Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
WhyDark
Loki
Level 87
God Stats
4W - 5L
1,504 SR
Queue Stats
284W - 259L
1,517 Elo+
Solo
Sol
Sol
julia_rus999
Sol
Level 29
God Stats
6W - 4L
1,851 SR
Queue Stats
173W - 235L
1,444 Elo+
Solo
Janus
Janus
三年前的回忆
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,531 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,498 Elo+

VS

Team Averages
Level 66
1,548 SR
1,450 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kugurami
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,415 Elo+
Solo
Hades
Hades
Tun_99
Hades
Level 114
God Stats
16W - 19L
1,458 SR
Queue Stats
781W - 830L
1,470 Elo+
Solo
Bacchus
Bacchus
hgghhghgghhg
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 124L
1,673 Elo+
Solo
Thoth
Thoth
Еlleоn
Thoth
Level 15
God Stats
1W - 0L
1,781 SR
Queue Stats
17W - 16L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 3 / 6
8,993
818
11,093
17,232
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
 
Ra
13
2 / 7 / 6
7,476
680
7,960
10,167
3,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
WhyDark
Loki
14
3 / 7 / 6
7,895
718
12,723
10,737
3,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 6
7,285
662
8,793
11,046
10,146
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 9 / 5
8,814
801
9,709
13,741
3,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 3 / 15
9,743
886
10,979
10,117
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Kugurami
Sylvanus
14
0 / 1 / 17
8,777
798
6,465
15,458
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
Tun_99
Hades
14
2 / 3 / 7
8,245
750
7,914
11,993
7,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
hgghhghgghhg
Bacchus
16
4 / 1 / 22
9,892
899
10,002
13,587
16,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Еlleоn
Thoth
18
21 / 5 / 8
11,550
1,050
21,528
12,129
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
13
Kills
31
31
Deaths
13
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
3
6
2.67
L
Ra
 
Ra
2
7
6
0.71
W
Nu Wa
 
Nu Wa
4
3
15
3.83
W
Sylvanus
Kugurami
Sylvanus
0
1
17
8.5
W
Hades
Tun_99
Hades
2
3
7
1.83
L
Loki
WhyDark
Loki
3
7
6
0.86
W
Bacchus
hgghhghgghhg
Bacchus
4
1
22
15
L
0
5
6
0.6
W
Thoth
Еlleоn
Thoth
21
5
8
5
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,278
Damage
56,888
62,923
Taken
63,284
36,050
Mitigated
53,345
19,865
Healing
38,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,093
852
610
7,883
17,232
16,325
0
14,189
3,043
18,359
0
L
Ra
 
Ra
7,960
920
2,030
2,079
10,167
3,044
0
9,855
312
21,033
0
W
Nu Wa
 
Nu Wa
10,979
1,930
772
2,031
10,117
4,556
1,342
5,335
4,607
29,893
0
W
Sylvanus
Kugurami
Sylvanus
6,465
1,810
11,016
6,634
15,458
18,472
674
10,332
4,855
9,164
0
W
Hades
Tun_99
Hades
7,914
652
3,094
2,663
11,993
7,961
1,201
6,977
4,837
16,329
0
L
Loki
WhyDark
Loki
12,723
191
809
518
10,737
3,325
0
10,349
388
0
25,311
W
Bacchus
hgghhghgghhg
Bacchus
10,002
1,813
2,712
3,248
13,587
16,200
267
6,102
7,068
15,105
0
L
8,793
1,313
554
2,551
11,046
10,146
293
9,015
2,031
20,762
0
W
Thoth
Еlleоn
Thoth
21,528
820
4,146
1,737
12,129
6,156
929
7,492
4,362
34,631
0
L
9,709
1,200
559
2,272
13,741
3,210
0
13,480
261
20,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
48,207
150
Minions Killed
114
0
Camps Cleared
0
913,950
Distance Traveled
1,050,908
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,993
818
37
3
0
188,650
1
L
Ra
7,476
680
28
3
0
193,774
0
W
Nu Wa
9,743
886
52
5
0
205,546
3
W
Sylvanus
8,777
798
7
1
0
199,616
0
W
Hades
8,245
750
25
2
0
200,302
2
L
Loki
7,895
718
16
1
0
198,534
1
W
Bacchus
9,892
899
5
0
0
251,695
0
L
Sol
7,285
662
25
2
0
161,044
2
W
Thoth
11,550
1,050
25
2
0
193,749
0
L
Janus
8,814
801
44
4
0
171,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role