Player Matchup

Janus
Janus
EksDieSmurf
Janus
Level 69
God Stats
7W - 5L
1,575 SR
Queue Stats
71W - 49L
1,633 Elo+
Party 2
Ne Zha
Ne Zha
handymanzj
Ne Zha
Level 145
God Stats
24W - 21L
1,578 SR
Queue Stats
197W - 148L
1,610 Elo+
Party 2
Athena
Athena
mendicance
Athena
Level 15
God Stats
2W - 0L
1,827 SR
Queue Stats
5W - 4L
1,249 Elo+
Party 2
Team Averages
Level 76
1,660 SR
1,498 Elo+

VS

Team Averages
Level 48
1,434 SR
1,333 Elo+
Geb
Geb
MrNinja98
Geb
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,225 Elo+
Party 1
Odin
Odin
celticewarhero
Odin
Level 86
God Stats
1W - 3L
1,288 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
icelandicwolf45
Kukulkan
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
9,217
768
10,977
6,155
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
handymanzj
Ne Zha
13
7 / 3 / 6
8,846
737
9,663
9,160
4,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
mendicance
Athena
12
1 / 1 / 10
8,656
721
3,655
11,059
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
7,247
604
3,948
12,051
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 2
7,064
589
5,328
7,135
5,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
11
3 / 6 / 1
8,059
672
9,149
9,178
3,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
0
7
3
0.21
L
1
1
2
2
W
Ne Zha
handymanzj
Ne Zha
7
3
6
3.33
L
Kukulkan
3
6
1
0.58
W
Athena
mendicance
Athena
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
18,425
26,374
Taken
28,364
19,071
Mitigated
19,121
7,376
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,977
329
300
2,145
6,155
2,446
224
2,279
3,876
42,078
0
L
3,948
996
385
1,620
12,051
10,033
0
6,597
5,454
11,891
0
L
5,328
894
0
1,939
7,135
5,911
0
2,915
4,220
0
12,610
W
Ne Zha
handymanzj
Ne Zha
9,663
3,281
0
2,105
9,160
4,440
537
3,831
5,329
0
34,516
L
Kukulkan
9,149
2,131
482
390
9,178
3,177
0
5,316
3,862
24,828
0
W
Athena
mendicance
Athena
3,655
834
0
2,826
11,059
12,185
15
7,543
3,516
5,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
22,370
133
Minions Killed
83
8
Camps Cleared
1
748,344
Distance Traveled
625,293
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,217
768
77
6
3
251,278
1
L
Geb
7,247
604
9
1
0
210,534
2
L
Odin
7,064
589
16
1
0
232,915
4
W
Ne Zha
8,846
737
53
4
5
230,223
2
L
Kukulkan
8,059
672
58
5
1
181,844
2
W
Athena
8,656
721
3
0
0
266,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role