Player Matchup

Cerberus
Cerberus
AsDfGhJkL321-mat
Cerberus
Level 102
God Stats
38W - 81L
1,320 SR
Queue Stats
262W - 545L
1,227 Elo+
Solo
Hades
Hades
HOMICIDE N TOWN
Hades
Level 92
God Stats
7W - 5L
1,697 SR
Queue Stats
17W - 22L
1,257 Elo+
Solo
Jing Wei
Jing Wei
ILGxAresx951
Jing Wei
Level 28
God Stats
21W - 28L
1,430 SR
Queue Stats
101W - 150L
1,338 Elo+
Solo
Team Averages
Level 74
1,482 SR
1,274 Elo+

VS

Team Averages
Level 74
1,471 SR
1,358 Elo+
Ullr
Ullr
Clad_In_Shadow
Ullr
Level 105
God Stats
39W - 57L
1,403 SR
Queue Stats
126W - 169L
1,419 Elo+
Party 1
Olorun
Olorun
DiabolicTTV
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Solo
Terra
Terra
ERiddles
Terra
Level 99
God Stats
26W - 25L
1,510 SR
Queue Stats
111W - 128L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
12,333
536
13,608
30,840
37,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 6 / 3
14,057
611
27,214
32,617
33,328
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ILGxAresx951
Jing Wei
18
4 / 6 / 3
13,775
599
16,195
19,612
9,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 4
15,718
683
35,017
19,354
8,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
3 / 8 / 13
14,789
643
21,373
24,087
10,512
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
ERiddles
Terra
17
2 / 1 / 12
14,205
618
13,071
25,405
29,558
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
17
17
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
12
1
4
14
W
Olorun
3
8
13
1.19
W
Terra
ERiddles
Terra
2
1
12
8
L
5
6
3
1.08
L
Jing Wei
ILGxAresx951
Jing Wei
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,017
Damage
69,461
83,069
Taken
68,846
80,706
Mitigated
49,038
18,478
Healing
31,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,608
1,535
600
7,963
30,840
37,631
0
14,847
15,993
26,042
0
W
35,017
19,944
0
8,338
19,354
8,968
2,014
9,593
9,761
667
92,977
W
Olorun
21,373
12,223
2,367
9,337
24,087
10,512
368
16,539
7,548
61,671
0
W
Terra
ERiddles
Terra
13,071
1,669
2,479
9,477
25,405
29,558
1,294
15,382
10,023
47,063
0
L
27,214
1,624
271
3,196
32,617
33,328
324
14,810
17,807
68,147
0
L
Jing Wei
ILGxAresx951
Jing Wei
16,195
9,223
263
6,185
19,612
9,747
212
6,533
13,079
0
90,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
44,712
234
Minions Killed
235
8
Camps Cleared
9
1,212,270
Distance Traveled
1,193,054
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,333
536
23
1
0
403,925
0
W
Ullr
15,718
683
97
4
2
420,499
10
W
Olorun
14,789
643
76
3
0
320,606
1
W
Terra
14,205
618
62
3
7
451,949
3
L
Hades
14,057
611
75
3
3
412,860
0
L
Jing Wei
13,775
599
136
6
5
395,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role