Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
GRIM Explorer
Athena
Level 127
God Stats
10W - 4L
1,645 SR
Queue Stats
210W - 167L
1,585 Elo+
Party 1
Achilles
Achilles
Mega Gengar Dom
Achilles
Level 124
God Stats
74W - 82L
1,434 SR
Queue Stats
370W - 430L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XNO XM3RCY
Ah Muzen Cab
Level 107
God Stats
9W - 7L
1,490 SR
Queue Stats
55W - 53L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
ZyrianRogue
Danzaburou
Level 137
God Stats
2W - 2L
1,470 SR
Queue Stats
141W - 116L
1,576 Elo+
Party 1
Team Averages
Level 131
1,508 SR
1,512 Elo+

VS

Team Averages
Level 125
1,499 SR
1,476 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Coffeenia
Neith
Level 84
God Stats
101W - 108L
1,479 SR
Queue Stats
266W - 304L
1,376 Elo+
Solo
Sylvanus
Sylvanus
KingThamp
Sylvanus
Level 123
God Stats
23W - 17L
1,629 SR
Queue Stats
236W - 255L
1,525 Elo+
Solo
Anubis
Anubis
Toiletpaper_26
Anubis
Level 129
God Stats
2W - 4L
1,521 SR
Queue Stats
268W - 242L
1,544 Elo+
Party 2
Ymir
Ymir
minamiSR
Ymir
Level 134
God Stats
0W - 7L
1,367 SR
Queue Stats
178W - 205L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
3 / 1 / 0
4,069
814
2,250
2,100
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 1
3,547
709
229
2,036
825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
6
0 / 1 / 0
3,393
679
361
3,838
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
XNO XM3RCY
Ah Muzen Cab
6
0 / 0 / 0
3,415
683
502
1,134
288
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ZyrianRogue
Danzaburou
5
0 / 1 / 1
3,504
701
746
2,467
637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
2 / 0 / 0
3,650
730
1,108
1,705
401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Coffeenia
Neith
1
0 / 0 / 0
2,466
493
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
KingThamp
Sylvanus
7
1 / 0 / 0
4,014
803
2,438
2,624
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 3 / 0
3,285
657
85
2,811
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
6
0 / 0 / 0
3,241
648
458
2,118
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
L
Loki
 
Loki
2
0
0
2
L
Neith
Coffeenia
Neith
0
0
0
0
W
0
0
1
0.5
L
Sylvanus
KingThamp
Sylvanus
1
0
0
1
W
Achilles
0
1
0
0
L
0
3
0
0
W
Ah Muzen Cab
XNO XM3RCY
Ah Muzen Cab
0
0
0
0
W
Danzaburou
ZyrianRogue
Danzaburou
0
1
1
0.5
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,088
Damage
4,089
11,575
Taken
9,258
3,682
Mitigated
3,720
4,936
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,250
1,120
0
861
2,100
361
0
85
2,015
19,096
0
L
Loki
 
Loki
1,108
302
0
0
1,705
401
0
601
1,104
0
10,632
L
Neith
Coffeenia
Neith
0
0
0
0
0
0
0
0
0
0
0
W
229
80
0
467
2,036
825
11
0
2,036
9,038
0
L
Sylvanus
KingThamp
Sylvanus
2,438
960
108
1,554
2,624
1,203
0
0
2,624
15,113
5,088
W
Achilles
361
183
0
1,582
3,838
1,571
0
1,392
2,446
0
11,425
L
85
0
0
500
2,811
1,225
0
1,878
933
13,175
0
W
Ah Muzen Cab
XNO XM3RCY
Ah Muzen Cab
502
385
0
851
1,134
288
108
458
676
0
14,297
W
Danzaburou
ZyrianRogue
Danzaburou
746
272
0
1,175
2,467
637
0
616
1,851
0
12,339
L
Ymir
458
77
0
1,298
2,118
891
0
0
2,118
6,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,928
Gold Earned
16,656
161
Minions Killed
119
0
Camps Cleared
0
515,132
Distance Traveled
388,422
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,069
814
41
8
0
107,325
1
L
Loki
3,650
730
28
6
0
120,764
2
L
Neith
2,466
493
0
0
0
0
0
W
Athena
3,547
709
12
2
0
115,025
0
L
Sylvanus
4,014
803
43
9
0
97,262
0
W
Achilles
3,393
679
39
8
0
92,593
0
L
Anubis
3,285
657
30
6
0
90,792
1
W
Ah Muzen Cab
3,415
683
37
7
0
97,162
0
W
Danzaburou
3,504
701
32
6
0
103,027
0
L
Ymir
3,241
648
18
4
0
79,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role