Player Matchup

Chiron
Chiron
Chameleon-Eyes2K
Chiron
Level 84
God Stats
2W - 4L
1,682 SR
Queue Stats
248W - 272L
1,489 Elo+
Solo
Tiamat
Tiamat
JOKERLAW
Tiamat
Level 159
God Stats
7W - 14L
1,463 SR
Queue Stats
179W - 178L
1,501 Elo+
Solo
Anhur
Anhur
Trapletic
Anhur
Level 153
God Stats
2W - 3L
1,615 SR
Queue Stats
54W - 33L
1,718 Elo+
Solo
Fafnir
Fafnir
catcollector6000
Fafnir
Level 160
God Stats
0W - 1L
1,557 SR
Queue Stats
6W - 9L
1,385 Elo+
Solo
Mulan
Mulan
xTNTxCARLOS
Mulan
Level 159
God Stats
27W - 31L
1,515 SR
Queue Stats
359W - 391L
1,452 Elo+
Solo
Team Averages
Level 143
1,567 SR
1,509 Elo+

VS

Team Averages
Level 112
1,586 SR
1,563 Elo+
Nu Wa
Nu Wa
BABAYAGA5232
Nu Wa
Level 153
God Stats
11W - 10L
1,435 SR
Queue Stats
307W - 305L
1,529 Elo+
Solo
Chiron
Chiron
BlueSpartan68
Chiron
Level 125
God Stats
6W - 2L
1,784 SR
Queue Stats
139W - 115L
1,639 Elo+
Solo
Cliodhna
Cliodhna
Hivaids
Cliodhna
Level 129
God Stats
18W - 15L
1,578 SR
Queue Stats
158W - 139L
1,566 Elo+
Solo
Hel
Hel
IDeXoI
Hel
Level 126
God Stats
16W - 10L
1,555 SR
Queue Stats
58W - 47L
1,549 Elo+
Solo
Bellona
Bellona
Thesavagenun
Bellona
Level 27
God Stats
1W - 0L
1,581 SR
Queue Stats
35W - 27L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,465
676
9,261
12,341
6,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
JOKERLAW
Tiamat
16
3 / 3 / 3
9,695
693
11,491
8,148
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Trapletic
Anhur
17
2 / 3 / 5
9,395
671
14,542
14,851
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 3
8,705
622
3,425
10,385
7,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 8 / 3
8,837
631
7,143
17,765
8,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 9
9,021
644
8,079
6,025
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 1 / 6
11,007
786
15,945
11,038
3,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
Hivaids
Cliodhna
17
3 / 3 / 7
10,628
759
11,843
12,747
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
IDeXoI
Hel
18
5 / 1 / 8
10,802
772
8,000
8,304
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Thesavagenun
Bellona
17
3 / 2 / 8
10,738
767
8,654
19,009
13,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
17
17
Deaths
8
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
6
1
6
9
L
2
2
1
1.25
W
Cliodhna
Hivaids
Cliodhna
3
3
7
2.17
W
Hel
IDeXoI
Hel
5
1
8
9
L
Tiamat
JOKERLAW
Tiamat
3
3
3
1.5
W
Bellona
Thesavagenun
Bellona
3
2
8
3.5
L
Anhur
Trapletic
Anhur
2
3
5
1.5
L
0
1
3
1.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,862
Damage
52,521
63,490
Taken
57,123
32,996
Mitigated
26,548
16,317
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,079
2,871
68
675
6,025
2,256
1,001
3,275
2,574
38,838
0
W
15,945
4,725
1,072
4,148
11,038
3,368
384
2,353
8,561
0
50,461
L
9,261
2,661
1,204
3,412
12,341
6,839
2,182
3,621
8,720
0
45,761
W
Cliodhna
Hivaids
Cliodhna
11,843
546
0
2,826
12,747
4,308
519
2,979
9,614
0
40,883
W
Hel
IDeXoI
Hel
8,000
48
7,689
4,169
8,304
3,513
0
2,194
5,872
30,581
0
L
Tiamat
JOKERLAW
Tiamat
11,491
451
0
1,556
8,148
4,458
0
1,911
6,237
35,627
0
W
Bellona
Thesavagenun
Bellona
8,654
2,638
1,927
2,408
19,009
13,103
415
3,597
15,018
0
22,591
L
Anhur
Trapletic
Anhur
14,542
6,718
0
4,490
14,851
5,218
469
2,409
12,442
0
38,667
L
3,425
1,183
0
2,963
10,385
7,750
510
4,369
6,016
22,810
0
L
7,143
172
0
2,692
17,765
8,731
38
3,933
13,832
0
25,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
52,196
326
Minions Killed
341
5
Camps Cleared
11
1,208,508
Distance Traveled
1,319,485
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,021
644
61
4
2
207,258
1
W
Chiron
11,007
786
100
7
2
267,381
4
L
Chiron
9,465
676
96
7
2
257,523
0
W
Cliodhna
10,628
759
84
6
5
265,422
6
W
Hel
10,802
772
63
5
2
295,050
3
L
Tiamat
9,695
693
77
6
0
255,605
1
W
Bellona
10,738
767
33
2
0
284,374
1
L
Anhur
9,395
671
57
4
2
215,104
0
L
Fafnir
8,705
622
48
3
0
267,313
3
L
Mulan
8,837
631
48
3
1
212,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role