Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
Albertoneee
Xing Tian
Gold I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,690 MMR
Solo
Nu Wa
Nu Wa
Gold II
FelvisSchresley
Nu Wa
Gold II
Level 160
God Stats
13W - 7L
1,604 SR
Queue Stats
178W - 173L
1,648 MMR
Solo
Xbalanque
Xbalanque
Gold I
SinisterMagic
Xbalanque
Gold I
Level 160
God Stats
18W - 9L
1,697 SR
Queue Stats
489W - 471L
1,761 MMR
Solo
Set
Set
Platinum V
shippuuden2
Set
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
551W - 547L
1,742 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,560 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,551 SR
1,630 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Skasy3D
Ratatoskr
Platinum IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,931 MMR
Party 1
Izanami
Izanami
Gold II
VERYwetPUS
Izanami
Gold II
Level 102
God Stats
2W - 0L
1,700 SR
Queue Stats
97W - 90L
1,604 MMR
Party 1
Tyr
Tyr
Gold V
lilsardinilla
Tyr
Gold V
Level 79
God Stats
4W - 0L
1,556 SR
Queue Stats
78W - 56L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 5 / 0
8,735
485
9,468
8,803
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Albertoneee
Xing Tian
12
1 / 3 / 2
7,167
398
3,896
11,319
8,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 3
9,650
536
13,583
13,684
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
SinisterMagic
Xbalanque
15
3 / 5 / 0
9,470
526
13,541
13,768
4,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 8 / 0
8,654
481
11,536
19,022
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaGebAthenaGilgamesh

VS

Bans
OdinSolTsukuyomiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 3 / 2
9,923
551
9,475
18,464
14,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
 
Merlin
15
3 / 2 / 7
9,447
525
9,497
9,927
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Skasy3D
Ratatoskr
20
14 / 0 / 5
11,790
655
12,648
19,769
9,501
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
VERYwetPUS
Izanami
17
4 / 3 / 8
10,034
557
9,209
13,533
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 8
9,290
516
9,463
17,619
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
10
Kills
26
26
Deaths
10
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
W
Sun Wukong
 
Sun Wukong
3
3
2
1.33
W
Merlin
 
Merlin
3
2
7
3.25
L
Xing Tian
Albertoneee
Xing Tian
1
3
2
0.67
L
2
5
3
0.7
L
Xbalanque
SinisterMagic
Xbalanque
3
5
0
0.6
W
Ratatoskr
Skasy3D
Ratatoskr
14
0
5
16.5
W
Izanami
VERYwetPUS
Izanami
4
3
8
2.67
W
2
2
8
3
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,024
Damage
50,292
66,596
Taken
79,312
29,303
Mitigated
48,777
14,628
Healing
35,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,468
1,203
0
1,187
8,803
3,057
0
3,769
5,034
71,985
0
W
Sun Wukong
 
Sun Wukong
9,475
1,760
0
9,959
18,464
14,576
629
7,659
10,805
0
73,877
W
Merlin
 
Merlin
9,497
589
66
2,437
9,927
3,377
45
5,456
4,471
61,352
0
L
Xing Tian
Albertoneee
Xing Tian
3,896
313
98
661
11,319
8,019
0
1,151
10,168
16,777
0
L
13,583
3,034
0
5,214
13,684
6,461
156
867
11,884
65,473
5,963
L
Xbalanque
SinisterMagic
Xbalanque
13,541
8,154
0
3,908
13,768
4,316
683
0
13,768
0
77,559
W
Ratatoskr
Skasy3D
Ratatoskr
12,648
2,694
0
12,615
19,769
9,501
0
5,620
14,149
0
89,309
W
Izanami
VERYwetPUS
Izanami
9,209
6,795
0
4,602
13,533
4,370
804
1,883
11,650
0
72,377
W
9,463
1,130
0
6,298
17,619
16,953
0
5,380
12,239
0
41,517
L
11,536
5,731
0
3,560
19,022
7,450
0
3,710
15,024
0
53,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,676
Gold Earned
50,484
529
Minions Killed
610
0
Camps Cleared
0
1,636,482
Distance Traveled
1,843,221
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,735
485
135
8
0
328,647
3
W
Sun Wukong
9,923
551
148
8
0
382,524
2
W
Merlin
9,447
525
106
6
0
350,030
10
L
Xing Tian
7,167
398
23
1
0
333,335
7
L
Nu Wa
9,650
536
124
7
0
317,380
3
L
Xbalanque
9,470
526
150
8
0
307,888
5
W
Ratatoskr
11,790
655
144
8
0
400,651
2
W
Izanami
10,034
557
149
8
0
337,860
6
W
Tyr
9,290
516
63
4
0
372,156
4
L
Set
8,654
481
97
5
0
349,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role