Player Matchup

Anhur
Anhur
Duarte0145
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,098 Elo+
Solo
Hel
Hel
KantoPoncho
Hel
Level 87
God Stats
2W - 4L
1,553 SR
Queue Stats
29W - 34L
1,442 Elo+
Solo
Horus
Horus
zMxce
Horus
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 49L
1,441 Elo+
Solo
Team Averages
Level 40
1,518 SR
1,327 Elo+

VS

Team Averages
Level 48
1,455 SR
1,417 Elo+
Anhur
Anhur
Cosmiclion20
Anhur
Level 37
God Stats
2W - 2L
1,284 SR
Queue Stats
82W - 122L
1,368 Elo+
Solo
Awilix
Awilix
Johnny2Frosty
Awilix
Level 22
God Stats
17W - 8L
1,566 SR
Queue Stats
87W - 68L
1,481 Elo+
Solo
Vulcan
Vulcan
TheeBombTNT
Vulcan
Level 85
God Stats
23W - 16L
1,516 SR
Queue Stats
114W - 128L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 8 / 1
5,492
549
613
7,558
1,862
10
0 / 5 / 1
5,986
599
3,766
7,529
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
zMxce
Horus
9
2 / 5 / 0
6,268
627
4,780
11,803
7,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
7,510
751
2,493
5,172
1,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
11 / 0 / 3
8,559
856
10,108
4,950
2,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
11
2 / 1 / 13
7,320
732
7,676
4,446
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
17
18
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Anhur
0
8
1
0.06
W
11
0
3
12.5
L
0
5
1
0.1
W
Vulcan
2
1
13
8.5
L
Horus
zMxce
Horus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,159
Damage
20,277
26,890
Taken
14,568
12,347
Mitigated
6,124
4,105
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,493
1,506
0
125
5,172
1,446
576
910
4,262
0
10,286
L
Anhur
613
454
0
0
7,558
1,862
0
2,528
5,030
0
5,847
W
10,108
3,533
0
1,845
4,950
2,905
859
975
3,975
2,510
16,357
L
3,766
584
1,022
1,591
7,529
2,512
0
2,471
5,058
24,057
0
W
Vulcan
7,676
3,513
369
835
4,446
1,773
1,023
2,228
2,218
26,592
0
L
Horus
zMxce
Horus
4,780
2,719
358
1,134
11,803
7,973
0
4,493
7,310
0
9,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,746
Gold Earned
23,389
48
Minions Killed
77
1
Camps Cleared
5
443,836
Distance Traveled
536,534
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,510
751
17
2
4
168,202
2
L
Anhur
5,492
549
7
1
0
138,661
0
W
Awilix
8,559
856
22
2
1
197,170
1
L
Hel
5,986
599
38
4
1
147,785
1
W
Vulcan
7,320
732
38
4
0
171,162
3
L
Horus
6,268
627
3
0
0
157,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role