Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AR Aquax
Anubis
Level 65
God Stats
9W - 6L
1,567 SR
Queue Stats
119W - 129L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
LightPhoenix27
Erlang Shen
Level 70
God Stats
5W - 1L
1,991 SR
Queue Stats
433W - 408L
1,547 Elo+
Solo
Terra
Terra
aqua200811
Terra
Level 53
God Stats
1W - 1L
1,214 SR
Queue Stats
108W - 138L
1,424 Elo+
Party 2
Team Averages
Level 95
1,554 SR
1,484 Elo+

VS

Team Averages
Level 60
1,532 SR
1,503 Elo+
Charybdis
Charybdis
 
Charybdis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DracoMultus
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,482 Elo+
Solo
Zeus
Zeus
Mimzé
Zeus
Level 49
God Stats
2W - 5L
1,509 SR
Queue Stats
179W - 173L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
gaidaiman
Zhong Kui
Level 108
God Stats
4W - 5L
1,608 SR
Queue Stats
77W - 80L
1,492 Elo+
Solo
Bacchus
Bacchus
sndolh
Bacchus
Level 45
God Stats
77W - 58L
1,541 SR
Queue Stats
291W - 256L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
17 / 0 / 7
9,990
714
10,136
10,979
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
 
Eset
13
7 / 3 / 17
8,603
615
16,546
10,135
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
AR Aquax
Anubis
13
6 / 2 / 10
7,680
549
6,450
9,173
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LightPhoenix27
Erlang Shen
11
1 / 5 / 6
6,635
474
5,697
12,170
10,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
11
2 / 1 / 10
7,593
542
2,732
9,453
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 10 / 3
6,309
451
4,728
10,530
2,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
1 / 7 / 2
6,174
441
5,867
11,116
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
Mimzé
Zeus
12
2 / 3 / 1
7,328
523
4,757
6,648
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
gaidaiman
Zhong Kui
12
6 / 5 / 1
7,652
547
10,699
10,432
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
sndolh
Bacchus
8
0 / 8 / 4
5,896
421
5,908
15,596
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
33
Kills
10
11
Deaths
33
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
0
7
20.5
W
Eset
 
Eset
7
3
17
5.17
L
Charybdis
 
Charybdis
1
10
3
0.25
W
Anubis
AR Aquax
Anubis
6
2
10
5.5
L
Fenrir
1
7
2
0.29
W
Erlang Shen
LightPhoenix27
Erlang Shen
1
5
6
0.8
L
Zeus
Mimzé
Zeus
2
3
1
0.83
W
Terra
2
1
10
7
L
Zhong Kui
gaidaiman
Zhong Kui
6
5
1
1.3
L
Bacchus
sndolh
Bacchus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
31,959
51,910
Taken
54,322
29,645
Mitigated
26,976
28,777
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,136
2,232
0
13,965
10,979
4,683
94
2,951
7,903
0
51,558
W
Eset
 
Eset
16,546
1,319
791
2,437
10,135
3,422
838
3,498
6,506
55,961
0
L
Charybdis
 
Charybdis
4,728
1,203
0
440
10,530
2,192
927
4,846
5,530
0
31,619
W
Anubis
AR Aquax
Anubis
6,450
986
332
4,121
9,173
3,979
585
4,850
4,231
35,289
0
L
Fenrir
5,867
973
0
2,942
11,116
3,866
0
4,839
6,119
0
28,723
W
Erlang Shen
LightPhoenix27
Erlang Shen
5,697
2,701
0
2,865
12,170
10,147
227
6,145
5,984
0
26,032
L
Zeus
Mimzé
Zeus
4,757
992
0
1,769
6,648
2,512
0
3,663
2,787
43,207
0
W
Terra
2,732
662
1,086
3,180
9,453
7,414
376
2,477
6,933
23,671
0
L
Zhong Kui
gaidaiman
Zhong Kui
10,699
2,624
0
2,873
10,432
6,050
932
3,737
6,607
38,007
4,976
L
Bacchus
sndolh
Bacchus
5,908
1,071
0
1,998
15,596
12,356
0
7,775
7,551
15,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
33,359
350
Minions Killed
304
0
Camps Cleared
0
1,394,380
Distance Traveled
1,238,715
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,990
714
84
6
0
342,632
3
W
Eset
8,603
615
103
7
0
300,576
7
L
Charybdis
6,309
451
59
4
0
230,710
0
W
Anubis
7,680
549
62
4
0
221,514
2
L
Fenrir
6,174
441
57
4
0
272,013
2
W
Erlang Shen
6,635
474
57
4
0
255,829
0
L
Zeus
7,328
523
92
7
0
257,678
4
W
Terra
7,593
542
44
3
0
273,829
1
L
Zhong Kui
7,652
547
74
5
0
226,028
3
L
Bacchus
5,896
421
22
2
0
252,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role