Player Matchup

Bellona
Bellona
Dragonlily666
Bellona
Level 21
God Stats
1W - 3L
1,239 SR
Queue Stats
15W - 32L
1,381 Elo+
Solo
Ymir
Ymir
ForgottenHeaven
Ymir
Level 28
God Stats
3W - 7L
1,294 SR
Queue Stats
75W - 117L
1,320 Elo+
Solo
Xbalanque
Xbalanque
Zz_Tobi_
Xbalanque
Level 17
God Stats
0W - 2L
1,295 SR
Queue Stats
22W - 19L
1,533 Elo+
Solo
Anubis
Anubis
luz_purgante
Anubis
Level 28
God Stats
8W - 14L
1,433 SR
Queue Stats
99W - 142L
1,342 Elo+
Solo
Loki
Loki
oxy_Loucas
Loki
Level 15
God Stats
6W - 7L
1,132 SR
Queue Stats
16W - 26L
1,242 Elo+
Solo
Team Averages
Level 22
1,279 SR
1,363 Elo+

VS

Team Averages
Level 34
1,544 SR
1,537 Elo+
Bakasura
Bakasura
Burn_Herbs
Bakasura
Level 29
God Stats
10W - 4L
1,702 SR
Queue Stats
96W - 91L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Chiefs_1_Fanboy
Cthulhu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 167L
1,522 Elo+
Solo
Sol
Sol
Krakalakyn
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
Lukealan2
Achilles
Level 85
God Stats
41W - 44L
1,517 SR
Queue Stats
132W - 126L
1,488 Elo+
Party 1
Tiamat
Tiamat
PhsycoticElf
Tiamat
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 20L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 8 / 1
7,251
483
4,760
11,896
7,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 6 / 2
5,617
374
1,028
8,391
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Zz_Tobi_
Xbalanque
3
0 / 2 / 1
4,590
306
617
1,357
394
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
9
0 / 9 / 2
6,049
403
6,340
10,388
4,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 11 / 1
5,383
359
2,228
11,991
4,359
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Burn_Herbs
Bakasura
17
9 / 2 / 4
10,796
720
7,393
11,720
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 13
9,232
615
6,974
11,629
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
13 / 1 / 3
9,596
640
11,014
7,227
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Lukealan2
Achilles
14
10 / 0 / 6
9,965
664
7,053
11,720
9,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
12
2 / 0 / 6
8,184
546
3,469
3,145
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
3
Kills
36
36
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Burn_Herbs
Bakasura
9
2
4
5.5
W
2
1
13
8.5
L
Bellona
2
8
1
0.31
L
1
6
2
0.33
W
13
1
3
14.5
W
Achilles
Lukealan2
Achilles
10
0
6
13
W
Tiamat
2
0
6
5
L
Xbalanque
Zz_Tobi_
Xbalanque
0
2
1
0.25
L
Anubis
0
9
2
0.11
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
35,903
44,023
Taken
45,441
19,540
Mitigated
26,990
3,676
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Burn_Herbs
Bakasura
7,393
5,733
597
4,885
11,720
4,379
2,870
1,523
10,197
0
79,607
W
6,974
663
381
3,785
11,629
9,375
1,383
1,244
10,385
46,230
0
L
Bellona
4,760
1,954
0
923
11,896
7,008
0
5,621
5,582
0
33,921
L
1,028
392
13
558
8,391
3,572
0
4,605
3,313
4,800
0
W
11,014
4,050
0
4,089
7,227
2,568
5,494
339
6,888
44,790
5,757
W
Achilles
Lukealan2
Achilles
7,053
2,625
0
1,898
11,720
9,270
1,602
2,867
8,853
2,706
45,806
W
Tiamat
3,469
95
0
1,050
3,145
1,398
2,256
1,395
1,750
23,303
0
L
Xbalanque
Zz_Tobi_
Xbalanque
617
476
0
57
1,357
394
0
1,211
73
0
2,611
L
Anubis
6,340
507
0
2,125
10,388
4,207
0
4,966
5,094
24,899
0
L
2,228
332
0
0
11,991
4,359
0
3,527
8,364
0
17,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
47,773
139
Minions Killed
469
0
Camps Cleared
0
846,183
Distance Traveled
1,301,710
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,796
720
156
10
0
319,167
1
W
Cthulhu
9,232
615
74
5
0
241,817
5
L
Bellona
7,251
483
59
4
0
268,242
0
L
Ymir
5,617
374
3
0
0
163,010
2
W
Sol
9,596
640
92
6
0
228,118
3
W
Achilles
9,965
664
104
7
0
259,554
3
W
Tiamat
8,184
546
43
3
0
253,054
1
L
Xbalanque
4,590
306
5
0
0
24,601
0
L
Anubis
6,049
403
45
3
0
171,304
0
L
Loki
5,383
359
27
2
0
219,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role