Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KingLeonidas1102
Vamana
Level 63
God Stats
9W - 25L
1,256 SR
Queue Stats
143W - 213L
1,265 Elo+
Party 2
Poseidon
Poseidon
KyngLeonidas1102
Poseidon
Level 26
God Stats
0W - 4L
1,206 SR
Queue Stats
38W - 65L
1,261 Elo+
Party 2
Da Ji
Da Ji
Meddy97x
Da Ji
Level 105
God Stats
1W - 8L
1,110 SR
Queue Stats
106W - 96L
1,373 Elo+
Solo
Cupid
Cupid
akagetmoney
Cupid
Level 101
God Stats
4W - 4L
1,461 SR
Queue Stats
228W - 281L
1,358 Elo+
Solo
Team Averages
Level 76
1,307 SR
1,351 Elo+

VS

Team Averages
Level 80
1,596 SR
1,447 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BYBxGramps-YT
Apollo
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
205W - 260L
1,333 Elo+
Solo
Ymir
Ymir
EZIDAZIT
Ymir
Level 100
God Stats
11W - 10L
1,514 SR
Queue Stats
658W - 720L
1,456 Elo+
Party 1
Bellona
Bellona
ExpIicitShooter
Bellona
Level 79
God Stats
16W - 9L
1,565 SR
Queue Stats
334W - 408L
1,506 Elo+
Party 1
Fenrir
Fenrir
juicy_can
Fenrir
Level 48
God Stats
7W - 4L
1,901 SR
Queue Stats
181W - 221L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
4
0 / 3 / 1
4,174
379
795
5,651
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 2
5,476
498
4,988
8,923
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 1
5,335
485
2,033
6,333
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Meddy97x
Da Ji
9
3 / 5 / 0
5,938
540
5,616
8,225
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 0 / 0
5,563
506
3,005
4,414
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 2 / 3
6,765
615
4,466
6,795
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 0
5,917
538
2,426
4,714
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
9
1 / 0 / 8
6,004
546
2,435
6,980
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 3
6,892
627
5,953
6,506
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
juicy_can
Fenrir
11
6 / 0 / 4
6,865
624
6,920
5,098
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
17
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
W
Olorun
 
Olorun
5
2
3
3.25
W
2
0
0
2
W
Ymir
1
0
8
5
W
3
2
3
2.25
L
0
4
2
0.25
L
1
5
1
0.3
L
Da Ji
Meddy97x
Da Ji
3
5
0
0.6
L
0
0
0
0
W
Fenrir
juicy_can
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,437
Damage
22,200
33,546
Taken
30,093
10,722
Mitigated
14,806
8,126
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
795
81
0
1,348
5,651
1,884
0
1,430
4,221
3,427
0
W
Olorun
 
Olorun
4,466
1,995
229
3,372
6,795
2,480
2,519
989
5,592
28,013
5,921
W
2,426
1,713
232
1,828
4,714
1,289
464
351
4,363
0
29,520
W
Ymir
2,435
497
304
2,039
6,980
4,241
0
1,060
5,874
10,371
0
W
5,953
2,301
0
1,627
6,506
5,354
0
193
6,305
0
32,167
L
4,988
2,588
0
2,547
8,923
3,833
375
843
8,080
0
26,239
L
2,033
440
0
705
6,333
1,385
37
2,195
4,138
23,286
0
L
Da Ji
Meddy97x
Da Ji
5,616
988
0
1,744
8,225
2,456
0
1,166
7,059
0
25,007
L
3,005
1,887
84
1,698
4,414
1,164
0
888
3,526
0
32,303
W
Fenrir
juicy_can
Fenrir
6,920
1,654
0
2,894
5,098
1,442
0
115
4,983
0
32,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
32,443
231
Minions Killed
260
0
Camps Cleared
0
933,006
Distance Traveled
1,078,115
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,174
379
5
0
0
167,359
2
W
Olorun
6,765
615
61
6
0
194,439
2
W
Apollo
5,917
538
60
5
0
211,926
2
W
Ymir
6,004
546
9
1
0
212,378
4
W
Bellona
6,892
627
64
6
0
212,533
1
L
Vamana
5,476
498
47
4
0
189,320
0
L
Poseidon
5,335
485
54
5
0
184,275
1
L
Da Ji
5,938
540
56
5
0
194,591
0
L
Cupid
5,563
506
69
6
0
197,461
2
W
Fenrir
6,865
624
66
6
0
246,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role