Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
cleverbobo
Tiamat
Level 158
God Stats
8W - 5L
1,553 SR
Queue Stats
288W - 195L
1,617 Elo+
Party 1
Team Averages
Level 118
1,518 SR
1,539 Elo+

VS

Team Averages
Level 60
1,509 SR
1,419 Elo+
Bacchus
Bacchus
JukezSenpai
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrPache95
Morgan Le Fay
Level 65
God Stats
132W - 155L
1,487 SR
Queue Stats
345W - 490L
1,316 Elo+
Solo
Jing Wei
Jing Wei
ROYALROMEO02
Jing Wei
Level 66
God Stats
7W - 4L
1,538 SR
Queue Stats
168W - 178L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 1 / 4
8,163
742
4,692
6,160
6,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
 
Skadi
13
2 / 1 / 7
7,965
724
4,457
5,165
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
cleverbobo
Tiamat
12
3 / 3 / 5
8,231
748
6,610
7,276
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JukezSenpai
Bacchus
5
0 / 1 / 0
5,710
519
368
1,178
364
Morgan Le Fay
MrPache95
Morgan Le Fay
12
4 / 5 / 1
7,771
706
6,040
8,924
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ROYALROMEO02
Jing Wei
11
1 / 3 / 2
7,072
643
3,760
8,529
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
5
5
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
4
6
W
Skadi
 
Skadi
2
1
7
5.5
L
Bacchus
JukezSenpai
Bacchus
0
1
0
0
L
Morgan Le Fay
MrPache95
Morgan Le Fay
4
5
1
0.9
L
Jing Wei
ROYALROMEO02
Jing Wei
1
3
2
0.67
W
Tiamat
cleverbobo
Tiamat
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
10,168
18,601
Taken
18,631
11,815
Mitigated
6,746
3,516
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,692
440
165
299
6,160
6,368
278
2,289
3,620
11,700
0
W
Skadi
 
Skadi
4,457
1,882
0
1,117
5,165
1,693
1,439
1,966
3,121
0
31,399
L
Bacchus
JukezSenpai
Bacchus
368
0
0
0
1,178
364
0
585
529
406
0
L
Morgan Le Fay
MrPache95
Morgan Le Fay
6,040
789
87
1,033
8,924
3,133
0
5,390
3,294
25,158
0
L
Jing Wei
ROYALROMEO02
Jing Wei
3,760
2,487
0
2,170
8,529
3,249
0
4,939
3,238
0
17,517
W
Tiamat
cleverbobo
Tiamat
6,610
434
0
1,935
7,276
3,754
498
2,541
4,533
24,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
20,553
93
Minions Killed
87
5
Camps Cleared
5
588,046
Distance Traveled
413,262
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,163
742
13
1
1
202,201
1
W
Skadi
7,965
724
51
5
3
198,785
6
L
Bacchus
5,710
519
0
0
0
44,171
0
L
Morgan Le Fay
7,771
706
44
4
4
177,575
4
L
Jing Wei
7,072
643
43
4
1
191,516
2
W
Tiamat
8,231
748
29
3
1
187,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role