Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Adamlee_03
Hades
Silver I
Level 59
God Stats
1W - 1L
1,682 SR
Queue Stats
17W - 31L
1,526 MMR
Solo
Osiris
Osiris
Bronze III
Ehiehiseigay
Osiris
Bronze III
Level 66
God Stats
0W - 1L
1,772 SR
Queue Stats
21W - 24L
1,366 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,651 SR
1,464 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,746 SR
1,659 MMR
Chaac
Chaac
Platinum V
McLoooviiin
Chaac
Platinum V
Level 133
God Stats
13W - 3L
1,718 SR
Queue Stats
63W - 60L
1,701 MMR
Party 1
Xbalanque
Xbalanque
Gold III
ScorpionGold503
Xbalanque
Gold III
Level 88
God Stats
14W - 1L
1,714 SR
Queue Stats
20W - 4L
1,556 MMR
Party 1
Sol
Sol
Platinum IV
YEET Csaba
Sol
Platinum IV
Level 106
God Stats
21W - 4L
1,807 SR
Queue Stats
85W - 65L
1,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 4 / 4
8,020
668
7,086
9,139
3,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
12
4 / 3 / 2
8,185
682
6,679
9,195
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
11
1 / 4 / 5
7,659
638
10,009
11,914
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshAchillesBacchusArtio

VS

Bans
ZeusGebMedusaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,631
719
7,813
13,602
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ScorpionGold503
Xbalanque
13
2 / 3 / 7
8,630
719
9,942
7,365
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 3
9,445
787
7,355
7,896
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
11
11
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
4
1
L
Hades
4
3
2
1.67
L
Osiris
1
4
5
0.88
W
2
3
8
2
W
Xbalanque
ScorpionGold503
Xbalanque
2
3
7
1.83
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
25,110
30,248
Taken
28,863
21,680
Mitigated
19,276
6,530
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,086
3,605
0
2,367
9,139
3,541
357
3,169
5,887
0
26,225
L
Hades
6,679
213
48
2,230
9,195
6,639
86
1,315
7,593
20,110
0
L
Osiris
10,009
1,961
0
1,885
11,914
11,500
0
3,184
8,264
5,308
18,163
W
7,813
2,027
1,164
6,639
13,602
13,505
525
3,825
8,973
0
19,662
W
Xbalanque
ScorpionGold503
Xbalanque
9,942
4,817
0
228
7,365
2,922
776
2,336
4,616
0
37,979
W
7,355
1,923
0
2,936
7,896
2,849
1,523
2,279
5,158
35,219
2,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,864
Gold Earned
26,706
129
Minions Killed
149
4
Camps Cleared
8
652,106
Distance Traveled
683,240
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,020
668
49
4
1
209,705
0
L
Hades
8,185
682
48
4
1
211,409
2
L
Osiris
7,659
638
32
3
2
230,992
2
W
Chaac
8,631
719
22
2
0
226,409
2
W
Xbalanque
8,630
719
56
5
5
212,662
6
W
Sol
9,445
787
71
6
3
244,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role