Player Matchup

Thor
Thor
Trovis_ay_non
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,560 Elo+
Solo
Chronos
Chronos
TurnUpKid4478
Chronos
Level 27
God Stats
2W - 2L
1,521 SR
Queue Stats
63W - 48L
1,582 Elo+
Solo
Ymir
Ymir
Zellionz_
Ymir
Level 4
God Stats
3W - 1L
1,694 SR
Queue Stats
50W - 46L
1,755 Elo+
Solo
Tsukuyomi
Tsukuyomi
lechita17
Tsukuyomi
Level 26
God Stats
2W - 3L
1,340 SR
Queue Stats
27W - 27L
1,403 Elo+
Solo
Scylla
Scylla
urielito2000523
Scylla
Level 26
God Stats
0W - 1L
1,203 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,560 Elo+

VS

Team Averages
Level 16
1,501 SR
1,452 Elo+
Loki
Loki
INSTAxLOCKxLOKI
Loki
Level 12
God Stats
5W - 3L
1,411 SR
Queue Stats
5W - 3L
1,441 Elo+
Solo
Cliodhna
Cliodhna
MaTeSiv
Cliodhna
Level 25
God Stats
1W - 0L
1,808 SR
Queue Stats
5W - 4L
1,499 Elo+
Solo
Anhur
Anhur
SaffronBoss408
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,416 Elo+
Solo
Olorun
Olorun
nolaslackers1984
Olorun
Level 10
God Stats
1W - 3L
1,284 SR
Queue Stats
13W - 22L
1,441 Elo+
Solo
Hercules
Hercules
zerogravity_pug
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 205L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,619
368
2,413
11,207
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
15
3 / 2 / 3
8,983
499
4,130
11,337
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
6 / 5 / 1
8,338
463
7,977
19,297
22,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
lechita17
Tsukuyomi
15
0 / 4 / 2
8,493
472
5,849
13,835
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 9 / 0
6,735
374
2,554
8,626
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 1 / 1
12,546
697
20,782
13,734
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
MaTeSiv
Cliodhna
12
0 / 6 / 3
7,939
441
3,686
13,038
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 4 / 1
8,450
469
3,201
7,986
2,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 9
9,224
512
4,387
14,116
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
14
4 / 1 / 4
9,692
538
5,963
9,595
10,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
27
27
Deaths
16
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
19
1
1
19.5
W
Cliodhna
MaTeSiv
Cliodhna
0
6
3
0.25
W
3
4
1
0.88
L
1
7
0
0.14
L
Chronos
3
2
3
2.25
L
Ymir
6
5
1
1.3
L
Tsukuyomi
lechita17
Tsukuyomi
0
4
2
0.25
W
1
4
9
1.38
L
0
9
0
0
W
Hercules
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
38,019
64,302
Taken
58,469
37,717
Mitigated
26,653
13,550
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,782
9,897
0
5,400
13,734
5,147
0
2,069
11,627
0
115,223
W
Cliodhna
MaTeSiv
Cliodhna
3,686
530
0
2,786
13,038
4,166
0
4,514
8,500
0
37,963
W
3,201
1,405
0
2,232
7,986
2,218
756
4,242
3,744
0
38,664
L
2,413
412
0
2,412
11,207
3,529
0
1,092
10,115
0
31,570
L
Chronos
4,130
649
0
4,582
11,337
3,215
691
160
11,177
50,596
0
L
Ymir
7,977
2,524
0
1,877
19,297
22,313
29
1,932
17,365
32,526
0
L
Tsukuyomi
lechita17
Tsukuyomi
5,849
1,347
0
4,679
13,835
5,966
0
117
13,718
0
57,052
W
4,387
3,497
0
6,553
14,116
4,637
1,546
5,259
8,669
48,675
0
L
2,554
498
0
0
8,626
2,694
203
1,086
7,540
23,157
0
W
Hercules
5,963
1,783
0
2,603
9,595
10,485
433
1,761
7,816
0
43,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,168
Gold Earned
47,851
382
Minions Killed
463
0
Camps Cleared
0
1,484,358
Distance Traveled
1,611,711
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,546
697
149
8
0
375,414
1
W
Cliodhna
7,939
441
66
4
0
322,688
0
W
Anhur
8,450
469
64
4
0
279,541
3
L
Thor
6,619
368
56
3
0
282,722
0
L
Chronos
8,983
499
114
6
0
292,684
4
L
Ymir
8,338
463
44
2
0
311,263
6
L
Tsukuyomi
8,493
472
119
7
0
352,195
1
W
Olorun
9,224
512
78
4
0
293,923
1
L
Scylla
6,735
374
49
3
0
245,494
0
W
Hercules
9,692
538
106
6
0
340,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role