Player Matchup

Jormungandr
Jormungandr
Ddziamski
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,357 Elo+
Solo
Heimdallr
Heimdallr
Hasamatopajahiki
Heimdallr
Level 29
God Stats
29W - 44L
1,436 SR
Queue Stats
211W - 213L
1,511 Elo+
Solo
Artio
Artio
HereticIsHere
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,234 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JibD
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,386 Elo+
Solo
Loki
Loki
Kamicolo
Loki
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
27W - 32L
1,427 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,383 Elo+

VS

Team Averages
Level 25
1,612 SR
1,403 Elo+
Chaac
Chaac
Aszok
Chaac
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
19W - 8L
1,585 Elo+
Solo
King Arthur
King Arthur
Seregamolodec13
King Arthur
Level 28
God Stats
3W - 1L
1,747 SR
Queue Stats
14W - 15L
1,365 Elo+
Solo
Nemesis
Nemesis
Stehha
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,255 Elo+
Solo
Sol
Sol
Stikker18
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,375 Elo+
Solo
Poseidon
Poseidon
耀武扬威
Poseidon
Level 17
God Stats
5W - 1L
1,609 SR
Queue Stats
30W - 30L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ddziamski
Jormungandr
20
3 / 2 / 19
14,265
1,019
10,808
29,056
34,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
20
10 / 14 / 12
15,988
1,142
40,117
29,782
14,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 15 / 8
14,686
1,049
33,613
57,012
32,106
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
JibD
Ah Muzen Cab
20
4 / 5 / 16
14,906
1,065
24,144
22,415
10,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
2 / 2 / 1
11,126
795
1,727
2,199
672
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aszok
Chaac
20
6 / 4 / 24
15,244
1,089
24,813
26,330
39,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Seregamolodec13
King Arthur
20
12 / 8 / 15
15,398
1,100
17,169
32,358
40,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Stehha
Nemesis
20
9 / 6 / 18
15,399
1,100
25,144
19,295
8,782
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 24
14,175
1,013
25,546
17,891
6,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
耀武扬威
Poseidon
20
8 / 6 / 20
15,511
1,108
40,041
20,718
8,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
139
27
Kills
38
38
Deaths
27
56
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aszok
Chaac
6
4
24
4.5
L
Jormungandr
Ddziamski
Jormungandr
3
2
19
6.25
L
Heimdallr
10
14
12
1.14
L
8
15
8
0.8
L
Ah Muzen Cab
JibD
Ah Muzen Cab
4
5
16
2.4
L
Loki
2
2
1
1.25
W
King Arthur
Seregamolodec13
King Arthur
12
8
15
2.44
W
Nemesis
Stehha
Nemesis
9
6
18
3
W
3
3
24
5
W
Poseidon
耀武扬威
Poseidon
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,409
Damage
132,713
140,464
Taken
116,592
92,506
Mitigated
104,198
25,335
Healing
19,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aszok
Chaac
24,813
6,136
0
9,261
26,330
39,455
0
9,262
17,068
904
42,456
L
Jormungandr
Ddziamski
Jormungandr
10,808
3,146
0
97
29,056
34,656
0
19,824
8,988
21,216
0
L
Heimdallr
40,117
32,515
0
1,168
29,782
14,869
0
12,495
16,893
0
75,361
L
33,613
4,744
3,329
18,293
57,012
32,106
0
26,930
28,958
64,381
0
L
Ah Muzen Cab
JibD
Ah Muzen Cab
24,144
8,919
0
2,435
22,415
10,203
0
9,197
13,069
0
66,385
L
Loki
1,727
145
0
13
2,199
672
0
1,191
887
0
4,188
W
King Arthur
Seregamolodec13
King Arthur
17,169
2,591
0
0
32,358
40,895
0
10,057
22,301
6,814
29,981
W
Nemesis
Stehha
Nemesis
25,144
12,643
0
1,225
19,295
8,782
0
4,491
14,804
0
38,059
W
25,546
9,293
0
5,645
17,891
6,925
0
10,521
7,370
47,746
0
W
Poseidon
耀武扬威
Poseidon
40,041
5,102
163
3,478
20,718
8,141
0
10,090
10,628
81,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,971
Gold Earned
75,727
248
Minions Killed
303
8
Camps Cleared
10
1,093,462
Distance Traveled
1,488,468
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,244
1,089
67
5
3
282,129
0
L
Jormungandr
14,265
1,019
15
1
0
264,084
0
L
Heimdallr
15,988
1,142
70
5
4
246,925
0
L
Artio
14,686
1,049
60
4
3
263,234
0
L
Ah Muzen Cab
14,906
1,065
100
7
1
263,894
0
L
Loki
11,126
795
3
0
0
55,325
1
W
King Arthur
15,398
1,100
32
2
0
276,523
0
W
Nemesis
15,399
1,100
21
2
5
347,553
0
W
Sol
14,175
1,013
57
4
0
321,768
1
W
Poseidon
15,511
1,108
126
9
2
260,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role