Player Matchup

Morgan Le Fay
Morgan Le Fay
Sin_ister702
Morgan Le Fay
Level 24
God Stats
16W - 11L
1,452 SR
Queue Stats
80W - 94L
1,347 Elo+
Solo
Izanami
Izanami
Zenzbul
Izanami
Level 23
God Stats
32W - 30L
1,388 SR
Queue Stats
86W - 103L
1,389 Elo+
Party 2
Hades
Hades
beelzxbubz
Hades
Level 18
God Stats
11W - 9L
1,290 SR
Queue Stats
74W - 84L
1,306 Elo+
Party 2
Cliodhna
Cliodhna
exxvro--
Cliodhna
Level 11
God Stats
11W - 10L
1,500 SR
Queue Stats
50W - 65L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
war_skull_20
Danzaburou
Level 128
God Stats
3W - 5L
1,607 SR
Queue Stats
345W - 289L
1,566 Elo+
Party 2
Team Averages
Level 41
1,447 SR
1,396 Elo+

VS

Team Averages
Level 15
1,456 SR
1,447 Elo+
Mulan
Mulan
AXROSAL
Mulan
Level 18
God Stats
4W - 8L
1,526 SR
Queue Stats
13W - 17L
1,470 Elo+
Party 1
Nike
Nike
CharlieCloud
Nike
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Snapdagon23
Jormungandr
Level 8
God Stats
0W - 3L
1,162 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo
Zeus
Zeus
Taken1409
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,391 Elo+
Party 1
Susano
Susano
xXMaster_leonXx
Susano
Level 29
God Stats
9W - 15L
1,591 SR
Queue Stats
86W - 87L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sin_ister702
Morgan Le Fay
16
7 / 7 / 11
11,704
532
24,805
17,401
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zenzbul
Izanami
16
8 / 3 / 3
11,812
537
12,038
11,869
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
13
7 / 4 / 8
10,314
469
9,843
15,649
7,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
exxvro--
Cliodhna
13
3 / 4 / 4
9,662
439
6,194
10,568
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
war_skull_20
Danzaburou
18
14 / 2 / 9
13,456
612
21,731
19,578
8,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AXROSAL
Mulan
14
5 / 7 / 8
9,842
447
7,174
15,438
9,362
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 8 / 8
8,095
368
5,959
16,888
8,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Snapdagon23
Jormungandr
13
3 / 4 / 4
9,210
419
8,003
19,690
7,126
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
12
1 / 11 / 6
8,391
381
8,834
17,382
4,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 9 / 4
11,738
534
15,244
20,686
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
39
Kills
20
20
Deaths
39
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
AXROSAL
Mulan
5
7
8
1.29
L
1
8
8
0.63
W
Morgan Le Fay
Sin_ister702
Morgan Le Fay
7
7
11
1.79
L
Jormungandr
Snapdagon23
Jormungandr
3
4
4
1.25
L
Zeus
1
11
6
0.36
W
Izanami
Zenzbul
Izanami
8
3
3
3.17
W
Hades
7
4
8
2.75
W
Cliodhna
exxvro--
Cliodhna
3
4
4
1.25
W
Danzaburou
war_skull_20
Danzaburou
14
2
9
9.25
L
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,611
Damage
45,214
75,065
Taken
90,084
30,150
Mitigated
36,475
25,066
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AXROSAL
Mulan
7,174
1,646
0
199
15,438
9,362
0
5,595
9,722
0
22,248
L
5,959
701
0
312
16,888
8,663
44
5,517
11,275
4,717
27,041
W
Morgan Le Fay
Sin_ister702
Morgan Le Fay
24,805
4,781
265
5,145
17,401
6,483
1,474
7,316
10,085
66,981
0
L
Jormungandr
Snapdagon23
Jormungandr
8,003
2,312
0
114
19,690
7,126
0
10,471
8,752
42,350
0
L
Zeus
8,834
1,809
0
3,140
17,382
4,218
52
6,415
10,708
37,227
0
W
Izanami
Zenzbul
Izanami
12,038
9,080
0
2,398
11,869
4,122
5,068
2,867
9,002
0
68,080
W
Hades
9,843
1,065
200
4,942
15,649
7,327
1,135
3,933
11,716
21,056
0
W
Cliodhna
exxvro--
Cliodhna
6,194
922
0
1,785
10,568
3,744
285
1,948
8,620
0
29,640
W
Danzaburou
war_skull_20
Danzaburou
21,731
14,510
0
10,331
19,578
8,474
4,772
3,125
16,453
0
91,233
L
15,244
2,588
0
4,316
20,686
7,106
0
6,016
14,439
0
53,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
47,276
385
Minions Killed
263
0
Camps Cleared
0
1,901,051
Distance Traveled
1,823,812
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,842
447
24
1
0
384,555
3
L
Nike
8,095
368
42
2
0
388,557
2
W
Morgan Le Fay
11,704
532
92
4
0
392,808
0
L
Jormungandr
9,210
419
63
3
0
334,730
1
L
Zeus
8,391
381
60
3
0
322,295
0
W
Izanami
11,812
537
106
5
0
366,354
0
W
Hades
10,314
469
27
1
0
368,339
0
W
Cliodhna
9,662
439
51
2
0
394,902
0
W
Danzaburou
13,456
612
109
5
0
378,648
2
L
Susano
11,738
534
74
3
0
393,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role