Player Matchup

Amaterasu
Amaterasu
DihSoundsLikeDie
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 96L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
FCg20
The Morrigan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 107L
1,442 Elo+
Party 2
Chiron
Chiron
Havds
Chiron
Level 86
God Stats
7W - 4L
1,664 SR
Queue Stats
78W - 85L
1,474 Elo+
Party 2
Team Averages
Level 86
1,555 SR
1,498 Elo+

VS

Team Averages
Level 42
1,529 SR
1,327 Elo+
Bastet
Bastet
GodKingRethtalos
Bastet
Level 86
God Stats
3W - 6L
1,373 SR
Queue Stats
284W - 321L
1,392 Elo+
Party 1
Ra
Ra
NotTheHomierudy
Ra
Level 23
God Stats
2W - 6L
1,494 SR
Queue Stats
26W - 34L
1,343 Elo+
Party 1
Anubis
Anubis
Ragnorok1997
Anubis
Level 17
God Stats
0W - 1L
1,721 SR
Queue Stats
11W - 23L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
9 / 4 / 12
13,110
819
19,214
21,327
17,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
FCg20
The Morrigan
15
5 / 6 / 10
11,790
737
5,225
8,282
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Havds
Chiron
16
8 / 6 / 12
12,535
783
16,817
15,749
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 2
13,153
822
20,680
18,302
10,982
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 8 / 9
11,187
699
9,908
13,537
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
12
0 / 9 / 10
10,132
633
4,139
14,014
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
22
Kills
16
16
Deaths
22
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
9
4
12
3.75
W
The Morrigan
FCg20
The Morrigan
5
6
10
1.67
L
12
5
2
2.6
W
Chiron
Havds
Chiron
8
6
12
2.33
L
4
8
9
1.06
L
Anubis
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,256
Damage
34,727
45,358
Taken
45,853
26,156
Mitigated
20,646
14,358
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
19,214
8,753
0
8,309
21,327
17,499
2,016
7,280
14,047
0
46,216
W
The Morrigan
FCg20
The Morrigan
5,225
443
0
716
8,282
3,457
577
2,921
5,110
12,196
0
L
20,680
4,582
454
3,585
18,302
10,982
492
1,579
15,891
0
49,343
W
Chiron
Havds
Chiron
16,817
5,647
545
4,788
15,749
5,200
398
3,909
11,840
0
73,722
L
9,908
2,014
104
845
13,537
5,257
70
1,583
11,397
42,846
1,358
L
Anubis
4,139
502
0
1,224
14,014
4,407
108
1,537
11,961
11,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
34,472
174
Minions Killed
154
11
Camps Cleared
1
825,799
Distance Traveled
725,705
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,110
819
47
3
6
314,911
4
W
The Morrigan
11,790
737
26
2
0
228,545
1
L
Bastet
13,153
822
49
3
1
313,003
5
W
Chiron
12,535
783
101
6
5
282,343
1
L
Ra
11,187
699
85
5
0
228,633
0
L
Anubis
10,132
633
20
1
0
184,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role