Player Matchup

Cthulhu
Cthulhu
Froot Snacc
Cthulhu
Level 27
God Stats
3W - 0L
1,654 SR
Queue Stats
4W - 5L
1,325 Elo+
Solo
Ra
Ra
KelvinWombat
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 45L
1,270 Elo+
Solo
Neith
Neith
Oogabooga1800
Neith
Level 6
God Stats
4W - 2L
1,373 SR
Queue Stats
23W - 18L
1,210 Elo+
Party 1
Erlang Shen
Erlang Shen
YoMommasDog
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,281 Elo+
Party 1
Poseidon
Poseidon
wolfpredator114
Poseidon
Level 29
God Stats
9W - 3L
1,540 SR
Queue Stats
20W - 14L
1,506 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,319 Elo+

VS

Team Averages
Level 26
1,413 SR
1,347 Elo+
Hercules
Hercules
AiDz_Mouse
Hercules
Level 26
God Stats
4W - 6L
1,345 SR
Queue Stats
42W - 51L
1,466 Elo+
Party 3
Kali
Kali
DSVNinja
Kali
Level 29
God Stats
5W - 4L
1,497 SR
Queue Stats
47W - 55L
1,430 Elo+
Party 3
Bakasura
Bakasura
Leatherneck7687
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,294 Elo+
Party 2
Anubis
Anubis
Slogic1982
Anubis
Level 31
God Stats
29W - 41L
1,442 SR
Queue Stats
50W - 92L
1,292 Elo+
Party 2
Loki
Loki
manupotato
Loki
Level 15
God Stats
0W - 3L
1,279 SR
Queue Stats
10W - 16L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Froot Snacc
Cthulhu
16
6 / 0 / 9
11,125
484
8,108
13,212
18,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 7 / 2
8,927
388
1,393
10,937
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
8 / 4 / 6
11,154
485
10,575
9,411
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
YoMommasDog
Erlang Shen
14
5 / 3 / 7
10,525
458
11,260
24,184
17,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
19
9 / 1 / 9
12,749
554
12,261
13,185
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AiDz_Mouse
Hercules
8
1 / 2 / 2
7,109
309
1,336
6,886
5,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
9
4 / 4 / 4
7,938
345
4,169
9,597
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
13
0 / 12 / 1
8,352
363
4,623
21,447
7,864
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Slogic1982
Anubis
16
7 / 10 / 2
11,074
481
15,554
20,175
9,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 2 / 2
6,429
280
0
2,747
356

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
28
Kills
12
15
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
AiDz_Mouse
Hercules
1
2
2
1
L
Kali
4
4
4
1.5
W
Cthulhu
Froot Snacc
Cthulhu
6
0
9
10.5
W
0
7
2
0.14
L
Bakasura
0
12
1
0.04
W
8
4
6
2.75
L
Anubis
Slogic1982
Anubis
7
10
2
0.8
W
Erlang Shen
YoMommasDog
Erlang Shen
5
3
7
2.83
L
0
2
2
0.5
W
Poseidon
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
25,682
70,929
Taken
60,852
48,741
Mitigated
26,884
20,282
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AiDz_Mouse
Hercules
1,336
311
0
1,875
6,886
5,947
0
822
6,064
0
11,626
L
Kali
4,169
2,838
0
2,534
9,597
3,103
0
2,554
7,043
0
12,354
W
Cthulhu
Froot Snacc
Cthulhu
8,108
265
991
1,687
13,212
18,741
921
3,000
10,080
51,628
0
W
1,393
247
301
589
10,937
2,700
2,192
3,936
7,001
27,963
0
L
Bakasura
4,623
4,161
0
3,910
21,447
7,864
700
9,475
11,972
0
32,756
W
10,575
3,784
0
2,404
9,411
4,099
6,025
1,762
7,594
0
52,471
L
Anubis
Slogic1982
Anubis
15,554
794
0
5,596
20,175
9,614
980
8,911
11,264
58,756
0
W
Erlang Shen
YoMommasDog
Erlang Shen
11,260
7,467
0
8,640
24,184
17,391
2,887
6,085
17,384
0
51,323
L
0
0
0
0
2,747
356
0
0
2,747
0
5,499
W
Poseidon
12,261
1,608
145
5,525
13,185
5,810
2,832
1,299
11,886
112,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
40,902
429
Minions Killed
239
0
Camps Cleared
0
1,972,149
Distance Traveled
1,131,273
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,109
309
18
1
0
205,458
0
L
Kali
7,938
345
21
1
0
193,425
0
W
Cthulhu
11,125
484
66
3
0
394,545
3
W
Ra
8,927
388
61
3
0
337,805
0
L
Bakasura
8,352
363
79
3
0
308,182
0
W
Neith
11,154
485
92
4
0
371,120
3
L
Anubis
11,074
481
106
5
0
340,930
2
W
Erlang Shen
10,525
458
61
3
0
422,441
1
L
Loki
6,429
280
15
1
0
83,278
0
W
Poseidon
12,749
554
149
6
0
446,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role