Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Immortalchill3r
Tyr
Level 112
God Stats
14W - 26L
1,377 SR
Queue Stats
650W - 631L
1,530 Elo+
Solo
Anubis
Anubis
KeMoNiTo7448
Anubis
Level 106
God Stats
3W - 5L
1,311 SR
Queue Stats
451W - 427L
1,571 Elo+
Solo
Hachiman
Hachiman
ThonyVanEngland
Hachiman
Level 91
God Stats
7W - 2L
1,769 SR
Queue Stats
153W - 132L
1,550 Elo+
Solo
Camazotz
Camazotz
greengraype
Camazotz
Level 93
God Stats
5W - 5L
1,433 SR
Queue Stats
390W - 379L
1,565 Elo+
Solo
Team Averages
Level 112
1,478 SR
1,543 Elo+

VS

Team Averages
Level 123
1,605 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BlkMarketINC
Zhong Kui
Level 147
God Stats
3W - 3L
1,736 SR
Queue Stats
225W - 198L
1,543 Elo+
Party 1
Olorun
Olorun
XThuggNasty
Olorun
Level 68
God Stats
3W - 2L
1,622 SR
Queue Stats
136W - 119L
1,515 Elo+
Party 1
Neith
Neith
drchachee
Neith
Level 127
God Stats
25W - 15L
1,665 SR
Queue Stats
128W - 97L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 1
6,395
640
4,673
4,762
1,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 6
5,419
542
3,973
5,588
2,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
10
0 / 1 / 2
5,705
571
1,923
2,437
1,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
10
5 / 0 / 0
6,328
633
3,228
4,312
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
greengraype
Camazotz
11
3 / 1 / 0
6,034
603
2,448
5,789
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 1
5,734
573
1,178
5,281
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
 
Cthulhu
8
0 / 2 / 1
4,790
479
2,494
5,580
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
BlkMarketINC
Zhong Kui
8
0 / 3 / 0
4,793
479
2,073
7,156
5,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
9
2 / 2 / 0
5,334
533
1,635
4,624
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
drchachee
Neith
8
0 / 4 / 1
4,549
455
1,777
4,845
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Arachne
 
Arachne
1
0
1
1.5
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Zhong Kui
BlkMarketINC
Zhong Kui
0
3
0
0
W
1
1
6
4
W
Anubis
0
1
2
1
W
Hachiman
5
0
0
5
L
Olorun
2
2
0
1
L
Neith
drchachee
Neith
0
4
1
0.13
W
Camazotz
greengraype
Camazotz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,245
Damage
9,157
22,888
Taken
27,486
7,722
Mitigated
11,907
13,561
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,673
353
86
3,335
4,762
1,954
126
2,073
2,689
36,397
0
L
Arachne
 
Arachne
1,178
692
0
3,235
5,281
2,057
0
853
4,428
0
36,228
L
Cthulhu
 
Cthulhu
2,494
432
0
1,676
5,580
2,217
0
167
5,413
17,378
0
L
Zhong Kui
BlkMarketINC
Zhong Kui
2,073
316
0
1,838
7,156
5,368
0
3,400
3,208
25,489
0
W
3,973
668
0
2,307
5,588
2,003
0
1,606
3,982
2,108
15,032
W
Anubis
1,923
0
0
1,371
2,437
1,076
0
907
1,530
32,338
0
W
Hachiman
3,228
1,873
0
2,334
4,312
1,000
0
284
4,028
0
33,911
L
Olorun
1,635
659
0
798
4,624
1,341
0
1,818
2,806
24,974
2,469
L
Neith
drchachee
Neith
1,777
962
180
1,310
4,845
924
0
58
4,787
0
21,441
W
Camazotz
greengraype
Camazotz
2,448
180
0
4,128
5,789
1,689
0
1,104
4,685
0
30,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
25,200
325
Minions Killed
266
0
Camps Cleared
0
975,809
Distance Traveled
970,626
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,395
640
82
8
0
181,909
1
L
Arachne
5,734
573
86
9
0
252,596
4
L
Cthulhu
4,790
479
29
3
0
195,061
3
L
Zhong Kui
4,793
479
54
5
0
165,742
0
W
Tyr
5,419
542
24
2
0
206,651
1
W
Anubis
5,705
571
75
8
0
186,986
3
W
Hachiman
6,328
633
72
7
0
183,508
3
L
Olorun
5,334
533
59
6
0
181,972
6
L
Neith
4,549
455
38
4
0
175,255
1
W
Camazotz
6,034
603
72
7
0
216,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role