Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Namidae
Scylla
Level 85
God Stats
2W - 0L
1,749 SR
Queue Stats
158W - 113L
1,534 Elo+
Party 1
Merlin
Merlin
NinjaSlevin22
Merlin
Level 110
God Stats
5W - 7L
1,142 SR
Queue Stats
394W - 452L
1,474 Elo+
Solo
Serqet
Serqet
Player3000
Serqet
Level 156
God Stats
11W - 10L
1,550 SR
Queue Stats
559W - 609L
1,415 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,485 Elo+

VS

Team Averages
Level 110
1,333 SR
1,406 Elo+
Heimdallr
Heimdallr
GeneralAntonius
Heimdallr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 127L
1,300 Elo+
Solo
He Bo
He Bo
Smokeemcpot
He Bo
Level 127
God Stats
3W - 15L
1,262 SR
Queue Stats
598W - 611L
1,449 Elo+
Solo
Nike
Nike
Vansrouge
Nike
Level 132
God Stats
1W - 5L
1,342 SR
Queue Stats
267W - 263L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Wolf Strike71
Zhong Kui
Level 88
God Stats
1W - 7L
1,266 SR
Queue Stats
431W - 429L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
goatroper
Ah Muzen Cab
Level 133
God Stats
0W - 3L
1,296 SR
Queue Stats
15W - 30L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 3 / 22
9,774
889
10,403
18,532
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
 
Bellona
15
2 / 4 / 14
9,258
842
6,479
16,146
14,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Namidae
Scylla
15
7 / 6 / 12
9,332
848
11,529
10,819
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 1 / 13
10,352
941
16,586
7,769
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
Player3000
Serqet
17
9 / 1 / 15
9,990
908
8,813
17,425
9,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GeneralAntonius
Heimdallr
12
2 / 6 / 5
7,469
679
7,497
9,933
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 5 / 6
9,029
821
13,881
10,116
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
3 / 5 / 7
8,659
787
8,470
14,194
11,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Wolf Strike71
Zhong Kui
15
4 / 6 / 5
8,905
810
12,969
14,454
8,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
goatroper
Ah Muzen Cab
13
1 / 7 / 9
7,822
711
8,750
11,327
4,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
28
Kills
15
15
Deaths
29
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
22
4.67
W
Bellona
 
Bellona
2
4
14
2.25
L
Heimdallr
GeneralAntonius
Heimdallr
2
6
5
0.75
W
Scylla
Namidae
Scylla
7
6
12
2.17
W
7
1
13
13.5
W
Serqet
Player3000
Serqet
9
1
15
16.5
L
5
5
6
1.6
L
Nike
3
5
7
1.3
L
Zhong Kui
Wolf Strike71
Zhong Kui
4
6
5
1.08
L
Ah Muzen Cab
goatroper
Ah Muzen Cab
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
51,567
70,691
Taken
60,024
52,102
Mitigated
31,100
24,926
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,403
1,627
2,830
5,716
18,532
19,493
1,243
7,338
11,194
18,618
0
W
Bellona
 
Bellona
6,479
506
1,621
2,848
16,146
14,338
434
5,191
10,955
32
11,992
L
Heimdallr
GeneralAntonius
Heimdallr
7,497
2,402
320
649
9,933
3,604
0
6,151
3,271
0
12,199
W
Scylla
Namidae
Scylla
11,529
832
232
560
10,819
4,566
1,325
5,207
5,612
14,748
0
W
16,586
875
1,484
785
7,769
4,171
954
2,373
5,396
37,553
0
W
Serqet
Player3000
Serqet
8,813
1,352
2,144
6,706
17,425
9,534
722
9,607
7,818
0
12,373
L
13,881
274
1,621
1,506
10,116
3,732
0
7,615
2,138
23,033
0
L
Nike
8,470
745
745
2,361
14,194
11,211
0
9,486
4,470
5,831
12,464
L
Zhong Kui
Wolf Strike71
Zhong Kui
12,969
975
870
3,774
14,454
8,097
0
8,414
5,092
23,465
0
L
Ah Muzen Cab
goatroper
Ah Muzen Cab
8,750
1,812
714
1,639
11,327
4,456
79
6,884
3,989
0
18,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,706
Gold Earned
41,884
116
Minions Killed
99
0
Camps Cleared
0
1,096,391
Distance Traveled
851,596
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,774
889
19
2
0
204,315
0
W
Bellona
9,258
842
9
1
0
236,207
0
L
Heimdallr
7,469
679
11
1
0
171,421
0
W
Scylla
9,332
848
12
1
0
196,465
0
W
Merlin
10,352
941
59
5
0
217,446
1
W
Serqet
9,990
908
17
2
0
241,958
0
L
He Bo
9,029
821
22
2
0
166,835
0
L
Nike
8,659
787
21
2
0
193,211
2
L
Zhong Kui
8,905
810
37
3
0
142,630
0
L
Ah Muzen Cab
7,822
711
8
1
0
177,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role