Player Matchup

Apollo
Apollo
HiddenShadows1
Apollo
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 86L
1,277 Elo+
Solo
Hera
Hera
LCU shibby
Hera
Level 101
God Stats
1W - 1L
1,530 SR
Queue Stats
44W - 45L
1,436 Elo+
Solo
Fenrir
Fenrir
Ripermann1
Fenrir
Level 108
God Stats
3W - 1L
1,488 SR
Queue Stats
72W - 104L
1,359 Elo+
Solo
Horus
Horus
angel27350
Horus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,335 Elo+
Solo
Kali
Kali
grounded4life1
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,359 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,353 Elo+

VS

Team Averages
Level 93
1,339 SR
1,396 Elo+
Vulcan
Vulcan
ForeverTommy01
Vulcan
Level 109
God Stats
1W - 7L
1,353 SR
Queue Stats
259W - 296L
1,377 Elo+
Party 1
Rama
Rama
LOL_SpryCmpr_LOL
Rama
Level 81
God Stats
1W - 7L
1,218 SR
Queue Stats
312W - 339L
1,437 Elo+
Solo
Nox
Nox
MANGAKAIZER
Nox
Level 149
God Stats
1W - 6L
1,224 SR
Queue Stats
540W - 575L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Stereo8989
Sylvanus
Level 44
God Stats
1W - 2L
1,564 SR
Queue Stats
42W - 65L
1,396 Elo+
Solo
Susano
Susano
umyniece
Susano
Level 83
God Stats
0W - 4L
1,337 SR
Queue Stats
316W - 349L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 17
11,919
701
15,138
15,437
6,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 3 / 10
12,618
742
25,430
13,138
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Ripermann1
Fenrir
19
11 / 4 / 12
12,347
726
11,777
18,840
11,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
20
2 / 2 / 18
11,523
678
3,273
14,222
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 6 / 12
11,435
673
9,189
13,189
5,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 7
12,116
713
25,410
18,272
8,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 7
10,357
609
6,363
12,086
5,163
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 0 / 8
10,230
602
7,894
4,030
1,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
Stereo8989
Sylvanus
19
4 / 6 / 7
10,793
635
7,452
19,525
13,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
umyniece
Susano
13
2 / 10 / 4
9,077
534
10,861
15,090
6,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
27
Kills
18
18
Deaths
27
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
W
4
3
17
4.17
W
7
3
10
4
L
4
4
7
1.88
L
3
0
8
7
W
Fenrir
Ripermann1
Fenrir
11
4
12
4.25
L
Sylvanus
Stereo8989
Sylvanus
4
6
7
1.25
W
Horus
2
2
18
5.5
W
3
6
12
1.5
L
Susano
umyniece
Susano
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,807
Damage
57,980
74,826
Taken
69,003
38,881
Mitigated
35,370
38,840
Healing
21,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,410
10,661
116
966
18,272
8,479
0
6,485
11,485
57,368
0
W
15,138
6,224
2,401
3,767
15,437
6,698
3,014
6,797
8,640
0
44,384
W
25,430
5,882
2,897
3,806
13,138
4,741
1,709
9,880
3,258
57,296
0
L
6,363
4,401
923
1,107
12,086
5,163
0
2,596
9,490
0
18,302
L
7,894
212
952
1,067
4,030
1,734
0
2,149
1,881
22,947
0
W
Fenrir
Ripermann1
Fenrir
11,777
2,731
1,988
3,184
18,840
11,907
322
10,885
7,955
0
19,105
L
Sylvanus
Stereo8989
Sylvanus
7,452
2,219
9,181
6,450
19,525
13,861
0
10,090
9,304
18,642
0
W
Horus
3,273
1,384
10,137
7,522
14,222
9,763
1,093
6,828
7,394
0
13,467
W
9,189
3,097
1,017
2,121
13,189
5,772
143
6,366
6,823
0
23,781
L
Susano
umyniece
Susano
10,861
1,341
706
501
15,090
6,133
0
4,110
10,891
0
20,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
52,573
212
Minions Killed
154
0
Camps Cleared
0
1,585,663
Distance Traveled
1,219,477
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,116
713
59
3
0
296,688
0
W
Apollo
11,919
701
79
5
0
318,360
3
W
Hera
12,618
742
71
4
0
330,432
4
L
Rama
10,357
609
25
1
0
185,099
0
L
Nox
10,230
602
37
2
0
273,773
0
W
Fenrir
12,347
726
12
1
0
309,840
1
L
Sylvanus
10,793
635
15
1
0
244,718
1
W
Horus
11,523
678
24
1
0
322,086
0
W
Kali
11,435
673
26
2
0
304,945
0
L
Susano
9,077
534
18
1
0
219,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role