Player Matchup

Nemesis
Nemesis
DivineSaber
Nemesis
Level 127
God Stats
1W - 0L
1,451 SR
Queue Stats
7W - 8L
1,378 Elo+
Solo
Odin
Odin
Geuren
Odin
Level 109
God Stats
5W - 2L
1,680 SR
Queue Stats
9W - 4L
1,656 Elo+
Party 2
Ares
Ares
Th3Claw
Ares
Level 121
God Stats
7W - 5L
1,751 SR
Queue Stats
159W - 139L
1,555 Elo+
Party 3
Scylla
Scylla
arty911
Scylla
Level 82
God Stats
2W - 1L
1,514 SR
Queue Stats
129W - 116L
1,574 Elo+
Party 3
Chiron
Chiron
oddmite
Chiron
Level 129
God Stats
2W - 0L
1,709 SR
Queue Stats
13W - 8L
1,580 Elo+
Party 2
Team Averages
Level 114
1,621 SR
1,548 Elo+

VS

Team Averages
Level 119
1,631 SR
1,512 Elo+
Zhong Kui
Zhong Kui
Abdominable
Zhong Kui
Level 129
God Stats
3W - 4L
1,644 SR
Queue Stats
56W - 61L
1,471 Elo+
Solo
Cthulhu
Cthulhu
BroatDungledorf
Cthulhu
Level 99
God Stats
0W - 1L
1,722 SR
Queue Stats
426W - 393L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KING4GOLDD
Cu Chulainn
Level 137
God Stats
19W - 26L
1,523 SR
Queue Stats
1,071W - 1,111L
1,478 Elo+
Solo
Charybdis
Charybdis
Testteclys
Charybdis
Level 68
God Stats
1W - 2L
1,596 SR
Queue Stats
123W - 138L
1,567 Elo+
Party 1
Fenrir
Fenrir
x OLAK x
Fenrir
Level 160
God Stats
1W - 2L
1,668 SR
Queue Stats
23W - 37L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DivineSaber
Nemesis
17
2 / 4 / 16
10,824
722
12,037
12,302
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
Geuren
Odin
18
3 / 2 / 19
11,460
764
13,835
17,897
18,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Th3Claw
Ares
18
7 / 2 / 12
13,823
922
12,872
17,789
26,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
arty911
Scylla
18
5 / 5 / 13
11,974
798
14,610
9,961
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
oddmite
Chiron
20
10 / 2 / 11
13,867
924
19,792
12,492
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abdominable
Zhong Kui
17
3 / 5 / 4
10,168
678
13,656
15,157
12,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
0 / 6 / 11
9,540
636
14,586
22,087
17,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
KING4GOLDD
Cu Chulainn
17
9 / 4 / 3
11,806
787
10,822
17,274
22,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Testteclys
Charybdis
17
3 / 5 / 7
10,472
698
9,008
13,178
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
x OLAK x
Fenrir
15
0 / 7 / 7
8,712
581
5,715
17,417
10,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
27
Kills
15
15
Deaths
27
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abdominable
Zhong Kui
3
5
4
1
L
0
6
11
0.92
W
Nemesis
DivineSaber
Nemesis
2
4
16
2.5
W
Odin
Geuren
Odin
3
2
19
6.25
L
Cu Chulainn
KING4GOLDD
Cu Chulainn
9
4
3
2.63
L
Charybdis
Testteclys
Charybdis
3
5
7
1.3
W
Ares
Th3Claw
Ares
7
2
12
6.5
W
Scylla
arty911
Scylla
5
5
13
2.3
W
Chiron
oddmite
Chiron
10
2
11
7.75
L
Fenrir
x OLAK x
Fenrir
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,146
Damage
53,787
70,441
Taken
85,113
62,755
Mitigated
69,255
11,912
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abdominable
Zhong Kui
13,656
1,544
0
3,629
15,157
12,037
483
5,084
9,880
36,267
0
L
14,586
710
468
1,039
22,087
17,443
115
9,719
11,951
40,476
0
W
Nemesis
DivineSaber
Nemesis
12,037
2,797
0
1,080
12,302
6,911
882
5,367
6,935
0
30,745
W
Odin
Geuren
Odin
13,835
2,827
0
1,359
17,897
18,050
206
5,664
12,100
8,597
30,304
L
Cu Chulainn
KING4GOLDD
Cu Chulainn
10,822
2,066
0
2,500
17,274
22,508
0
6,941
10,053
131
29,906
L
Charybdis
Testteclys
Charybdis
9,008
6,064
0
1,793
13,178
6,373
570
3,546
9,435
0
45,264
W
Ares
Th3Claw
Ares
12,872
579
0
1,295
17,789
26,798
449
6,003
11,526
17,338
0
W
Scylla
arty911
Scylla
14,610
685
0
1,318
9,961
4,819
612
4,997
4,964
43,829
0
W
Chiron
oddmite
Chiron
19,792
10,950
1,588
5,272
12,492
6,177
3,073
6,237
6,158
0
70,409
L
Fenrir
x OLAK x
Fenrir
5,715
844
0
2,067
17,417
10,894
0
5,155
11,706
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,948
Gold Earned
50,698
326
Minions Killed
304
8
Camps Cleared
8
1,492,352
Distance Traveled
1,263,880
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,168
678
73
5
1
239,356
3
L
Cthulhu
9,540
636
62
4
1
238,629
1
W
Nemesis
10,824
722
51
3
2
300,525
7
W
Odin
11,460
764
56
4
3
301,056
0
L
Cu Chulainn
11,806
787
40
3
1
277,563
1
L
Charybdis
10,472
698
100
7
4
237,474
0
W
Ares
13,823
922
7
0
0
317,723
2
W
Scylla
11,974
798
90
6
3
258,640
1
W
Chiron
13,867
924
122
8
0
314,408
0
L
Fenrir
8,712
581
29
2
1
270,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role