Player Matchup

Jing Wei
Jing Wei
Carlox2426
Jing Wei
Level 25
God Stats
8W - 3L
1,705 SR
Queue Stats
31W - 25L
1,450 Elo+
Party 1
Agni
Agni
ElDedotes92
Agni
Level 125
God Stats
5W - 4L
1,557 SR
Queue Stats
128W - 126L
1,514 Elo+
Party 1
Artio
Artio
Sebasini43
Artio
Level 119
God Stats
1W - 2L
1,575 SR
Queue Stats
61W - 62L
1,470 Elo+
Party 1
Team Averages
Level 90
1,613 SR
1,478 Elo+

VS

Team Averages
Level 38
1,550 SR
1,397 Elo+
Cthulhu
Cthulhu
JF13nd696
Cthulhu
Level 15
God Stats
1W - 3L
1,347 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo
Tiamat
Tiamat
Smoliard
Tiamat
Level 85
God Stats
1W - 5L
1,455 SR
Queue Stats
239W - 224L
1,515 Elo+
Solo
Anhur
Anhur
Sonicthenegnog
Anhur
Level 14
God Stats
2W - 1L
1,849 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carlox2426
Jing Wei
16
12 / 0 / 6
11,182
745
12,876
7,004
2,563
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 3 / 13
10,603
707
14,712
10,558
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
13
1 / 3 / 14
9,483
632
6,914
14,638
10,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JF13nd696
Cthulhu
12
0 / 7 / 5
8,920
595
6,893
18,822
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Smoliard
Tiamat
12
0 / 5 / 5
8,500
567
8,816
11,117
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 7 / 0
9,464
631
8,530
11,946
4,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
5
6
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Carlox2426
Jing Wei
12
0
6
15
W
6
3
13
4.17
L
Cthulhu
JF13nd696
Cthulhu
0
7
5
0.36
W
Artio
1
3
14
2.67
L
Tiamat
Smoliard
Tiamat
0
5
5
0.5
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
24,239
32,200
Taken
41,885
16,672
Mitigated
24,440
4,843
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Carlox2426
Jing Wei
12,876
11,902
0
830
7,004
2,563
944
5,535
1,317
0
34,219
W
14,712
993
0
469
10,558
3,298
0
5,516
4,830
42,086
0
L
Cthulhu
JF13nd696
Cthulhu
6,893
228
250
689
18,822
14,495
0
6,749
12,073
23,780
0
W
Artio
6,914
1,102
1,218
2,326
14,638
10,811
0
4,137
9,939
24,624
0
L
Tiamat
Smoliard
Tiamat
8,816
253
0
1,913
11,117
5,756
0
8,070
3,047
28,190
0
L
8,530
4,032
0
1,396
11,946
4,189
24
7,495
4,451
0
14,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
26,884
168
Minions Killed
102
11
Camps Cleared
3
829,399
Distance Traveled
684,372
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,182
745
57
4
3
293,074
0
W
Agni
10,603
707
71
5
5
268,166
2
L
Cthulhu
8,920
595
33
2
0
240,872
0
W
Artio
9,483
632
40
3
3
268,159
3
L
Tiamat
8,500
567
49
3
3
217,804
1
L
Anhur
9,464
631
20
1
0
225,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role