Player Matchup

Jing Wei
Jing Wei
HatedGreatness
Jing Wei
Level 127
God Stats
29W - 18L
1,567 SR
Queue Stats
463W - 395L
1,458 Elo+
Solo
Neith
Neith
JERRYL1997
Neith
Level 69
God Stats
3W - 3L
1,328 SR
Queue Stats
248W - 282L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
KarellCG
Zhong Kui
Level 69
God Stats
2W - 0L
1,550 SR
Queue Stats
306W - 299L
1,462 Elo+
Solo
Terra
Terra
MiNd-CoNtRoL-Rue
Terra
Level 128
God Stats
36W - 38L
1,471 SR
Queue Stats
1,244W - 1,356L
1,497 Elo+
Solo
Fenrir
Fenrir
cide7
Fenrir
Level 83
God Stats
5W - 4L
1,290 SR
Queue Stats
324W - 358L
1,454 Elo+
Solo
Team Averages
Level 95
1,441 SR
1,464 Elo+

VS

Team Averages
Level 83
1,397 SR
1,444 Elo+
Ymir
Ymir
A Clockwork D
Ymir
Level 104
God Stats
1W - 2L
1,514 SR
Queue Stats
226W - 238L
1,445 Elo+
Solo
Cliodhna
Cliodhna
CiberXtremoCh
Cliodhna
Level 74
God Stats
2W - 8L
1,427 SR
Queue Stats
290W - 320L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
Cyntapede
Gilgamesh
Level 43
God Stats
0W - 2L
1,315 SR
Queue Stats
10W - 16L
1,435 Elo+
Solo
Jing Wei
Jing Wei
ForeverTommy01
Jing Wei
Level 109
God Stats
6W - 4L
1,421 SR
Queue Stats
82W - 91L
1,467 Elo+
Party 1
Ra
Ra
umyniece
Ra
Level 83
God Stats
1W - 1L
1,310 SR
Queue Stats
99W - 123L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
17 / 1 / 18
16,881
1,299
40,073
16,034
7,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
20
10 / 2 / 23
15,702
1,208
29,195
17,256
8,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
KarellCG
Zhong Kui
20
5 / 6 / 22
14,168
1,090
22,006
26,347
27,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 6 / 27
14,875
1,144
14,117
29,125
51,417
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
cide7
Fenrir
20
11 / 9 / 16
14,768
1,136
23,215
25,486
21,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 13
12,823
986
10,270
27,491
19,303
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
CiberXtremoCh
Cliodhna
20
8 / 14 / 8
14,209
1,093
24,901
28,365
8,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Cyntapede
Gilgamesh
20
8 / 8 / 12
15,257
1,174
27,264
36,282
30,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
20
5 / 11 / 12
13,580
1,045
26,491
24,735
7,884
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 9 / 10
12,687
976
19,462
20,907
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
79
47
Kills
24
24
Deaths
47
106
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
5
13
1.5
L
Cliodhna
CiberXtremoCh
Cliodhna
8
14
8
0.86
L
Gilgamesh
Cyntapede
Gilgamesh
8
8
12
1.75
L
Jing Wei
5
11
12
1
W
Jing Wei
17
1
18
26
W
Neith
10
2
23
10.75
W
Zhong Kui
KarellCG
Zhong Kui
5
6
22
2.67
W
4
6
27
2.92
W
Fenrir
cide7
Fenrir
11
9
16
2.11
L
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,606
Damage
108,388
114,248
Taken
137,780
117,049
Mitigated
72,845
26,773
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,270
1,350
349
1,137
27,491
19,303
0
6,087
21,404
36,870
0
L
Cliodhna
CiberXtremoCh
Cliodhna
24,901
1,273
0
32
28,365
8,738
0
8,456
19,822
0
48,803
L
Gilgamesh
Cyntapede
Gilgamesh
27,264
6,615
2,041
3,507
36,282
30,262
0
9,258
27,024
11,653
37,450
L
Jing Wei
26,491
22,011
454
1,120
24,735
7,884
0
5,497
19,238
0
49,658
W
Jing Wei
40,073
37,343
0
6,424
16,034
7,588
0
6,144
9,890
0
78,112
W
Neith
29,195
18,152
555
5,498
17,256
8,959
0
3,473
13,783
0
60,730
W
Zhong Kui
KarellCG
Zhong Kui
22,006
943
0
5,366
26,347
27,685
0
9,721
16,626
51,604
0
W
14,117
1,269
2,481
4,575
29,125
51,417
0
10,107
19,018
21,699
0
W
Fenrir
cide7
Fenrir
23,215
3,981
0
1,874
25,486
21,400
0
6,251
19,235
639
32,664
L
19,462
1,401
4,100
2,375
20,907
6,658
0
7,179
13,728
55,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,394
Gold Earned
68,556
251
Minions Killed
274
8
Camps Cleared
10
1,312,680
Distance Traveled
1,233,681
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,823
986
53
4
5
212,886
2
L
Cliodhna
14,209
1,093
49
4
0
269,410
1
L
Gilgamesh
15,257
1,174
28
2
3
264,950
1
L
Jing Wei
13,580
1,045
38
3
0
251,554
1
W
Jing Wei
16,881
1,299
90
7
0
264,000
2
W
Neith
15,702
1,208
78
6
2
240,405
0
W
Zhong Kui
14,168
1,090
61
5
1
270,293
0
W
Terra
14,875
1,144
9
1
1
256,519
0
W
Fenrir
14,768
1,136
13
1
4
281,463
1
L
Ra
12,687
976
106
8
2
234,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role