Player Matchup

Odin
Odin
DR DELIC
Odin
Level 65
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 2
Charybdis
Charybdis
J Squeezyy
Charybdis
Level 136
God Stats
0W - 2L
1,549 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
Relaxed Levs
Zhong Kui
Level 108
God Stats
0W - 1L
1,661 SR
Queue Stats
5W - 5L
1,404 Elo+
Party 2
Team Averages
Level 103
1,642 SR
1,407 Elo+

VS

Team Averages
Level 59
1,533 SR
1,550 Elo+
He Bo
He Bo
Choker_ChainGang
He Bo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
1,431 Elo+
Solo
Chiron
Chiron
Creamybaby2167
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Limitz9009
Mercury
Level 129
God Stats
4W - 2L
1,600 SR
Queue Stats
120W - 87L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 7 / 3
8,966
690
4,599
14,492
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
J Squeezyy
Charybdis
13
3 / 8 / 3
9,269
713
5,823
13,248
4,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Relaxed Levs
Zhong Kui
12
1 / 8 / 5
8,781
675
12,647
17,643
9,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 9
10,641
819
14,880
11,154
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 11
10,518
809
14,017
8,669
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
Limitz9009
Mercury
15
8 / 2 / 10
10,653
819
10,268
11,696
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
23
23
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
W
6
2
11
5.75
L
Odin
3
7
3
0.64
L
Charybdis
J Squeezyy
Charybdis
3
8
3
0.56
W
Mercury
Limitz9009
Mercury
8
2
10
6.5
L
Zhong Kui
Relaxed Levs
Zhong Kui
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
39,165
45,383
Taken
31,519
26,142
Mitigated
10,782
6,008
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,880
571
0
2,593
11,154
3,196
883
3,706
6,977
29,737
0
W
14,017
4,509
1,312
3,562
8,669
2,832
1,408
4,060
4,171
0
48,707
L
Odin
4,599
715
0
1,496
14,492
12,601
0
6,070
8,088
0
14,786
L
Charybdis
J Squeezyy
Charybdis
5,823
2,809
0
1,633
13,248
4,077
0
3,253
9,743
0
28,014
W
Mercury
Limitz9009
Mercury
10,268
5,183
0
2,945
11,696
4,754
210
4,361
6,742
0
32,997
L
Zhong Kui
Relaxed Levs
Zhong Kui
12,647
324
24
2,855
17,643
9,464
0
4,943
12,416
28,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
31,812
118
Minions Killed
162
3
Camps Cleared
9
610,110
Distance Traveled
770,680
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,641
819
41
3
3
222,323
1
W
Chiron
10,518
809
80
6
2
244,420
2
L
Odin
8,966
690
24
2
1
197,428
0
L
Charybdis
9,269
713
52
4
1
199,972
0
W
Mercury
10,653
819
41
3
4
303,937
3
L
Zhong Kui
8,781
675
42
3
1
212,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role