Player Matchup

Neith
Neith
KuPuHucKa
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Nihilihin9201
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Solo
Anhur
Anhur
xboxporatill1234
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
からあげポチ
Sun Wukong
Level 14
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Jormungandr
Jormungandr
コロッケ
Jormungandr
Level 16
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,487 SR
1,401 Elo+

VS

Team Averages
Level 27
1,237 SR
1,291 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GroNe Jr
Ao Kuang
Level 25
God Stats
2W - 2L
1,137 SR
Queue Stats
56W - 58L
1,341 Elo+
Solo
Yemoja
Yemoja
ToPoR2735
Yemoja
Level 25
God Stats
2W - 3L
1,178 SR
Queue Stats
11W - 18L
1,194 Elo+
Solo
Baba Yaga
Baba Yaga
little miss 6
Baba Yaga
Level 29
God Stats
1W - 4L
1,140 SR
Queue Stats
7W - 9L
1,162 Elo+
Solo
Bellona
Bellona
prado matheus
Bellona
Level 28
God Stats
3W - 9L
1,228 SR
Queue Stats
14W - 20L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KuPuHucKa
Neith
7
0 / 5 / 2
5,408
361
3,624
6,217
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Nihilihin9201
Thanatos
7
2 / 6 / 1
5,515
368
3,048
8,050
2,129
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 3 / 1
4,521
301
650
2,083
336
Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
10
1 / 7 / 1
5,911
394
2,212
12,771
8,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
コロッケ
Jormungandr
10
1 / 6 / 2
6,247
416
1,518
11,615
5,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
11 / 0 / 0
10,617
708
9,979
9,885
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
GroNe Jr
Ao Kuang
14
6 / 0 / 0
8,905
594
3,150
8,806
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ToPoR2735
Yemoja
5
0 / 3 / 1
5,879
392
245
4,269
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
little miss 6
Baba Yaga
12
2 / 1 / 7
8,008
534
6,684
5,085
1,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
8 / 1 / 5
9,931
662
8,022
10,549
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
27
27
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
0
0
11
W
Ao Kuang
GroNe Jr
Ao Kuang
6
0
0
6
L
Neith
KuPuHucKa
Neith
0
5
2
0.2
L
Thanatos
Nihilihin9201
Thanatos
2
6
1
0.42
W
Yemoja
ToPoR2735
Yemoja
0
3
1
0.17
W
Baba Yaga
little miss 6
Baba Yaga
2
1
7
5.5
W
Bellona
8
1
5
10.5
L
0
3
1
0.17
L
Sun Wukong
1
7
1
0.21
L
Jormungandr
コロッケ
Jormungandr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,052
Damage
28,080
40,736
Taken
38,594
17,616
Mitigated
17,105
5,978
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,979
5,721
0
4,674
9,885
4,915
5,461
367
9,518
0
85,113
W
Ao Kuang
GroNe Jr
Ao Kuang
3,150
1,151
0
5,718
8,806
3,031
0
180
8,626
47,084
0
L
Neith
KuPuHucKa
Neith
3,624
1,326
0
1,344
6,217
1,903
0
885
5,332
0
14,465
L
Thanatos
Nihilihin9201
Thanatos
3,048
1,292
0
3,501
8,050
2,129
0
1,044
7,006
0
21,079
W
Yemoja
ToPoR2735
Yemoja
245
245
0
0
4,269
633
0
70
2,630
1,494
0
W
Baba Yaga
little miss 6
Baba Yaga
6,684
804
0
2,074
5,085
1,810
3,072
608
4,477
35,762
0
W
Bellona
8,022
3,450
39
4,163
10,549
6,716
3,325
293
10,256
0
50,950
L
650
469
0
147
2,083
336
84
0
2,083
0
4,206
L
Sun Wukong
2,212
478
0
986
12,771
8,207
47
4,586
8,185
0
14,475
L
Jormungandr
コロッケ
Jormungandr
1,518
479
0
0
11,615
5,041
358
3,564
8,051
15,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
43,340
112
Minions Killed
415
0
Camps Cleared
0
992,408
Distance Traveled
1,226,652
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,617
708
165
11
0
248,831
3
W
Ao Kuang
8,905
594
95
6
0
284,799
0
L
Neith
5,408
361
30
2
0
206,610
2
L
Thanatos
5,515
368
36
2
0
216,373
2
W
Yemoja
5,879
392
8
1
0
187,324
0
W
Baba Yaga
8,008
534
49
3
0
205,624
1
W
Bellona
9,931
662
98
7
0
300,074
0
L
Anhur
4,521
301
6
0
0
72,111
1
L
Sun Wukong
5,911
394
19
1
0
266,141
1
L
Jormungandr
6,247
416
21
1
0
231,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role