Player Matchup

Ra
Ra
CatWith4Heads
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 2
Sun Wukong
Sun Wukong
SlumDomo4
Sun Wukong
Level 8
God Stats
1W - 2L
1,168 SR
Queue Stats
3W - 7L
1,241 Elo+
Party 2
Yemoja
Yemoja
UIRIO
Yemoja
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
39W - 44L
1,309 Elo+
Solo
Hun Batz
Hun Batz
kdthagoat23
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Zeus
Zeus
xCHOZENRAIKAGEx
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,241 Elo+
Party 2
Team Averages
Level 6
1,480 SR
1,255 Elo+

VS

Team Averages
Level 16
1,530 SR
1,407 Elo+
Hou Yi
Hou Yi
AenelSecs
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,535 Elo+
Party 1
Discordia
Discordia
JojiJae
Discordia
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 18L
1,234 Elo+
Solo
Yemoja
Yemoja
LZYQE
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,268 Elo+
Solo
Achilles
Achilles
SakuraQwQ
Achilles
Level 22
God Stats
1W - 0L
1,307 SR
Queue Stats
109W - 109L
1,482 Elo+
Solo
Bakasura
Bakasura
etwanet
Bakasura
Level 27
God Stats
3W - 0L
1,841 SR
Queue Stats
45W - 38L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 3
13,862
990
32,599
21,478
9,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SlumDomo4
Sun Wukong
18
1 / 6 / 6
11,783
842
8,604
26,833
20,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
UIRIO
Yemoja
18
1 / 6 / 8
12,240
874
6,761
22,581
19,240
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
kdthagoat23
Hun Batz
18
1 / 10 / 5
11,202
800
6,758
20,893
8,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 11 / 3
11,435
817
16,379
18,392
6,738
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AenelSecs
Hou Yi
20
7 / 2 / 17
13,474
962
30,066
14,173
5,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
JojiJae
Discordia
20
0 / 3 / 9
11,679
834
9,953
9,531
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
LZYQE
Yemoja
20
5 / 0 / 17
13,519
966
10,526
9,819
12,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Achilles
SakuraQwQ
Achilles
20
9 / 0 / 21
15,067
1,076
32,656
29,081
35,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
etwanet
Bakasura
20
17 / 5 / 9
15,745
1,125
23,004
19,249
9,433
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
10
Kills
38
38
Deaths
10
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AenelSecs
Hou Yi
7
2
17
7.75
L
6
5
3
1.5
W
Discordia
JojiJae
Discordia
0
3
9
1.5
W
Yemoja
LZYQE
Yemoja
5
0
17
13.5
W
Achilles
SakuraQwQ
Achilles
9
0
21
19.5
L
Sun Wukong
SlumDomo4
Sun Wukong
1
6
6
0.67
L
Yemoja
UIRIO
Yemoja
1
6
8
0.83
W
Bakasura
etwanet
Bakasura
17
5
9
4.3
L
Hun Batz
kdthagoat23
Hun Batz
1
10
5
0.35
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,101
Damage
106,205
110,177
Taken
81,853
64,188
Mitigated
66,541
14,542
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AenelSecs
Hou Yi
30,066
17,724
0
0
14,173
5,674
0
11,026
2,902
0
50,915
L
32,599
3,273
3,627
5,166
21,478
9,746
0
6,602
13,261
79,320
0
W
Discordia
JojiJae
Discordia
9,953
618
0
70
9,531
3,782
0
7,589
1,820
20,907
0
W
Yemoja
LZYQE
Yemoja
10,526
2,190
5,594
1,740
9,819
12,532
0
6,701
2,936
28,906
0
W
Achilles
SakuraQwQ
Achilles
32,656
9,857
0
3,835
29,081
35,120
0
16,990
11,262
12,570
47,643
L
Sun Wukong
SlumDomo4
Sun Wukong
8,604
2,305
0
1,159
26,833
20,026
0
5,763
20,256
0
25,538
L
Yemoja
UIRIO
Yemoja
6,761
3,311
2,843
1,690
22,581
19,240
0
5,954
15,839
17,452
0
W
Bakasura
etwanet
Bakasura
23,004
15,690
0
3,199
19,249
9,433
0
11,982
6,289
0
39,706
L
Hun Batz
kdthagoat23
Hun Batz
6,758
2,569
0
0
20,893
8,438
0
3,928
15,707
0
12,941
L
16,379
3,363
0
57
18,392
6,738
0
3,898
13,800
33,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,522
Gold Earned
69,484
239
Minions Killed
226
2
Camps Cleared
13
1,162,513
Distance Traveled
1,291,980
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,474
962
48
3
2
245,882
0
L
Ra
13,862
990
131
9
1
280,977
0
W
Discordia
11,679
834
30
2
0
193,558
0
W
Yemoja
13,519
966
27
2
1
246,241
1
W
Achilles
15,067
1,076
69
5
2
309,572
1
L
Sun Wukong
11,783
842
30
2
0
246,019
0
L
Yemoja
12,240
874
16
1
0
180,787
0
W
Bakasura
15,745
1,125
52
4
8
296,727
0
L
Hun Batz
11,202
800
19
1
0
233,035
0
L
Zeus
11,435
817
43
3
1
221,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role