Player Matchup

Heimdallr
Heimdallr
DaBlurrr
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 29L
1,538 Elo+
Party 2
Freya
Freya
Imfreya
Freya
Level 24
God Stats
3W - 0L
1,638 SR
Queue Stats
22W - 10L
1,561 Elo+
Solo
Scylla
Scylla
Kami913
Scylla
Level 88
God Stats
1W - 0L
1,604 SR
Queue Stats
60W - 37L
1,590 Elo+
Party 2
Ares
Ares
Waterlesss
Ares
Level 15
God Stats
26W - 13L
1,483 SR
Queue Stats
32W - 17L
1,544 Elo+
Party 2
Odin
Odin
foxhomano
Odin
Level 20
God Stats
5W - 5L
1,578 SR
Queue Stats
27W - 23L
1,553 Elo+
Solo
Team Averages
Level 34
1,560 SR
1,557 Elo+

VS

Team Averages
Level 14
1,640 SR
1,691 Elo+
Agni
Agni
SantaKlaws
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,082 Elo+
Solo
Ao Kuang
Ao Kuang
TandemNooses
Ao Kuang
Level 29
God Stats
12W - 15L
1,501 SR
Queue Stats
304W - 136L
1,739 Elo+
Party 1
Neith
Neith
TheDopeyD3ntist4
Neith
Level 10
God Stats
3W - 1L
1,744 SR
Queue Stats
106W - 19L
1,767 Elo+
Party 1
Olorun
Olorun
debossman03
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,814 Elo+
Party 1
Ares
Ares
yhungmoneymaker
Ares
Level 6
God Stats
21W - 2L
1,954 SR
Queue Stats
25W - 6L
2,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaBlurrr
Heimdallr
17
3 / 3 / 21
9,941
994
9,042
7,857
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Imfreya
Freya
19
20 / 2 / 11
12,146
1,215
31,936
15,801
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Kami913
Scylla
18
9 / 0 / 23
11,378
1,138
22,562
4,270
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 25
11,371
1,137
4,535
9,738
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
17
5 / 2 / 21
11,149
1,115
10,528
8,850
7,336
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
8,397
840
3,172
15,704
5,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TandemNooses
Ao Kuang
15
4 / 9 / 3
10,262
1,026
16,789
22,527
20,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 1
9,808
981
11,100
7,204
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
1 / 16 / 2
9,002
900
6,789
23,889
8,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 4 / 3
8,442
844
5,329
13,248
9,966
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
18
39
Kills
7
7
Deaths
39
101
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DaBlurrr
Heimdallr
3
3
21
4.5
W
Freya
Imfreya
Freya
20
2
11
12.75
W
Scylla
Kami913
Scylla
9
0
23
20.5
L
0
10
2
0.1
L
Ao Kuang
TandemNooses
Ao Kuang
4
9
3
0.61
L
2
0
1
2.5
W
2
0
25
14.5
L
Olorun
1
16
2
0.13
W
Odin
5
2
21
7.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,603
Damage
43,179
46,516
Taken
82,572
34,902
Mitigated
46,565
15,039
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DaBlurrr
Heimdallr
9,042
5,736
0
964
7,857
4,644
0
4,611
3,246
0
33,662
W
Freya
Imfreya
Freya
31,936
10,608
0
9,828
15,801
8,474
0
9,501
6,300
46,242
3,858
W
Scylla
Kami913
Scylla
22,562
4,161
234
936
4,270
2,330
0
3,559
711
42,141
0
L
3,172
314
0
324
15,704
5,159
0
11,392
4,312
13,900
0
L
Ao Kuang
TandemNooses
Ao Kuang
16,789
3,685
0
1,616
22,527
20,450
0
13,712
8,815
28,624
2,871
L
11,100
4,398
0
870
7,204
2,512
0
4,734
2,470
0
53,748
W
4,535
739
579
2,070
9,738
12,118
0
6,149
3,589
13,392
0
L
Olorun
6,789
3,495
66
1,187
23,889
8,478
0
17,528
6,361
19,247
0
W
Odin
10,528
5,964
0
428
8,850
7,336
0
7,103
1,747
0
18,591
L
5,329
121
0
19
13,248
9,966
0
9,362
3,886
10,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,985
Gold Earned
45,911
195
Minions Killed
180
11
Camps Cleared
5
949,986
Distance Traveled
833,611
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,941
994
54
5
0
152,922
0
W
Freya
12,146
1,215
36
4
1
190,607
0
W
Scylla
11,378
1,138
67
7
4
205,612
0
L
Agni
8,397
840
26
3
0
140,970
0
L
Ao Kuang
10,262
1,026
22
2
3
185,793
2
L
Neith
9,808
981
99
10
1
194,845
0
W
Ares
11,371
1,137
21
2
0
196,894
0
L
Olorun
9,002
900
27
3
1
132,706
0
W
Odin
11,149
1,115
17
2
6
203,951
0
L
Ares
8,442
844
6
1
0
179,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role