Player Matchup

Jormungandr
Jormungandr
Abbey95
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,435 Elo+
Solo
Ra
Ra
Daveo-420
Ra
Level 26
God Stats
3W - 5L
1,448 SR
Queue Stats
20W - 27L
1,403 Elo+
Solo
Chaac
Chaac
LolMan2801
Chaac
Level 105
God Stats
0W - 1L
1,515 SR
Queue Stats
44W - 64L
1,381 Elo+
Solo
Team Averages
Level 49
1,488 SR
1,406 Elo+

VS

Team Averages
Level 118
1,513 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
Konig Ragnar175
Tsukuyomi
Level 126
God Stats
3W - 2L
1,656 SR
Queue Stats
34W - 39L
1,433 Elo+
Solo
Cerberus
Cerberus
MEL__21
Cerberus
Level 122
God Stats
64W - 82L
1,433 SR
Queue Stats
402W - 473L
1,407 Elo+
Solo
Olorun
Olorun
Santana_ve
Olorun
Level 105
God Stats
9W - 5L
1,448 SR
Queue Stats
105W - 84L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abbey95
Jormungandr
9
2 / 6 / 1
6,572
657
6,370
11,467
7,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 7 / 2
5,988
599
4,239
8,247
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
1 / 4 / 1
6,245
625
4,805
9,005
5,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Konig Ragnar175
Tsukuyomi
11
6 / 3 / 9
7,748
775
11,360
7,209
2,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MEL__21
Cerberus
12
2 / 0 / 14
8,092
809
6,418
9,476
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Santana_ve
Olorun
14
9 / 0 / 7
8,751
875
9,162
7,669
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Abbey95
Jormungandr
2
6
1
0.42
L
0
7
2
0.14
W
Tsukuyomi
Konig Ragnar175
Tsukuyomi
6
3
9
3.5
L
Chaac
1
4
1
0.38
W
Cerberus
MEL__21
Cerberus
2
0
14
9
W
Olorun
Santana_ve
Olorun
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,414
Damage
26,940
28,719
Taken
24,354
15,203
Mitigated
12,318
5,936
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Abbey95
Jormungandr
6,370
705
200
546
11,467
7,846
0
6,981
4,486
12,813
0
L
4,239
270
1,506
1,589
8,247
1,642
0
3,989
4,258
19,577
0
W
Tsukuyomi
Konig Ragnar175
Tsukuyomi
11,360
2,501
0
157
7,209
2,509
0
2,809
4,320
0
32,066
L
Chaac
4,805
374
169
1,926
9,005
5,715
0
4,802
4,203
0
14,842
W
Cerberus
MEL__21
Cerberus
6,418
606
305
4,824
9,476
6,711
0
4,006
5,314
17,135
0
W
Olorun
Santana_ve
Olorun
9,162
4,960
1,150
4,311
7,669
3,098
1,247
3,836
3,651
33,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,805
Gold Earned
24,591
83
Minions Killed
157
1
Camps Cleared
8
467,069
Distance Traveled
549,564
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,572
657
12
1
0
121,625
2
L
Ra
5,988
599
42
4
0
168,733
2
W
Tsukuyomi
7,748
775
43
4
2
187,778
3
L
Chaac
6,245
625
29
3
1
176,711
0
W
Cerberus
8,092
809
38
4
2
187,459
1
W
Olorun
8,751
875
76
8
4
174,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role