
1,304 SR
1,339 Elo+
Geb
Geb
Evilhobo49
Geb
Level 15
God Stats
3W - 5L
1,387 SR
Queue Stats
21W - 44L
1,359 Elo+
Solo
Thor
Thor
InfiniDawn
Thor
Level 4
God Stats
0W - 1L
1,222 SR
Queue Stats
11W - 10L
1,140 Elo+
Solo
Raijin
Raijin
LittleChungusBoy
Raijin
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
28W - 29L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EVOCarl
Morgan Le Fay
11
1 / 1 / 10
7,231
723
5,967
3,077
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Eycaj
Bacchus
11
1 / 0 / 10
7,671
767
5,431
6,088
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
MigthYWolf
Fenrir
13
11 / 2 / 2
8,813
881
10,861
12,220
8,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,030
603
3,161
8,835
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 5 / 2
6,198
620
4,651
9,194
3,405
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 1
6,729
673
6,431
7,335
2,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EVOCarl
Morgan Le Fay
1
1
10
6
L
0
4
1
0.13
W
Bacchus
Eycaj
Bacchus
1
0
10
6
L
1
5
2
0.4
L
2
4
1
0.63
W
Fenrir
MigthYWolf
Fenrir
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
14,243
21,385
Taken
25,364
17,613
Mitigated
12,839
6,329
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EVOCarl
Morgan Le Fay
5,967
328
0
481
3,077
1,184
291
2,171
906
25,461
0
L
3,161
336
0
739
8,835
6,647
0
3,729
4,944
8,495
0
W
Bacchus
Eycaj
Bacchus
5,431
1,161
0
925
6,088
7,464
304
2,490
3,598
10,679
0
L
4,651
1,414
211
442
9,194
3,405
0
3,680
5,336
0
10,506
L
6,431
924
0
418
7,335
2,787
0
3,898
3,289
24,659
0
W
Fenrir
MigthYWolf
Fenrir
10,861
5,043
416
4,507
12,220
8,965
1,111
5,296
6,924
0
25,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,715
Gold Earned
18,957
103
Minions Killed
74
6
Camps Cleared
3
587,762
Distance Traveled
460,873
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,231
723
59
6
2
187,172
2
L
Geb
6,030
603
7
1
0
153,315
0
W
Bacchus
7,671
767
9
1
2
201,815
2
L
Thor
6,198
620
14
1
1
148,205
0
L
Raijin
6,729
673
53
5
2
159,353
3
W
Fenrir
8,813
881
35
4
2
198,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role