Player Matchup

Cthulhu
Cthulhu
COLDINATOR
Cthulhu
Level 13
God Stats
10W - 10L
1,462 SR
Queue Stats
16W - 19L
1,275 Elo+
Solo
Charybdis
Charybdis
Ironknight5190
Charybdis
Level 5
God Stats
0W - 3L
1,269 SR
Queue Stats
12W - 20L
1,172 Elo+
Solo
Nu Wa
Nu Wa
Treyni-
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,440 Elo+
Solo
Nemesis
Nemesis
TylenolAyM
Nemesis
Level 6
God Stats
1W - 2L
1,768 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Ymir
Ymir
sebseeker2685
Ymir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,508 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,344 Elo+

VS

Team Averages
Level 18
1,581 SR
1,409 Elo+
Artemis
Artemis
BAEGZ666
Artemis
Level 26
God Stats
45W - 27L
1,725 SR
Queue Stats
380W - 356L
1,510 Elo+
Solo
Ares
Ares
LuvMySpawn
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
Twiitch_kaledoTV
Kukulkan
Level 12
God Stats
3W - 1L
1,808 SR
Queue Stats
17W - 14L
1,484 Elo+
Solo
Loki
Loki
Vetexa
Loki
Level 14
God Stats
8W - 5L
1,468 SR
Queue Stats
22W - 24L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
hurtful sins
Nu Wa
Level 29
God Stats
16W - 15L
1,403 SR
Queue Stats
124W - 115L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COLDINATOR
Cthulhu
17
2 / 16 / 8
11,038
1,003
15,247
27,746
10,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Ironknight5190
Charybdis
18
6 / 12 / 8
12,528
1,139
11,375
21,828
8,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Treyni-
Nu Wa
19
8 / 6 / 7
13,371
1,216
27,144
19,013
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TylenolAyM
Nemesis
15
0 / 0 / 0
8,460
769
0
1,740
552
17
0 / 5 / 9
10,974
998
1,484
25,628
24,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAEGZ666
Artemis
19
10 / 1 / 22
13,508
1,228
23,632
9,532
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 5 / 21
12,469
1,134
11,452
18,860
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 1 / 22
12,899
1,173
24,600
8,585
3,591
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Vetexa
Loki
18
5 / 6 / 16
11,424
1,039
8,330
11,523
4,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 3 / 19
12,546
1,141
21,311
10,907
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
16
Kills
39
39
Deaths
16
32
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Artemis
BAEGZ666
Artemis
10
1
22
21
L
Cthulhu
COLDINATOR
Cthulhu
2
16
8
0.38
L
Charybdis
Ironknight5190
Charybdis
6
12
8
0.83
W
7
5
21
3.5
L
Nu Wa
Treyni-
Nu Wa
8
6
7
1.92
W
7
1
22
18
L
Nemesis
TylenolAyM
Nemesis
0
0
0
0
W
Loki
Vetexa
Loki
5
6
16
2.17
W
10
3
19
6.5
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,250
Damage
89,325
95,955
Taken
59,407
51,343
Mitigated
35,398
4,856
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BAEGZ666
Artemis
23,632
12,862
0
528
9,532
3,879
0
7,022
2,326
0
53,994
L
Cthulhu
COLDINATOR
Cthulhu
15,247
1,736
237
0
27,746
10,589
0
17,019
10,593
31,555
0
L
Charybdis
Ironknight5190
Charybdis
11,375
6,188
0
1,992
21,828
8,854
0
11,583
10,131
0
34,262
W
11,452
570
0
1,021
18,860
19,561
0
14,122
4,284
18,770
0
L
Nu Wa
Treyni-
Nu Wa
27,144
6,446
196
1,615
19,013
6,646
0
12,097
6,760
63,757
0
W
24,600
1,914
163
374
8,585
3,591
0
5,703
2,627
67,242
0
L
Nemesis
TylenolAyM
Nemesis
0
0
0
0
1,740
552
0
1,640
0
0
0
W
Loki
Vetexa
Loki
8,330
2,276
0
140
11,523
4,109
0
8,691
2,580
0
19,478
W
21,311
6,973
143
547
10,907
4,258
0
6,955
3,715
42,036
0
L
1,484
235
0
816
25,628
24,702
0
14,089
11,108
14,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
62,846
157
Minions Killed
252
6
Camps Cleared
5
698,938
Distance Traveled
939,922
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,508
1,228
66
6
3
191,293
1
L
Cthulhu
11,038
1,003
34
3
1
163,677
0
L
Charybdis
12,528
1,139
43
4
1
161,614
0
W
Ares
12,469
1,134
15
1
0
211,064
0
L
Nu Wa
13,371
1,216
56
5
3
166,929
1
W
Kukulkan
12,899
1,173
114
10
0
201,469
0
L
Nemesis
8,460
769
0
0
0
0
0
W
Loki
11,424
1,039
18
2
0
161,366
1
W
Nu Wa
12,546
1,141
39
4
2
174,730
0
L
Ymir
10,974
998
24
2
1
206,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role