Player Matchup

Ao Kuang
Ao Kuang
Asamidori
Ao Kuang
Level 119
God Stats
4W - 1L
1,774 SR
Queue Stats
306W - 332L
1,435 Elo+
Solo
Chaac
Chaac
ImaFlower
Chaac
Level 117
God Stats
3W - 2L
1,444 SR
Queue Stats
65W - 60L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
ThEbIgSlAyEr50
Danzaburou
Level 156
God Stats
7W - 6L
1,510 SR
Queue Stats
280W - 293L
1,436 Elo+
Solo
Tiamat
Tiamat
TheFlubber
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,499 Elo+
Party 1
Janus
Janus
W00haGigolo
Janus
Level 102
God Stats
1W - 2L
1,174 SR
Queue Stats
81W - 116L
1,366 Elo+
Solo
Team Averages
Level 116
1,480 SR
1,440 Elo+

VS

Team Averages
Level 129
1,471 SR
1,476 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DerFurzer
Anubis
Level 108
God Stats
2W - 4L
1,312 SR
Queue Stats
202W - 239L
1,433 Elo+
Solo
Ne Zha
Ne Zha
JAD-izzle
Ne Zha
Level 128
God Stats
9W - 13L
1,492 SR
Queue Stats
1,096W - 1,124L
1,471 Elo+
Solo
Apollo
Apollo
Spudlin
Apollo
Level 107
God Stats
1W - 3L
1,311 SR
Queue Stats
232W - 255L
1,490 Elo+
Solo
Mercury
Mercury
WarMaw
Mercury
Level 158
God Stats
1W - 1L
1,741 SR
Queue Stats
256W - 237L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asamidori
Ao Kuang
16
6 / 7 / 9
10,577
705
6,252
15,031
9,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
ImaFlower
Chaac
19
3 / 3 / 15
11,570
771
12,958
20,776
24,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ThEbIgSlAyEr50
Danzaburou
20
11 / 2 / 8
13,387
892
21,463
13,159
8,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
TheFlubber
Tiamat
15
1 / 3 / 11
9,808
654
9,463
7,056
3,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 3 / 14
11,007
734
12,048
7,488
3,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 3 / 8
10,337
689
6,877
12,463
16,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
DerFurzer
Anubis
18
1 / 4 / 6
10,012
667
6,903
13,090
7,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
JAD-izzle
Ne Zha
16
6 / 7 / 6
10,857
724
14,642
17,364
9,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Spudlin
Apollo
16
3 / 5 / 8
10,213
681
10,587
12,925
6,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
WarMaw
Mercury
15
3 / 5 / 10
9,476
632
10,456
13,497
6,575
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
23
Kills
16
18
Deaths
24
57
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
8
2.33
W
Ao Kuang
Asamidori
Ao Kuang
6
7
9
1.5
L
Anubis
DerFurzer
Anubis
1
4
6
1
W
Chaac
ImaFlower
Chaac
3
3
15
3.5
L
Ne Zha
JAD-izzle
Ne Zha
6
7
6
1.29
L
Apollo
Spudlin
Apollo
3
5
8
1.4
W
Danzaburou
ThEbIgSlAyEr50
Danzaburou
11
2
8
7.5
W
Tiamat
TheFlubber
Tiamat
1
3
11
2.17
W
2
3
14
3
L
Mercury
WarMaw
Mercury
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,184
Damage
49,465
63,510
Taken
69,339
49,010
Mitigated
46,808
24,457
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,877
731
1,122
1,982
12,463
16,903
27
4,548
7,915
11,176
0
W
Ao Kuang
Asamidori
Ao Kuang
6,252
2,262
1,057
3,443
15,031
9,508
1,950
4,408
10,623
8,673
0
L
Anubis
DerFurzer
Anubis
6,903
367
1,496
5,457
13,090
7,866
0
5,515
7,575
34,814
0
W
Chaac
ImaFlower
Chaac
12,958
750
1,966
9,144
20,776
24,269
200
3,722
17,054
0
23,167
L
Ne Zha
JAD-izzle
Ne Zha
14,642
3,934
2,685
4,751
17,364
9,108
0
6,628
10,736
0
26,941
L
Apollo
Spudlin
Apollo
10,587
3,220
1,067
1,578
12,925
6,356
364
5,711
7,214
0
23,466
W
Danzaburou
ThEbIgSlAyEr50
Danzaburou
21,463
8,419
706
5,287
13,159
8,448
2,058
3,162
9,997
0
46,241
W
Tiamat
TheFlubber
Tiamat
9,463
545
424
1,091
7,056
3,446
212
1,321
5,735
18,746
0
W
12,048
1,158
423
916
7,488
3,339
1,152
1,167
6,321
43,042
0
L
Mercury
WarMaw
Mercury
10,456
5,561
691
3,192
13,497
6,575
0
5,361
8,136
0
18,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
50,895
158
Minions Killed
147
0
Camps Cleared
0
1,450,242
Distance Traveled
1,278,982
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,337
689
9
1
0
203,022
0
W
Ao Kuang
10,577
705
4
0
0
246,940
6
L
Anubis
10,012
667
47
3
0
268,610
1
W
Chaac
11,570
771
17
1
0
332,900
2
L
Ne Zha
10,857
724
32
2
0
245,782
1
L
Apollo
10,213
681
50
3
0
259,035
5
W
Danzaburou
13,387
892
60
4
0
292,796
3
W
Tiamat
9,808
654
13
1
0
276,142
0
W
Janus
11,007
734
64
4
0
301,464
0
L
Mercury
9,476
632
9
1
0
302,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role