Player Matchup

Danzaburou
Danzaburou
GodofPOWA
Danzaburou
Level 8
God Stats
2W - 1L
1,709 SR
Queue Stats
6W - 15L
1,235 Elo+
Party 3
Nemesis
Nemesis
Krizzpy
Nemesis
Level 14
God Stats
6W - 14L
1,370 SR
Queue Stats
6W - 14L
1,317 Elo+
Party 1
Hades
Hades
LilCrusader
Hades
Level 12
God Stats
4W - 3L
1,555 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 1
Sylvanus
Sylvanus
NikoNokoPoko
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 3
Bellona
Bellona
Solokiller2005
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,433 Elo+
Party 1
Team Averages
Level 9
1,527 SR
1,326 Elo+

VS

Team Averages
Level 13
1,417 SR
1,413 Elo+
Bakasura
Bakasura
 
Bakasura
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EDW_09-HOT
Cthulhu
Level 18
God Stats
2W - 6L
1,437 SR
Queue Stats
110W - 120L
1,404 Elo+
Party 2
Charybdis
Charybdis
IKEABEES
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,244 Elo+
Party 2
Ra
Ra
lelejun
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
mukmik96
Bellona
Level 15
God Stats
3W - 4L
1,146 SR
Queue Stats
21W - 20L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodofPOWA
Danzaburou
15
11 / 3 / 2
9,994
588
15,256
15,040
5,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Krizzpy
Nemesis
17
9 / 3 / 5
10,582
622
13,679
12,105
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 5 / 3
9,299
547
9,512
12,659
5,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
NikoNokoPoko
Sylvanus
14
2 / 1 / 9
9,194
541
3,515
7,947
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 3
8,053
474
2,449
13,497
9,776
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 7 / 1
8,352
491
8,655
13,232
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
EDW_09-HOT
Cthulhu
11
2 / 2 / 0
7,388
435
8,262
12,494
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
IKEABEES
Charybdis
9
0 / 7 / 2
6,198
365
3,741
7,653
1,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 7 / 1
7,330
431
6,620
10,820
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
mukmik96
Bellona
12
4 / 7 / 3
7,909
465
10,947
19,460
16,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
29
Kills
15
16
Deaths
30
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
7
1
0.93
L
Cthulhu
EDW_09-HOT
Cthulhu
2
2
0
1
W
Danzaburou
GodofPOWA
Danzaburou
11
3
2
4
L
Charybdis
IKEABEES
Charybdis
0
7
2
0.14
W
Nemesis
Krizzpy
Nemesis
9
3
5
3.83
W
5
5
3
1.3
W
Sylvanus
NikoNokoPoko
Sylvanus
2
1
9
6.5
W
2
4
3
0.88
L
3
7
1
0.5
L
Bellona
mukmik96
Bellona
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
38,225
61,248
Taken
63,659
31,212
Mitigated
35,799
24,509
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,655
6,014
0
2,997
13,232
5,738
0
2,813
10,419
0
46,869
L
Cthulhu
EDW_09-HOT
Cthulhu
8,262
1,246
60
866
12,494
9,458
0
1,451
11,043
32,267
0
W
Danzaburou
GodofPOWA
Danzaburou
15,256
9,510
216
5,754
15,040
5,843
2,608
5,568
8,829
0
71,915
L
Charybdis
IKEABEES
Charybdis
3,741
1,863
0
104
7,653
1,598
0
604
7,049
0
21,047
W
Nemesis
Krizzpy
Nemesis
13,679
8,206
0
2,533
12,105
4,856
1,723
554
11,207
0
62,231
W
9,512
2,281
342
5,483
12,659
5,601
846
0
12,083
34,562
0
W
Sylvanus
NikoNokoPoko
Sylvanus
3,515
1,299
3,457
4,093
7,947
5,136
469
3,544
3,942
16,221
0
W
2,449
1,566
0
2,631
13,497
9,776
953
3,793
9,101
0
24,066
L
6,620
1,394
154
1,965
10,820
2,372
616
1,495
9,325
33,293
0
L
Bellona
mukmik96
Bellona
10,947
3,867
0
5,198
19,460
16,633
0
6,664
12,796
0
38,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
37,177
339
Minions Killed
307
0
Camps Cleared
0
1,401,512
Distance Traveled
1,433,418
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,352
491
98
6
0
311,570
1
L
Cthulhu
7,388
435
53
3
0
319,356
4
W
Danzaburou
9,994
588
98
6
0
290,934
0
L
Charybdis
6,198
365
43
3
0
253,272
0
W
Nemesis
10,582
622
105
6
0
292,143
0
W
Hades
9,299
547
57
3
0
262,536
0
W
Sylvanus
9,194
541
33
2
0
259,918
2
W
Bellona
8,053
474
46
3
0
295,981
0
L
Ra
7,330
431
63
4
0
279,760
0
L
Bellona
7,909
465
50
3
0
269,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role