Player Matchup

Bellona
Bellona
Endakith
Bellona
Level 28
God Stats
29W - 26L
1,519 SR
Queue Stats
183W - 146L
1,562 Elo+
Solo
Ah Puch
Ah Puch
FOXFROMDARK
Ah Puch
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 2L
1,295 Elo+
Solo
Amaterasu
Amaterasu
Nir0NAT
Amaterasu
Level 23
God Stats
8W - 7L
1,729 SR
Queue Stats
108W - 123L
1,431 Elo+
Solo
Merlin
Merlin
aluuu9
Merlin
Level 8
God Stats
5W - 0L
1,910 SR
Queue Stats
34W - 27L
1,537 Elo+
Solo
Cernunnos
Cernunnos
giney
Cernunnos
Level 21
God Stats
6W - 3L
1,475 SR
Queue Stats
39W - 54L
1,382 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,442 Elo+

VS

Team Averages
Level 17
1,506 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Daraen25
He Bo
Level 29
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 4L
1,700 Elo+
Solo
Merlin
Merlin
HunterRace
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,390 Elo+
Solo
King Arthur
King Arthur
OLD66Lion66
King Arthur
Level 6
God Stats
0W - 3L
1,218 SR
Queue Stats
10W - 10L
1,394 Elo+
Solo
Hun Batz
Hun Batz
СанечекПирожочёк
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Endakith
Bellona
20
13 / 4 / 21
15,396
1,283
24,575
19,605
26,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
FOXFROMDARK
Ah Puch
19
1 / 12 / 15
11,789
982
15,403
18,416
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Nir0NAT
Amaterasu
20
8 / 5 / 21
13,466
1,122
14,031
21,526
19,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
aluuu9
Merlin
20
10 / 5 / 20
14,563
1,214
25,947
14,582
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
giney
Cernunnos
20
12 / 8 / 15
13,978
1,165
18,531
17,400
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
17 / 8 / 12
16,702
1,392
22,757
20,566
8,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Daraen25
He Bo
20
5 / 11 / 15
12,645
1,054
21,098
22,736
8,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
HunterRace
Merlin
20
2 / 5 / 21
12,981
1,082
16,065
17,388
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OLD66Lion66
King Arthur
18
1 / 13 / 9
10,812
901
4,796
23,771
14,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 7 / 13
14,174
1,181
20,498
22,193
14,190
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
104
44
Kills
34
34
Deaths
44
92
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
17
8
12
2.88
L
He Bo
Daraen25
He Bo
5
11
15
1.14
W
Bellona
Endakith
Bellona
13
4
21
5.88
W
Ah Puch
FOXFROMDARK
Ah Puch
1
12
15
0.71
L
Merlin
HunterRace
Merlin
2
5
21
2.5
W
Amaterasu
Nir0NAT
Amaterasu
8
5
21
3.7
L
King Arthur
OLD66Lion66
King Arthur
1
13
9
0.42
W
Merlin
aluuu9
Merlin
10
5
20
4
W
Cernunnos
giney
Cernunnos
12
8
15
2.44
L
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,487
Damage
85,214
91,529
Taken
106,654
63,573
Mitigated
53,454
6,748
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
22,757
6,508
0
8,031
20,566
8,855
0
8,282
12,284
0
40,233
L
He Bo
Daraen25
He Bo
21,098
475
362
3,049
22,736
8,668
0
8,925
13,811
38,939
0
W
Bellona
Endakith
Bellona
24,575
6,342
0
596
19,605
26,901
0
7,948
11,657
1,974
41,644
W
Ah Puch
FOXFROMDARK
Ah Puch
15,403
1,046
0
369
18,416
5,705
0
7,086
11,330
35,408
0
L
Merlin
HunterRace
Merlin
16,065
789
170
1,536
17,388
7,430
0
9,009
8,379
53,544
0
W
Amaterasu
Nir0NAT
Amaterasu
14,031
5,263
0
907
21,526
19,692
0
11,026
10,500
7,655
15,806
L
King Arthur
OLD66Lion66
King Arthur
4,796
1,414
0
0
23,771
14,311
0
10,346
13,425
0
13,540
W
Merlin
aluuu9
Merlin
25,947
2,268
462
2,407
14,582
4,676
0
5,722
8,860
51,196
0
W
Cernunnos
giney
Cernunnos
18,531
9,907
0
2,007
17,400
6,599
0
5,381
12,019
0
43,426
L
20,498
3,338
0
1,364
22,193
14,190
0
8,782
13,411
0
39,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,192
Gold Earned
67,314
215
Minions Killed
207
6
Camps Cleared
10
1,014,273
Distance Traveled
1,172,868
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,702
1,392
41
3
3
238,357
0
L
He Bo
12,645
1,054
30
3
3
228,077
0
W
Bellona
15,396
1,283
40
3
4
236,737
0
W
Ah Puch
11,789
982
43
4
0
149,842
1
L
Merlin
12,981
1,082
60
5
2
230,969
1
W
Amaterasu
13,466
1,122
16
1
0
226,043
0
L
King Arthur
10,812
901
16
1
0
218,751
0
W
Merlin
14,563
1,214
61
5
1
213,577
0
W
Cernunnos
13,978
1,165
55
5
1
188,074
0
L
Hun Batz
14,174
1,181
60
5
2
256,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role