Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CubeDaFace
Mulan
Level 160
God Stats
10W - 4L
1,672 SR
Queue Stats
234W - 200L
1,692 Elo+
Party 2
Pele
Pele
Flaowr
Pele
Level 157
God Stats
11W - 3L
1,818 SR
Queue Stats
369W - 264L
1,646 Elo+
Party 2
Anhur
Anhur
Hanimeisart
Anhur
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,727 Elo+
Solo
Hel
Hel
Twitchy 1Nut
Hel
Level 160
God Stats
3W - 7L
1,497 SR
Queue Stats
606W - 478L
1,609 Elo+
Party 2
Team Averages
Level 139
1,597 SR
1,635 Elo+

VS

Team Averages
Level 156
1,670 SR
1,640 Elo+
Janus
Janus
MARKENCIO
Janus
Level 148
God Stats
1W - 1L
1,777 SR
Queue Stats
47W - 38L
1,669 Elo+
Party 1
Anhur
Anhur
Metro-Haze-_O
Anhur
Level 157
God Stats
2W - 3L
1,647 SR
Queue Stats
346W - 311L
1,619 Elo+
Solo
Cthulhu
Cthulhu
WildMrHunter
Cthulhu
Level 159
God Stats
51W - 17L
1,880 SR
Queue Stats
147W - 112L
1,693 Elo+
Party 1
Fenrir
Fenrir
joxepe
Fenrir
Level 160
God Stats
10W - 12L
1,527 SR
Queue Stats
187W - 183L
1,576 Elo+
Party 1
Artio
Artio
lekanserbere
Artio
Level 158
God Stats
1W - 1L
1,519 SR
Queue Stats
164W - 158L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 0 / 5
8,994
500
8,444
10,524
7,268
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
16
4 / 3 / 2
10,455
581
12,579
17,981
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Flaowr
Pele
17
3 / 3 / 7
10,249
569
7,430
13,879
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 4
10,752
597
13,800
9,661
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 3 / 3
10,624
590
11,517
13,788
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MARKENCIO
Janus
14
2 / 5 / 1
8,271
460
8,255
9,371
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 2 / 0
8,668
482
1,673
8,333
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
WildMrHunter
Cthulhu
15
3 / 4 / 1
9,174
510
12,602
19,349
14,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
joxepe
Fenrir
16
4 / 6 / 1
9,059
503
5,445
17,091
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 3
7,647
425
3,336
17,673
14,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
9
9
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
Mulan
4
3
2
1.67
W
Pele
Flaowr
Pele
3
3
7
2.17
W
3
0
4
5
L
Janus
MARKENCIO
Janus
2
5
1
0.5
L
0
2
0
0
W
8
3
3
3.17
L
Cthulhu
WildMrHunter
Cthulhu
3
4
1
0.88
L
Fenrir
joxepe
Fenrir
4
6
1
0.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,770
Damage
31,311
65,833
Taken
71,817
38,840
Mitigated
42,321
39,292
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,444
945
772
3,879
10,524
7,268
723
3,368
7,156
39,269
0
W
Mulan
12,579
1,807
0
8,328
17,981
14,854
262
9,617
8,364
1,716
67,092
W
Pele
Flaowr
Pele
7,430
1,897
0
4,676
13,879
4,609
1,168
3,499
10,380
0
78,877
W
13,800
6,460
0
5,972
9,661
3,952
405
2,268
7,393
0
102,631
L
Janus
MARKENCIO
Janus
8,255
280
0
117
9,371
2,810
0
5,418
3,902
61,811
0
L
1,673
231
0
1,313
8,333
1,580
0
1,253
7,080
0
54,209
W
11,517
1,001
7,069
8,596
13,788
8,157
105
5,441
8,347
63,409
0
L
Cthulhu
WildMrHunter
Cthulhu
12,602
928
789
4,751
19,349
14,512
0
1,779
16,507
60,649
0
L
Fenrir
joxepe
Fenrir
5,445
905
0
5,028
17,091
8,466
0
6,284
10,715
0
60,934
L
3,336
290
1,872
3,553
17,673
14,953
0
5,403
12,182
27,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
42,819
579
Minions Killed
540
0
Camps Cleared
0
1,785,177
Distance Traveled
1,672,432
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,994
500
54
3
0
345,299
6
W
Mulan
10,455
581
130
7
0
336,673
3
W
Pele
10,249
569
123
7
0
388,758
1
W
Anhur
10,752
597
159
9
0
361,822
5
L
Janus
8,271
460
123
7
0
345,001
3
L
Anhur
8,668
482
127
7
0
223,525
5
W
Hel
10,624
590
113
6
0
352,625
5
L
Cthulhu
9,174
510
130
7
0
369,451
8
L
Fenrir
9,059
503
111
6
0
371,913
2
L
Artio
7,647
425
49
3
0
362,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role