Player Matchup

Cthulhu
Cthulhu
Generic_Asshat
Cthulhu
Level 26
God Stats
65W - 64L
1,538 SR
Queue Stats
140W - 138L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
Hezbona
Hun Batz
Level 26
God Stats
2W - 0L
1,793 SR
Queue Stats
258W - 311L
1,254 Elo+
Solo
Erlang Shen
Erlang Shen
Jbottsy
Erlang Shen
Level 29
God Stats
2W - 3L
1,263 SR
Queue Stats
254W - 217L
1,519 Elo+
Solo
Ganesha
Ganesha
Kristian_W_
Ganesha
Level 27
God Stats
13W - 10L
1,564 SR
Queue Stats
161W - 150L
1,467 Elo+
Party 1
Zeus
Zeus
WasChaos
Zeus
Level 28
God Stats
89W - 53L
1,685 SR
Queue Stats
175W - 155L
1,594 Elo+
Solo
Team Averages
Level 27
1,568 SR
1,458 Elo+

VS

Team Averages
Level 16
1,516 SR
1,412 Elo+
Ares
Ares
JMoney_8181
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,275 Elo+
Party 2
Geb
Geb
KiLLA_213pr
Geb
Level 27
God Stats
35W - 27L
1,634 SR
Queue Stats
113W - 125L
1,479 Elo+
Solo
Athena
Athena
Ohironyy
Athena
Level 29
God Stats
1W - 2L
1,237 SR
Queue Stats
124W - 136L
1,467 Elo+
Solo
Izanami
Izanami
Tamaki_Kat
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,376 Elo+
Party 2
Charybdis
Charybdis
abruptballsaccc
Charybdis
Level 10
God Stats
8W - 7L
1,708 SR
Queue Stats
27W - 30L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 17
10,589
1,059
13,161
14,040
16,137
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Hezbona
Hun Batz
18
3 / 5 / 17
10,853
1,085
8,958
9,308
3,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Jbottsy
Erlang Shen
18
8 / 1 / 15
11,282
1,128
12,200
8,157
6,973
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Kristian_W_
Ganesha
17
0 / 2 / 24
10,983
1,098
12,747
12,571
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
18
14 / 0 / 9
11,987
1,199
29,062
3,199
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 5
8,650
865
4,754
22,007
13,007
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 7 / 5
9,021
902
10,840
22,534
15,481
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Ohironyy
Athena
14
3 / 5 / 3
9,322
932
4,153
9,612
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Tamaki_Kat
Izanami
14
0 / 6 / 3
8,599
860
8,298
21,494
6,974
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
abruptballsaccc
Charybdis
14
4 / 2 / 3
9,962
996
10,687
4,693
1,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
30
Kills
8
8
Deaths
30
82
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
17
13.5
W
Hun Batz
Hezbona
Hun Batz
3
5
17
2.3
L
0
10
5
0.25
W
Erlang Shen
Jbottsy
Erlang Shen
8
1
15
15.5
L
1
7
5
0.5
W
Ganesha
Kristian_W_
Ganesha
0
2
24
6
L
Athena
Ohironyy
Athena
3
5
3
0.9
L
Izanami
Tamaki_Kat
Izanami
0
6
3
0.25
W
Zeus
14
0
9
18.5
L
Charybdis
abruptballsaccc
Charybdis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,128
Damage
38,732
47,275
Taken
80,340
37,266
Mitigated
46,555
7,413
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,161
3,181
1,603
1,898
14,040
16,137
0
5,880
7,650
23,925
0
W
Hun Batz
Hezbona
Hun Batz
8,958
2,417
0
0
9,308
3,657
0
4,895
4,413
0
34,024
L
4,754
1,445
0
0
22,007
13,007
0
15,908
6,099
7,793
0
W
Erlang Shen
Jbottsy
Erlang Shen
12,200
6,481
0
370
8,157
6,973
0
2,903
5,254
0
20,341
L
10,840
1,633
171
535
22,534
15,481
0
13,960
8,574
20,078
0
W
Ganesha
Kristian_W_
Ganesha
12,747
1,126
984
2,056
12,571
9,255
0
5,116
7,455
20,048
0
L
Athena
Ohironyy
Athena
4,153
846
0
264
9,612
9,302
0
5,783
3,829
8,926
0
L
Izanami
Tamaki_Kat
Izanami
8,298
7,360
0
107
21,494
6,974
0
18,109
3,385
0
20,072
W
Zeus
29,062
2,406
0
502
3,199
1,244
0
953
2,246
58,066
0
L
Charybdis
abruptballsaccc
Charybdis
10,687
6,166
0
387
4,693
1,791
0
1,210
3,483
0
19,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,694
Gold Earned
45,554
189
Minions Killed
85
8
Camps Cleared
3
1,031,981
Distance Traveled
621,554
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,589
1,059
24
2
0
215,520
0
W
Hun Batz
10,853
1,085
71
7
1
188,416
0
L
Ares
8,650
865
7
1
0
145,725
0
W
Erlang Shen
11,282
1,128
26
3
3
211,803
0
L
Geb
9,021
902
16
2
0
177,398
3
W
Ganesha
10,983
1,098
0
0
0
210,707
2
L
Athena
9,322
932
8
1
2
96,464
0
L
Izanami
8,599
860
31
3
0
136,477
1
W
Zeus
11,987
1,199
68
7
4
205,535
0
L
Charybdis
9,962
996
23
2
1
65,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role