Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Appayo
Aphrodite
Silver I
Level 89
God Stats
42W - 43L
1,487 SR
Queue Stats
43W - 48L
1,108 MMR
Party 1
Awilix
Awilix
Gold V
Frangil
Awilix
Gold V
Level 99
God Stats
3W - 2L
1,530 SR
Queue Stats
37W - 37L
1,372 MMR
Party 1
Tiamat
Tiamat
Silver I
GreatEmil
Tiamat
Silver I
Level 160
God Stats
4W - 5L
1,516 SR
Queue Stats
338W - 349L
995 MMR
Party 2
Tyr
Tyr
Bronze III
rblindeboom
Tyr
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,506 SR
1,268 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,516 SR
1,265 MMR
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
BlindCav
Chronos
Silver I
Level 142
God Stats
11W - 9L
1,597 SR
Queue Stats
288W - 296L
1,135 MMR
Solo
Nu Wa
Nu Wa
Silver II
Chihiro1
Nu Wa
Silver II
Level 144
God Stats
3W - 7L
1,458 SR
Queue Stats
17W - 22L
1,307 MMR
Solo
Nemesis
Nemesis
Gold III
Genius97
Nemesis
Gold III
Level 143
God Stats
3W - 7L
1,509 SR
Queue Stats
161W - 161L
1,208 MMR
Solo
Geb
Geb
Bronze III
SAMURAIBB
Geb
Bronze III
Level 57
God Stats
1W - 0L
1,518 SR
Queue Stats
10W - 23L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 0
6,063
505
3,396
6,026
1,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Appayo
Aphrodite
9
0 / 2 / 0
5,847
487
1,985
5,934
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Frangil
Awilix
10
0 / 5 / 2
5,877
490
3,440
9,532
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
GreatEmil
Tiamat
11
1 / 2 / 0
6,479
540
3,745
7,785
3,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 0
6,607
551
5,170
11,989
7,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
NeithSetArtio

VS

Bans
AthenaIzanamiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 2 / 2
6,882
574
6,260
7,567
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
BlindCav
Chronos
12
4 / 0 / 1
6,822
569
1,999
4,429
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Chihiro1
Nu Wa
12
1 / 1 / 4
6,877
573
4,231
4,289
1,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Genius97
Nemesis
13
6 / 0 / 7
7,731
644
11,506
9,056
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 4
6,489
541
2,311
5,826
2,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Bellona
 
Bellona
2
2
2
1.5
L
Aphrodite
Appayo
Aphrodite
0
2
0
0
W
Chronos
BlindCav
Chronos
4
0
1
4.5
W
Nu Wa
Chihiro1
Nu Wa
1
1
4
3
L
Awilix
Frangil
Awilix
0
5
2
0.2
W
Nemesis
Genius97
Nemesis
6
0
7
9.5
L
Tiamat
GreatEmil
Tiamat
1
2
0
0.5
W
1
0
4
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
26,307
41,266
Taken
31,167
17,654
Mitigated
14,007
16,091
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,396
1,366
0
2,597
6,026
1,585
0
2,246
3,780
0
38,805
W
Bellona
 
Bellona
6,260
1,735
0
1,751
7,567
5,180
1,068
79
7,488
0
36,885
L
Aphrodite
Appayo
Aphrodite
1,985
116
1,485
2,653
5,934
2,545
0
2,363
3,571
27,037
0
W
Chronos
BlindCav
Chronos
1,999
605
0
2,196
4,429
930
683
100
4,329
37,800
0
W
Nu Wa
Chihiro1
Nu Wa
4,231
1,685
0
1,000
4,289
1,454
78
2,067
2,222
46,769
0
L
Awilix
Frangil
Awilix
3,440
1,608
0
2,332
9,532
2,234
0
942
8,590
0
34,943
W
Nemesis
Genius97
Nemesis
11,506
4,799
0
2,659
9,056
3,581
295
1,624
7,432
0
45,004
L
Tiamat
GreatEmil
Tiamat
3,745
526
0
3,509
7,785
3,520
306
2,820
4,965
39,691
0
W
2,311
110
1,701
1,882
5,826
2,862
243
1,860
3,966
18,341
0
L
5,170
856
0
3,515
11,989
7,770
0
170
11,819
0
32,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
34,801
367
Minions Killed
378
0
Camps Cleared
0
1,117,019
Distance Traveled
1,233,242
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,063
505
78
7
0
201,245
4
W
Bellona
6,882
574
76
6
0
235,322
0
L
Aphrodite
5,847
487
48
4
0
216,086
9
W
Chronos
6,822
569
86
7
0
230,809
3
W
Nu Wa
6,877
573
103
9
0
229,863
2
L
Awilix
5,877
490
74
6
0
241,726
1
W
Nemesis
7,731
644
89
7
0
277,299
4
L
Tiamat
6,479
540
89
7
0
217,004
1
W
Geb
6,489
541
24
2
0
259,949
1
L
Tyr
6,607
551
78
7
0
240,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role