Player Matchup

Guan Yu
Guan Yu
ASpaz0222
Guan Yu
Level 12
God Stats
9W - 7L
1,564 SR
Queue Stats
16W - 19L
1,370 Elo+
Party 1
Raijin
Raijin
Alex Watter
Raijin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 148L
1,364 Elo+
Solo
Cliodhna
Cliodhna
BSPAZ2
Cliodhna
Level 17
God Stats
8W - 4L
1,560 SR
Queue Stats
15W - 14L
1,340 Elo+
Party 1
Ares
Ares
HowieVC
Ares
Level 28
God Stats
34W - 17L
1,692 SR
Queue Stats
229W - 209L
1,539 Elo+
Solo
Jing Wei
Jing Wei
fusion5610
Jing Wei
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,246 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,372 Elo+

VS

Team Averages
Level 20
1,562 SR
1,354 Elo+
Charybdis
Charybdis
Aprothal
Charybdis
Level 24
God Stats
11W - 17L
1,372 SR
Queue Stats
42W - 54L
1,330 Elo+
Solo
Poseidon
Poseidon
Jos18081
Poseidon
Level 27
God Stats
8W - 4L
1,775 SR
Queue Stats
136W - 156L
1,435 Elo+
Solo
Khepri
Khepri
PlaneTrout25
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,322 Elo+
Solo
Zeus
Zeus
Tajumz
Zeus
Level 27
God Stats
20W - 15L
1,663 SR
Queue Stats
51W - 64L
1,486 Elo+
Solo
Agni
Agni
iRdaPoZ
Agni
Level 12
God Stats
8W - 3L
1,500 SR
Queue Stats
28W - 36L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASpaz0222
Guan Yu
20
5 / 11 / 23
15,915
995
20,977
39,320
54,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
20
10 / 1 / 15
17,398
1,087
31,274
21,862
12,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
BSPAZ2
Cliodhna
20
13 / 14 / 15
17,628
1,102
39,833
30,268
16,683
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
HowieVC
Ares
20
8 / 0 / 18
18,104
1,132
14,431
23,817
43,078
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
fusion5610
Jing Wei
20
0 / 7 / 10
13,047
815
2,765
18,726
9,454
Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aprothal
Charybdis
20
2 / 5 / 21
15,797
987
18,730
30,028
6,935
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Jos18081
Poseidon
20
6 / 13 / 20
17,216
1,076
26,274
34,608
8,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
18
0 / 1 / 1
11,840
740
450
1,616
663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Tajumz
Zeus
20
21 / 4 / 7
18,286
1,143
61,351
21,416
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
iRdaPoZ
Agni
20
4 / 13 / 11
14,731
921
13,376
23,992
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
93
36
Kills
33
33
Deaths
36
81
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ASpaz0222
Guan Yu
5
11
23
1.5
L
Raijin
10
1
15
17.5
W
Charybdis
Aprothal
Charybdis
2
5
21
2.5
L
Cliodhna
BSPAZ2
Cliodhna
13
14
15
1.46
L
Ares
HowieVC
Ares
8
0
18
17
W
Poseidon
Jos18081
Poseidon
6
13
20
1.23
W
Khepri
0
1
1
0.5
W
Zeus
Tajumz
Zeus
21
4
7
6.13
L
Jing Wei
fusion5610
Jing Wei
0
7
10
0.71
W
Agni
iRdaPoZ
Agni
4
13
11
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,280
Damage
120,181
133,993
Taken
111,660
135,959
Mitigated
29,018
17,796
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ASpaz0222
Guan Yu
20,977
2,309
3,686
5,001
39,320
54,703
0
29,180
10,140
1,344
28,762
L
Raijin
31,274
1,961
366
4,018
21,862
12,041
0
16,473
5,389
70,446
0
W
Charybdis
Aprothal
Charybdis
18,730
7,344
0
1,561
30,028
6,935
0
10,394
19,634
0
41,698
L
Cliodhna
BSPAZ2
Cliodhna
39,833
1,672
0
82
30,268
16,683
0
24,712
5,556
0
80,319
L
Ares
HowieVC
Ares
14,431
195
0
4,643
23,817
43,078
0
17,395
6,422
34,175
0
W
Poseidon
Jos18081
Poseidon
26,274
3,664
421
2,739
34,608
8,865
0
17,233
17,375
81,539
0
W
Khepri
450
0
0
96
1,616
663
0
755
861
2,338
0
W
Zeus
Tajumz
Zeus
61,351
5,219
481
2,846
21,416
5,885
0
8,865
12,551
90,499
0
L
Jing Wei
fusion5610
Jing Wei
2,765
1,267
0
0
18,726
9,454
0
13,691
3,358
0
14,088
W
Agni
iRdaPoZ
Agni
13,376
291
120
1,426
23,992
6,670
0
9,796
14,196
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,092
Gold Earned
77,870
250
Minions Killed
291
4
Camps Cleared
4
1,533,041
Distance Traveled
1,136,057
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,915
995
14
1
0
321,946
0
L
Raijin
17,398
1,087
79
5
1
290,082
0
W
Charybdis
15,797
987
53
3
1
279,021
0
L
Cliodhna
17,628
1,102
108
7
0
283,798
0
L
Ares
18,104
1,132
35
2
2
331,819
0
W
Poseidon
17,216
1,076
137
9
0
275,981
0
W
Khepri
11,840
740
2
0
0
39,243
0
W
Zeus
18,286
1,143
69
4
3
300,954
1
L
Jing Wei
13,047
815
14
1
1
305,396
0
W
Agni
14,731
921
30
2
0
240,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role