Player Matchup

Agni
Agni
FATNUTZZZZ
Agni
Level 21
God Stats
6W - 7L
1,516 SR
Queue Stats
37W - 46L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
GodofPOWA
Danzaburou
Level 8
God Stats
2W - 1L
1,778 SR
Queue Stats
6W - 15L
1,258 Elo+
Party 3
Artio
Artio
NikoNokoPoko
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,362 Elo+
Party 3
Hun Batz
Hun Batz
SiegFriedUmlap
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,752 Elo+
Solo
Tiamat
Tiamat
Vatoruby
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,305 Elo+
Party 2
Team Averages
Level 11
1,559 SR
1,399 Elo+

VS

Team Averages
Level 27
1,468 SR
1,594 Elo+
Olorun
Olorun
EarDestroyer
Olorun
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 11L
1,749 Elo+
Party 1
Thor
Thor
MTheboss
Thor
Level 14
God Stats
2W - 4L
1,398 SR
Queue Stats
5W - 17L
1,103 Elo+
Solo
Ra
Ra
Morthalium
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,841 Elo+
Party 1
Loki
Loki
MyIQis200
Loki
Level 42
God Stats
15W - 6L
1,639 SR
Queue Stats
75W - 58L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
iflingpoo69
Heimdallr
Level 47
God Stats
6W - 2L
1,305 SR
Queue Stats
83W - 68L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
6,063
466
4,726
6,898
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GodofPOWA
Danzaburou
12
10 / 5 / 0
7,933
610
9,679
11,699
3,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 5 / 7
6,953
535
3,011
12,261
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
12
1 / 2 / 1
6,970
536
3,192
7,038
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Vatoruby
Tiamat
9
0 / 6 / 0
5,322
409
1,394
6,639
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
9 / 2 / 5
8,431
649
10,055
8,959
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
9
0 / 5 / 8
5,853
450
1,232
6,912
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 4 / 6
6,581
506
3,808
4,537
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
10 / 2 / 5
8,907
685
10,763
8,788
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
iflingpoo69
Heimdallr
10
2 / 3 / 4
6,656
512
6,696
7,624
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
15
Kills
24
24
Deaths
16
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
9
2
5
5.75
L
2
6
1
0.42
L
Danzaburou
GodofPOWA
Danzaburou
10
5
0
2
W
Thor
0
5
8
0.8
W
3
4
6
1.5
W
Loki
10
2
5
6.25
L
2
5
7
1.1
L
Hun Batz
1
2
1
0.75
L
Tiamat
Vatoruby
Tiamat
0
6
0
0
W
Heimdallr
iflingpoo69
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
32,554
44,535
Taken
36,820
19,199
Mitigated
10,864
10,063
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
10,055
5,795
0
5,007
8,959
3,453
1,170
3,082
5,681
44,733
6,182
L
4,726
411
0
1,013
6,898
1,774
937
2,190
4,708
19,392
0
L
Danzaburou
GodofPOWA
Danzaburou
9,679
5,850
224
3,304
11,699
3,141
222
2,250
9,449
0
40,654
W
Thor
1,232
297
0
518
6,912
1,582
510
2,486
4,426
0
8,826
W
3,808
794
671
619
4,537
962
685
869
3,659
15,523
0
W
Loki
10,763
2,984
0
2,768
8,788
2,845
0
1,170
7,618
0
51,356
L
3,011
482
398
1,959
12,261
9,056
25
3,692
8,569
10,634
0
L
Hun Batz
3,192
896
0
2,681
7,038
2,170
0
755
6,283
0
42,672
L
Tiamat
Vatoruby
Tiamat
1,394
79
0
484
6,639
3,058
146
3,808
2,831
16,336
0
W
Heimdallr
iflingpoo69
Heimdallr
6,696
1,635
0
1,399
7,624
2,022
797
1,319
6,305
0
34,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
36,428
240
Minions Killed
278
0
Camps Cleared
0
1,116,837
Distance Traveled
1,213,627
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,431
649
94
7
0
221,081
1
L
Agni
6,063
466
27
2
0
189,860
0
L
Danzaburou
7,933
610
77
6
0
298,941
1
W
Thor
5,853
450
23
2
0
238,260
0
W
Ra
6,581
506
23
2
0
226,101
0
W
Loki
8,907
685
89
7
0
281,343
1
L
Artio
6,953
535
14
1
0
230,733
0
L
Hun Batz
6,970
536
94
7
0
218,324
0
L
Tiamat
5,322
409
28
2
0
178,979
3
W
Heimdallr
6,656
512
49
4
0
246,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role