Player Matchup

Artemis
Artemis
GabrielRJ20
Artemis
Level 13
God Stats
1W - 1L
1,265 SR
Queue Stats
9W - 19L
1,229 Elo+
Solo
Ullr
Ullr
The_Silent_Jew
Ullr
Level 8
God Stats
3W - 2L
1,349 SR
Queue Stats
10W - 13L
1,397 Elo+
Solo
Arachne
Arachne
YeomanEros
Arachne
Level 28
God Stats
47W - 32L
1,662 SR
Queue Stats
364W - 400L
1,532 Elo+
Solo
Ra
Ra
Zeus_Juice97
Ra
Level 29
God Stats
1W - 0L
1,342 SR
Queue Stats
93W - 79L
1,544 Elo+
Solo
Ymir
Ymir
jackgrizzly80
Ymir
Level 28
God Stats
1W - 4L
1,570 SR
Queue Stats
35W - 41L
1,401 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,421 Elo+

VS

Team Averages
Level 18
1,583 SR
1,499 Elo+
Guan Yu
Guan Yu
Burn_Herbs
Guan Yu
Level 29
God Stats
2W - 3L
1,553 SR
Queue Stats
96W - 91L
1,453 Elo+
Solo
The Morrigan
The Morrigan
DattBoss
The Morrigan
Level 26
God Stats
16W - 8L
1,813 SR
Queue Stats
129W - 139L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
LaJambaJuice
Sun Wukong
Level 26
God Stats
11W - 14L
1,550 SR
Queue Stats
222W - 267L
1,426 Elo+
Solo
Neith
Neith
MolishaCCOL
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Timotej2406
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GabrielRJ20
Artemis
13
2 / 6 / 7
8,236
484
7,246
10,761
3,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 2
8,990
529
6,142
7,097
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
YeomanEros
Arachne
17
11 / 0 / 6
10,584
623
15,282
16,414
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 2
10,011
589
9,823
8,898
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 7
9,424
554
5,040
7,637
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Burn_Herbs
Guan Yu
13
0 / 2 / 2
8,026
472
6,659
21,658
14,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
DattBoss
The Morrigan
9
1 / 3 / 0
6,580
387
2,749
5,209
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
LaJambaJuice
Sun Wukong
14
2 / 3 / 2
8,263
486
7,819
14,652
9,546
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 10 / 0
6,513
383
2,981
10,013
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 11 / 0
7,503
441
6,295
13,318
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
27
Kills
7
8
Deaths
29
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Burn_Herbs
Guan Yu
0
2
2
0.5
L
The Morrigan
DattBoss
The Morrigan
1
3
0
0.33
W
Artemis
GabrielRJ20
Artemis
2
6
7
0.92
L
Sun Wukong
LaJambaJuice
Sun Wukong
2
3
2
1
L
0
10
0
0
W
5
1
2
6
L
4
11
0
0.36
W
Arachne
YeomanEros
Arachne
11
0
6
14
W
6
1
2
7
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
26,503
50,807
Taken
64,850
25,162
Mitigated
32,748
22,363
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Burn_Herbs
Guan Yu
6,659
1,503
3,285
10,981
21,658
14,663
694
6,091
15,567
0
51,259
L
The Morrigan
DattBoss
The Morrigan
2,749
611
0
1,000
5,209
1,569
0
1,881
3,328
28,000
0
W
Artemis
GabrielRJ20
Artemis
7,246
3,483
0
1,322
10,761
3,837
3,746
978
9,697
0
34,788
L
Sun Wukong
LaJambaJuice
Sun Wukong
7,819
1,763
0
2,563
14,652
9,546
65
3,525
11,127
0
45,373
L
2,981
1,359
0
151
10,013
2,905
275
1,851
8,162
0
23,175
W
6,142
2,334
0
662
7,097
2,607
332
0
7,097
0
44,573
L
6,295
2,196
0
220
13,318
4,065
956
1,515
11,803
0
28,971
W
Arachne
YeomanEros
Arachne
15,282
11,038
0
11,022
16,414
6,187
492
161
16,253
0
59,142
W
9,823
1,228
2,199
5,890
8,898
3,472
1,520
1,328
7,374
82,094
0
W
5,040
759
0
1,268
7,637
9,059
590
0
7,637
32,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
36,885
436
Minions Killed
334
0
Camps Cleared
0
1,553,175
Distance Traveled
1,307,788
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,026
472
87
5
0
272,233
3
L
The Morrigan
6,580
387
58
3
0
187,765
2
W
Artemis
8,236
484
39
2
0
250,880
0
L
Sun Wukong
8,263
486
90
5
0
339,586
0
L
Neith
6,513
383
47
3
0
256,726
1
W
Ullr
8,990
529
97
6
0
272,658
0
L
Thor
7,503
441
52
3
0
251,478
5
W
Arachne
10,584
623
93
5
0
394,034
0
W
Ra
10,011
589
165
10
0
335,688
0
W
Ymir
9,424
554
42
2
0
299,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role