Player Matchup

Aphrodite
Aphrodite
GhostFaceIII23
Aphrodite
Level 29
God Stats
2W - 3L
1,129 SR
Queue Stats
72W - 66L
1,370 Elo+
Solo
Izanami
Izanami
Ryuidi
Izanami
Level 28
God Stats
2W - 1L
1,282 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SilverRot
Ah Puch
Level 12
God Stats
1W - 1L
1,529 SR
Queue Stats
27W - 26L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
devilsnevercry66
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
moudi_200
Bellona
Level 16
God Stats
5W - 1L
1,738 SR
Queue Stats
90W - 119L
1,337 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,430 Elo+

VS

Team Averages
Level 14
1,475 SR
1,272 Elo+
Da Ji
Da Ji
Ant_Fenn
Da Ji
Level 18
God Stats
9W - 10L
1,576 SR
Queue Stats
31W - 40L
1,359 Elo+
Solo
Neith
Neith
X-fault7
Neith
Level 7
God Stats
5W - 5L
1,392 SR
Queue Stats
26W - 27L
1,272 Elo+
Solo
Cernunnos
Cernunnos
abood-hamdan1239
Cernunnos
Level 29
God Stats
10W - 10L
1,516 SR
Queue Stats
64W - 74L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
bassamlsoofy
Gilgamesh
Level 13
God Stats
8W - 17L
1,715 SR
Queue Stats
14W - 28L
1,358 Elo+
Party 2
Geb
Geb
killercrone117
Geb
Level 4
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 2L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GhostFaceIII23
Aphrodite
19
10 / 3 / 19
13,693
571
15,403
19,675
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Ryuidi
Izanami
18
10 / 6 / 14
12,973
541
19,565
17,688
6,411
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
SilverRot
Ah Puch
19
18 / 6 / 14
14,060
586
30,382
19,265
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 4
8,743
364
1,088
9,074
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
moudi_200
Bellona
19
11 / 5 / 10
12,720
530
17,135
23,474
28,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ant_Fenn
Da Ji
19
12 / 7 / 3
13,006
542
16,360
22,873
10,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
X-fault7
Neith
17
4 / 6 / 4
10,562
440
9,696
13,704
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
16
5 / 11 / 6
11,162
465
15,658
25,240
10,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
bassamlsoofy
Gilgamesh
15
2 / 10 / 4
9,880
412
11,702
21,790
16,802
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 15 / 6
8,588
358
10,218
30,052
33,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
49
Kills
23
25
Deaths
49
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ant_Fenn
Da Ji
12
7
3
1.93
W
Aphrodite
GhostFaceIII23
Aphrodite
10
3
19
6.5
W
Izanami
Ryuidi
Izanami
10
6
14
2.83
W
Ah Puch
SilverRot
Ah Puch
18
6
14
4.17
L
Neith
X-fault7
Neith
4
6
4
1
L
Cernunnos
5
11
6
0.73
L
Gilgamesh
bassamlsoofy
Gilgamesh
2
10
4
0.4
W
0
5
4
0.4
L
0
15
6
0.2
W
Bellona
moudi_200
Bellona
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,573
Damage
63,634
89,176
Taken
113,659
59,616
Mitigated
76,790
35,900
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ant_Fenn
Da Ji
16,360
4,352
0
6,887
22,873
10,126
0
6,018
16,589
0
72,384
W
Aphrodite
GhostFaceIII23
Aphrodite
15,403
3,613
8,825
11,987
19,675
14,798
3,034
2,882
16,793
63,760
0
W
Izanami
Ryuidi
Izanami
19,565
14,254
0
1,171
17,688
6,411
6,818
2,494
15,194
0
76,049
W
Ah Puch
SilverRot
Ah Puch
30,382
1,290
328
6,785
19,265
7,067
1,016
1,846
17,419
68,593
0
L
Neith
X-fault7
Neith
9,696
2,404
0
2,501
13,704
6,080
275
7,409
6,081
0
60,387
L
Cernunnos
15,658
10,624
0
5,886
25,240
10,744
1,326
15,454
9,003
0
51,009
L
Gilgamesh
bassamlsoofy
Gilgamesh
11,702
1,107
0
2,126
21,790
16,802
1,024
7,069
14,500
0
45,394
W
1,088
721
0
1,932
9,074
2,385
218
343
8,731
0
24,358
L
10,218
990
0
1,086
30,052
33,038
94
12,040
17,738
29,200
0
W
Bellona
moudi_200
Bellona
17,135
5,642
0
4,872
23,474
28,955
957
2,653
20,821
17,599
51,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,189
Gold Earned
53,198
468
Minions Killed
412
0
Camps Cleared
0
1,845,236
Distance Traveled
1,980,813
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,006
542
106
4
0
414,954
1
W
Aphrodite
13,693
571
97
4
0
402,952
1
W
Izanami
12,973
541
139
6
0
398,648
0
W
Ah Puch
14,060
586
77
3
0
390,762
0
L
Neith
10,562
440
108
5
0
382,308
1
L
Cernunnos
11,162
465
108
5
0
366,715
0
L
Gilgamesh
9,880
412
62
3
0
390,074
0
W
Hun Batz
8,743
364
46
2
0
235,672
0
L
Geb
8,588
358
28
1
0
426,762
4
W
Bellona
12,720
530
109
5
0
417,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role