Player Matchup

Nox
Nox
BucketOfOil
Nox
Level 105
God Stats
29W - 51L
1,383 SR
Queue Stats
135W - 169L
1,359 Elo+
Party 1
Bellona
Bellona
DistantMinds
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,248 Elo+
Party 1
Izanami
Izanami
uneclipsed
Izanami
Level 66
God Stats
40W - 34L
1,503 SR
Queue Stats
69W - 78L
1,355 Elo+
Party 1
Team Averages
Level 61
1,462 SR
1,321 Elo+

VS

Team Averages
Level 96
1,512 SR
1,440 Elo+
Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
OhDearGodWhy
Artemis
Level 129
God Stats
14W - 9L
1,601 SR
Queue Stats
333W - 355L
1,453 Elo+
Party 2
Chaac
Chaac
Swayly3211
Chaac
Level 51
God Stats
7W - 3L
1,434 SR
Queue Stats
195W - 246L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,767
577
867
6,954
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DistantMinds
Bellona
8
0 / 7 / 0
5,564
556
1,539
10,734
6,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
uneclipsed
Izanami
10
0 / 1 / 0
5,974
597
4,241
5,575
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
6 / 0 / 6
7,710
771
6,884
5,095
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
OhDearGodWhy
Artemis
11
3 / 0 / 9
7,467
747
7,577
2,171
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
12
4 / 0 / 8
7,607
761
6,217
5,584
4,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
6
9
L
0
5
0
0
L
Bellona
DistantMinds
Bellona
0
7
0
0
W
Artemis
OhDearGodWhy
Artemis
3
0
9
7.5
W
Chaac
4
0
8
8
L
Izanami
uneclipsed
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,647
Damage
20,678
23,263
Taken
12,850
10,437
Mitigated
6,682
1,557
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,884
373
0
467
5,095
1,629
178
263
4,792
19,758
0
L
867
0
468
688
6,954
2,264
52
2,443
4,355
12,017
0
L
Bellona
DistantMinds
Bellona
1,539
351
0
401
10,734
6,083
67
2,546
7,808
0
3,839
W
Artemis
OhDearGodWhy
Artemis
7,577
2,658
0
696
2,171
770
631
442
1,691
0
23,988
W
Chaac
6,217
553
0
3,563
5,584
4,283
374
369
5,173
0
20,908
L
Izanami
uneclipsed
Izanami
4,241
1,750
0
0
5,575
2,090
0
1,293
4,120
0
24,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,305
Gold Earned
22,784
93
Minions Killed
110
2
Camps Cleared
5
475,364
Distance Traveled
569,344
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,710
771
39
4
1
181,338
1
L
Nox
5,767
577
37
4
2
150,559
5
L
Bellona
5,564
556
3
0
0
152,429
0
W
Artemis
7,467
747
43
4
3
193,408
3
W
Chaac
7,607
761
28
3
1
194,598
3
L
Izanami
5,974
597
53
5
0
172,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role