Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EarDestroyer
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 1
Nemesis
Nemesis
Morthalium
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 1
Gilgamesh
Gilgamesh
MyIQis200
Gilgamesh
Level 42
God Stats
6W - 7L
1,516 SR
Queue Stats
75W - 58L
1,631 Elo+
Party 1
Artemis
Artemis
iflingpoo69
Artemis
Level 47
God Stats
14W - 4L
1,790 SR
Queue Stats
83W - 68L
1,629 Elo+
Party 1
Team Averages
Level 27
1,561 SR
1,604 Elo+

VS

Team Averages
Level 24
1,525 SR
1,543 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AlmondAndy
Tiamat
Level 27
God Stats
2W - 4L
1,449 SR
Queue Stats
72W - 62L
1,631 Elo+
Solo
Charybdis
Charybdis
ImTheBetterNick
Charybdis
Level 29
God Stats
4W - 4L
1,630 SR
Queue Stats
206W - 171L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
MxMKs-
Sun Wukong
Level 30
God Stats
1W - 3L
1,545 SR
Queue Stats
107W - 120L
1,430 Elo+
Solo
Jormungandr
Jormungandr
iAndroid17
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
3 / 2 / 6
12,553
571
6,478
17,848
5,918
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 5 / 8
12,087
549
7,855
14,765
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Morthalium
Nemesis
19
2 / 4 / 11
11,995
545
10,049
16,118
7,387
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MyIQis200
Gilgamesh
19
9 / 1 / 13
14,409
655
17,019
23,031
19,931
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
iflingpoo69
Artemis
20
9 / 1 / 4
15,573
708
12,454
12,275
5,171
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 6 / 2
9,998
454
6,679
16,879
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
AlmondAndy
Tiamat
18
5 / 6 / 3
12,100
550
21,586
17,228
9,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ImTheBetterNick
Charybdis
16
0 / 7 / 3
9,589
436
6,365
15,385
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MxMKs-
Sun Wukong
17
5 / 7 / 3
10,802
491
12,791
21,552
11,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
iAndroid17
Jormungandr
2
0 / 1 / 0
6,047
275
63
826
252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
27
Kills
13
13
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
2
6
3
L
Serqet
 
Serqet
3
6
2
0.67
L
Tiamat
AlmondAndy
Tiamat
5
6
3
1.08
W
4
5
8
1.6
L
Charybdis
ImTheBetterNick
Charybdis
0
7
3
0.21
W
Nemesis
Morthalium
Nemesis
2
4
11
1.88
L
Sun Wukong
MxMKs-
Sun Wukong
5
7
3
0.93
W
Gilgamesh
MyIQis200
Gilgamesh
9
1
13
15.5
L
Jormungandr
iAndroid17
Jormungandr
0
1
0
0
W
Artemis
iflingpoo69
Artemis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,855
Damage
47,484
84,037
Taken
71,870
43,530
Mitigated
31,739
29,465
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,478
555
0
5,414
17,848
5,918
0
3,090
14,292
0
84,644
L
Serqet
 
Serqet
6,679
579
0
4,078
16,879
6,058
0
2,252
14,285
0
65,001
L
Tiamat
AlmondAndy
Tiamat
21,586
3,803
91
4,826
17,228
9,876
1,130
2,466
14,525
93,879
0
W
7,855
813
0
5,872
14,765
5,123
0
8,629
5,326
62,724
0
L
Charybdis
ImTheBetterNick
Charybdis
6,365
1,690
0
2,804
15,385
3,743
2,054
943
14,245
0
56,467
W
Nemesis
Morthalium
Nemesis
10,049
2,710
0
4,678
16,118
7,387
1,924
3,592
11,895
0
56,150
L
Sun Wukong
MxMKs-
Sun Wukong
12,791
2,189
0
4,849
21,552
11,810
569
1,842
18,951
0
54,936
W
Gilgamesh
MyIQis200
Gilgamesh
17,019
5,997
193
5,313
23,031
19,931
1,535
5,615
17,000
0
70,289
L
Jormungandr
iAndroid17
Jormungandr
63
63
0
10
826
252
0
0
826
968
0
W
Artemis
iflingpoo69
Artemis
12,454
6,910
0
7,995
12,275
5,171
7,986
2,378
9,855
0
157,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,617
Gold Earned
48,536
644
Minions Killed
490
0
Camps Cleared
0
2,147,740
Distance Traveled
1,602,396
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,553
571
134
6
0
470,564
1
L
Serqet
9,998
454
108
5
0
441,544
2
L
Tiamat
12,100
550
184
8
0
348,785
12
W
He Bo
12,087
549
105
5
0
403,335
2
L
Charybdis
9,589
436
104
5
0
371,508
2
W
Nemesis
11,995
545
101
5
0
425,653
1
L
Sun Wukong
10,802
491
94
4
0
419,200
1
W
Gilgamesh
14,409
655
63
3
0
475,732
0
L
Jormungandr
6,047
275
0
0
0
21,359
1
W
Artemis
15,573
708
241
11
0
372,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role