Player Matchup

Rama
Rama
KinzinKo
Rama
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 34L
1,546 Elo+
Solo
Bacchus
Bacchus
Malacos
Bacchus
Level 15
God Stats
8W - 5L
1,500 SR
Queue Stats
27W - 25L
1,631 Elo+
Party 1
Tiamat
Tiamat
Sedyna
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
Vortex117
Nu Wa
Level 26
God Stats
18W - 7L
1,661 SR
Queue Stats
26W - 20L
1,360 Elo+
Party 1
Cu Chulainn
Cu Chulainn
taqpaiu
Cu Chulainn
Level 29
God Stats
14W - 14L
1,508 SR
Queue Stats
178W - 179L
1,461 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,523 Elo+

VS

Team Averages
Level 32
1,428 SR
1,336 Elo+
Tiamat
Tiamat
 
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Tijerita
Zeus
Level 8
God Stats
7W - 2L
1,872 SR
Queue Stats
11W - 6L
1,591 Elo+
Party 2
Neith
Neith
labirdie
Neith
Level 17
God Stats
3W - 3L
1,571 SR
Queue Stats
24W - 54L
1,421 Elo+
Solo
Cthulhu
Cthulhu
pbbq
Cthulhu
Level 16
God Stats
4W - 5L
1,143 SR
Queue Stats
13W - 15L
1,131 Elo+
Party 3
King Arthur
King Arthur
tulip30000
King Arthur
Level 3
God Stats
2W - 6L
1,056 SR
Queue Stats
12W - 13L
1,037 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 0 / 11
9,489
1,186
15,367
5,904
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Malacos
Bacchus
15
1 / 2 / 11
8,384
1,048
8,521
9,044
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Sedyna
Tiamat
14
2 / 2 / 10
8,086
1,011
7,567
5,938
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Vortex117
Nu Wa
15
7 / 0 / 7
9,326
1,166
11,316
3,416
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
taqpaiu
Cu Chulainn
14
3 / 2 / 8
8,631
1,079
10,299
9,289
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

327

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 6 / 4
7,466
933
5,257
11,472
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
2 / 6 / 4
7,750
969
8,857
9,438
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
labirdie
Neith
13
2 / 4 / 4
7,819
977
4,758
7,891
2,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
pbbq
Cthulhu
14
0 / 2 / 6
7,750
969
5,219
15,572
13,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
tulip30000
King Arthur
13
1 / 1 / 2
7,374
922
3,274
12,912
11,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
19
Kills
6
6
Deaths
19
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
4
0.5
W
Rama
6
0
11
11.5
W
Bacchus
Malacos
Bacchus
1
2
11
3.25
W
Tiamat
Sedyna
Tiamat
2
2
10
3.5
L
Zeus
2
6
4
0.67
W
Nu Wa
Vortex117
Nu Wa
7
0
7
10.5
L
Neith
labirdie
Neith
2
4
4
1
L
Cthulhu
pbbq
Cthulhu
0
2
6
1.5
W
Cu Chulainn
taqpaiu
Cu Chulainn
3
2
8
3.5
L
King Arthur
tulip30000
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,070
Damage
27,365
33,591
Taken
57,285
26,124
Mitigated
37,294
7,284
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,257
684
0
564
11,472
6,364
0
5,302
5,917
13,621
0
W
Rama
15,367
9,934
0
821
5,904
2,277
0
3,821
2,083
0
29,115
W
Bacchus
Malacos
Bacchus
8,521
1,455
0
1,104
9,044
11,187
0
5,415
3,629
11,569
0
W
Tiamat
Sedyna
Tiamat
7,567
901
0
1,322
5,938
3,896
0
3,746
2,192
13,142
0
L
Zeus
8,857
1,111
87
556
9,438
3,470
0
6,093
2,973
22,196
0
W
Nu Wa
Vortex117
Nu Wa
11,316
2,761
0
711
3,416
1,253
0
1,878
1,538
21,792
0
L
Neith
labirdie
Neith
4,758
2,369
0
407
7,891
2,973
0
3,200
4,523
0
20,932
L
Cthulhu
pbbq
Cthulhu
5,219
722
697
2,367
15,572
13,422
0
7,538
7,607
17,717
0
W
Cu Chulainn
taqpaiu
Cu Chulainn
10,299
1,499
52
3,274
9,289
7,511
0
4,473
4,816
7,360
20,356
L
King Arthur
tulip30000
King Arthur
3,274
315
0
355
12,912
11,065
0
6,108
6,254
0
11,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
38,159
117
Minions Killed
130
8
Camps Cleared
3
770,386
Distance Traveled
703,502
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,466
933
10
1
0
134,542
1
W
Rama
9,489
1,186
43
5
2
150,320
0
W
Bacchus
8,384
1,048
9
1
0
150,718
0
W
Tiamat
8,086
1,011
13
2
2
145,833
0
L
Zeus
7,750
969
31
4
0
103,896
0
W
Nu Wa
9,326
1,166
21
3
2
167,471
1
L
Neith
7,819
977
44
6
1
138,110
0
L
Cthulhu
7,750
969
26
3
2
165,434
0
W
Cu Chulainn
8,631
1,079
31
4
2
156,044
0
L
King Arthur
7,374
922
19
2
0
161,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role