Player Matchup

Sol
Sol
Silver I
BabyKattleya
Sol
Silver I
Level 40
God Stats
16W - 17L
1,613 SR
Queue Stats
211W - 255L
1,539 MMR
Solo
Thor
Thor
Bronze III
KeonChris
Thor
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,408 MMR
Solo
Tyr
Tyr
Gold V
Xangieff
Tyr
Gold V
Level 88
God Stats
12W - 12L
1,671 SR
Queue Stats
142W - 180L
1,415 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,595 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,815 SR
1,435 MMR
Cerberus
Cerberus
Bronze III
HawtPackage
Cerberus
Bronze III
Level 136
God Stats
4W - 2L
1,928 SR
Queue Stats
53W - 24L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
ojo100
Kukulkan
Gold V
Level 107
God Stats
14W - 14L
1,628 SR
Queue Stats
100W - 129L
1,304 MMR
Solo
Anhur
Anhur
Bronze III
oxy1233
Anhur
Bronze III
Level 40
God Stats
1W - 0L
1,887 SR
Queue Stats
14W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,787
579
2,629
6,886
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
8
0 / 4 / 0
5,590
559
540
5,262
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,713
571
2,728
10,253
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
GebMorgan Le FayArtioAphroditeGilgamesh

VS

Bans
AchillesPersephoneAh Muzen CabVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HawtPackage
Cerberus
12
4 / 0 / 4
8,232
823
4,356
6,952
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ojo100
Kukulkan
11
3 / 0 / 4
7,161
716
5,183
3,140
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
oxy1233
Anhur
11
1 / 0 / 7
6,878
688
8,338
3,711
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
HawtPackage
Cerberus
4
0
4
6
L
Thor
0
4
0
0
L
0
2
0
0
W
Kukulkan
ojo100
Kukulkan
3
0
4
5
W
Anhur
oxy1233
Anhur
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,897
Damage
17,877
22,401
Taken
13,803
9,575
Mitigated
10,627
4,000
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
637
0
1,352
6,886
1,745
0
2,553
4,255
16,731
1,957
W
Cerberus
HawtPackage
Cerberus
4,356
69
0
2,909
6,952
7,892
29
1,378
5,488
8,459
0
L
Thor
540
0
0
598
5,262
1,558
0
2,745
2,365
0
9,093
L
2,728
202
0
2,050
10,253
6,272
0
4,156
5,828
0
9,303
W
Kukulkan
ojo100
Kukulkan
5,183
168
0
522
3,140
1,348
0
413
2,685
26,203
0
W
Anhur
oxy1233
Anhur
8,338
5,147
0
1,976
3,711
1,387
294
956
2,505
0
30,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,090
Gold Earned
22,271
78
Minions Killed
139
3
Camps Cleared
6
526,413
Distance Traveled
589,616
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,787
579
36
4
1
174,572
3
W
Cerberus
8,232
823
10
1
0
207,776
3
L
Thor
5,590
559
12
1
1
160,184
3
L
Tyr
5,713
571
30
3
1
191,657
0
W
Kukulkan
7,161
716
63
6
4
199,158
3
W
Anhur
6,878
688
66
7
2
182,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role