Player Matchup

Izanami
Izanami
EquinsuOcha19
Izanami
Level 27
God Stats
41W - 48L
1,432 SR
Queue Stats
202W - 224L
1,350 Elo+
Solo
Nemesis
Nemesis
II COLZ II
Nemesis
Level 3
God Stats
6W - 14L
1,406 SR
Queue Stats
7W - 14L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
James 9016105
Sun Wukong
Level 6
God Stats
1W - 7L
1,158 SR
Queue Stats
2W - 10L
1,228 Elo+
Solo
Ares
Ares
TTVRicky13
Ares
Level 8
God Stats
4W - 9L
1,500 SR
Queue Stats
27W - 39L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
taliban88112
Kukulkan
Level 29
God Stats
22W - 14L
1,590 SR
Queue Stats
170W - 185L
1,439 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,346 Elo+

VS

Team Averages
Level 18
1,472 SR
1,453 Elo+
Ra
Ra
Ajaxs_Agony
Ra
Level 27
God Stats
19W - 16L
1,553 SR
Queue Stats
25W - 20L
1,545 Elo+
Party 2
Geb
Geb
IDWShadow
Geb
Level 5
God Stats
3W - 3L
1,462 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LlewynHasTheCat
Guan Yu
Level 27
God Stats
25W - 20L
1,568 SR
Queue Stats
25W - 20L
1,545 Elo+
Party 2
Loki
Loki
TroubledChalk90
Loki
Level 4
God Stats
1W - 3L
1,210 SR
Queue Stats
1W - 4L
1,129 Elo+
Solo
Ymir
Ymir
justgardner13
Ymir
Level 28
God Stats
25W - 20L
1,568 SR
Queue Stats
25W - 20L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 0 / 0
7,510
626
0
0
0
Nemesis
II COLZ II
Nemesis
15
1 / 7 / 0
9,798
817
5,611
20,434
17,541
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
James 9016105
Sun Wukong
14
0 / 7 / 0
9,234
770
3,838
7,868
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 4 / 1
9,880
823
7,465
23,083
23,088
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
taliban88112
Kukulkan
15
0 / 5 / 0
10,085
840
23,055
12,559
3,878
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 14
11,745
979
13,165
4,489
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 12
11,778
982
8,002
10,410
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 0 / 16
12,267
1,022
16,028
12,988
18,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 8
10,815
901
9,515
8,618
3,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 11
11,979
998
12,180
14,536
13,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
84
1
Kills
23
23
Deaths
1
1
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Izanami
0
0
0
0
W
3
0
12
9
L
Nemesis
II COLZ II
Nemesis
1
7
0
0.14
L
Sun Wukong
James 9016105
Sun Wukong
0
7
0
0
W
6
0
16
14
L
0
4
1
0.13
W
4
1
8
8
W
6
0
11
11.5
L
Kukulkan
taliban88112
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
58,890
63,944
Taken
51,041
47,939
Mitigated
46,314
1,528
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,165
2,648
3,995
2,070
4,489
1,748
0
2,526
1,925
42,240
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
8,002
2,153
0
1,516
10,410
8,744
0
7,009
3,322
19,067
0
L
Nemesis
II COLZ II
Nemesis
5,611
2,016
0
1,080
20,434
17,541
0
10,591
9,408
0
7,217
L
Sun Wukong
James 9016105
Sun Wukong
3,838
1,856
0
448
7,868
3,432
0
3,564
4,016
0
8,528
W
16,028
2,347
4,386
7,620
12,988
18,793
0
8,376
4,407
210
34,686
L
7,465
434
0
0
23,083
23,088
0
13,398
8,891
11,169
0
W
9,515
3,041
0
0
8,618
3,303
0
3,782
4,836
0
15,538
W
12,180
2,746
475
4,747
14,536
13,726
0
8,827
5,554
29,733
0
L
Kukulkan
taliban88112
Kukulkan
23,055
2,634
0
0
12,559
3,878
0
6,004
6,162
51,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,507
Gold Earned
58,584
83
Minions Killed
202
3
Camps Cleared
5
602,836
Distance Traveled
1,111,149
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,745
979
76
6
0
246,763
0
L
Izanami
7,510
626
0
0
0
0
0
W
Geb
11,778
982
17
1
2
196,095
0
L
Nemesis
9,798
817
3
0
0
192,095
0
L
Sun Wukong
9,234
770
6
1
0
63,395
1
W
Guan Yu
12,267
1,022
49
4
2
267,077
0
L
Ares
9,880
823
4
0
3
194,933
0
W
Loki
10,815
901
12
1
0
184,972
0
W
Ymir
11,979
998
48
4
1
216,242
0
L
Kukulkan
10,085
840
70
6
0
152,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role