Player Matchup

Cthulhu
Cthulhu
BigMoose_21
Cthulhu
Level 23
God Stats
6W - 9L
1,530 SR
Queue Stats
118W - 122L
1,522 Elo+
Solo
Cupid
Cupid
FBdavidminaj94
Cupid
Level 18
God Stats
10W - 18L
1,387 SR
Queue Stats
429W - 472L
1,339 Elo+
Party 2
Fenrir
Fenrir
Franckitoo094
Fenrir
Level 9
God Stats
14W - 12L
1,443 SR
Queue Stats
30W - 38L
1,436 Elo+
Solo
Pele
Pele
HarlequinUwU
Pele
Level 43
God Stats
2W - 3L
1,747 SR
Queue Stats
160W - 195L
1,445 Elo+
Party 2
Medusa
Medusa
UNHOLY-_CODE
Medusa
Level 24
God Stats
0W - 3L
1,299 SR
Queue Stats
54W - 61L
1,393 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,427 Elo+

VS

Team Averages
Level 20
1,530 SR
1,482 Elo+
Ra
Ra
ClayBoi86
Ra
Level 7
God Stats
2W - 2L
1,682 SR
Queue Stats
10W - 12L
1,479 Elo+
Solo
Nemesis
Nemesis
Ikillscrubs207V2
Nemesis
Level 21
God Stats
2W - 0L
1,700 SR
Queue Stats
40W - 39L
1,455 Elo+
Party 1
Ymir
Ymir
Kali1178316
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 28L
1,516 Elo+
Solo
Skadi
Skadi
Lil_isaiah24
Skadi
Level 29
God Stats
3W - 4L
1,506 SR
Queue Stats
17W - 16L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
LordThatNeverWas
Baba Yaga
Level 28
God Stats
3W - 4L
1,264 SR
Queue Stats
45W - 45L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMoose_21
Cthulhu
16
2 / 3 / 4
10,334
939
10,158
14,249
16,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 10 / 5
9,216
838
9,347
16,359
5,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 2
9,935
903
8,491
10,840
5,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 3
9,356
851
3,850
10,876
3,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
16
0 / 3 / 4
9,422
857
5,681
11,929
4,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

165

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,548
959
7,225
7,912
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 0 / 8
10,547
959
7,558
7,863
3,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 2 / 12
9,647
877
7,885
13,377
18,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 1 / 6
11,365
1,033
22,939
5,634
2,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
17
1 / 1 / 12
9,889
899
14,341
6,256
2,512
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
6
Kills
17
17
Deaths
6
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigMoose_21
Cthulhu
2
3
4
1.33
W
3
2
9
3.75
L
0
10
5
0.25
L
3
1
2
4
L
1
0
3
2.5
W
4
0
8
8
W
0
2
12
3
W
9
1
6
12
W
Baba Yaga
1
1
12
7
L
Medusa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
59,948
64,253
Taken
41,042
35,072
Mitigated
29,681
4,049
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigMoose_21
Cthulhu
10,158
134
348
2,159
14,249
16,460
0
5,023
9,226
33,547
0
W
7,225
720
642
1,075
7,912
3,314
0
1,723
5,910
37,058
0
L
9,347
4,019
578
279
16,359
5,562
0
8,123
8,236
0
18,179
L
8,491
252
0
74
10,840
5,562
0
4,685
6,155
0
16,549
L
3,850
354
0
165
10,876
3,296
0
5,224
5,652
0
17,922
W
7,558
2,799
0
1,338
7,863
3,529
0
1,149
6,671
0
14,626
W
7,885
723
0
0
13,377
18,053
0
2,025
10,859
14,146
0
W
22,939
13,393
0
3,167
5,634
2,273
0
1,696
3,759
0
52,655
W
Baba Yaga
14,341
1,688
203
1,842
6,256
2,512
0
2,247
3,685
25,747
0
L
Medusa
5,681
3,241
0
446
11,929
4,192
0
6,396
5,533
0
30,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
51,996
174
Minions Killed
201
6
Camps Cleared
5
1,018,281
Distance Traveled
1,005,535
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,334
939
69
6
1
210,440
0
W
Ra
10,548
959
74
7
1
194,495
2
L
Cupid
9,216
838
28
3
0
173,042
0
L
Fenrir
9,935
903
16
1
3
229,985
0
L
Pele
9,356
851
22
2
2
216,418
0
W
Nemesis
10,547
959
18
2
2
223,243
3
W
Ymir
9,647
877
16
1
0
190,635
3
W
Skadi
11,365
1,033
67
6
1
198,820
0
W
Baba Yaga
9,889
899
26
2
1
198,342
0
L
Medusa
9,422
857
39
4
0
188,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role